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Speakeasy FAQ

152 questions players ask · Updated Nov 7, 2026 · Full rulebook

Setup and ComponentsTurn Order and RoundsKey Concepts: Operating Buildings, Money and ControlMob War and Lucky Luciano PhaseContractor Office and City Planning OfficeCity TilesGarage and TrucksDocks and Rum-runnersCity Hall, Leverage and ProtectionCommission, Associates and GoonsOperations Cards, Levels and InfamyRestaurant and Cooked BooksParkFinal ScoringCrate Tiles, Helper Cards and GoalsSolo Mode (Jo)

Setup and Components

  • In a 2-player game, when and where do I place my starting Family Member at the Docks?
  • Can I do the Setup Round steps in any order, for example play my Operations card before opening a Speakeasy?
  • When I play an Operations card in the Setup Round, do I get its action (such as Get Protection) as well as its benefit?
  • Will I always start Act 1 with exactly 3 cards in hand?
  • Can I take a second Operations bump during the Setup Round, and what Infamy does that give?
  • Which player counts block districts, and what happens in a 3-player game?
  • Why does setup say to reveal the Cop District tiles and then place them face down?
  • Can two Central Park goals with the same number be revealed during setup?
  • Is there extra compensation for players who go later in turn order?
  • What is the bag in the box for?
  • Each player has extra Family Members and Books in the box. How many should they use?
  • What are the cardboard lifts and thin brown bars for?
  • How much money is in the bank, and is it limited?
  • Do the two sides of the reference card change any rules by player count?

Turn Order and Rounds

  • Does turn order change at the end of each round or at the end of each Act?
  • Can I visit the Restaurant more than once in the same Act, or more than once in a round?
  • When I change turn order at the Restaurant, can I pick the position I already hold?
  • Does a Casino have to be Protected, or only Operating, to pay out when turn order changes?
  • Do Casinos still pay out if the Restaurant visitor keeps the same turn order position?
  • When do Casinos pay, and does a Casino pay more than once if several players visit the Restaurant?
  • When I move my turn order marker at the Restaurant, does my Leverage cost change right away?
  • If other players' Restaurant visits push me to the 3rd or 4th position, do I discard a card?
  • How many cards do I discard to take the second turn order space in a 2-player game?
  • Can I send a Capo to the Restaurant if I have no Operations card to discard?
  • Can two Capos talk to the same Person of Interest, and how many Capos fit at each location?
  • Where do Capos go when they return at the start of Acts 2, 3 and 4?
  • Which parts of a turn are mandatory, and can I skip actions at a location?
  • When can I use a Helper card, and is there a limit on how many I hold?
  • Do I draw an Operations card every turn, and is there a hand limit?
  • When I play an Operations card, in what order do the benefit and the action resolve?

Key Concepts: Operating Buildings, Money and Control

  • Does the Golden Rule mean a non-operating building is removed from the board?
  • When is a building Operating?
  • If a Cop arrives and my building is unprotected, do I lose the barrel on it?
  • Who controls a district when one player's building is protected and another's is not?
  • If two players have an equal best building in a district, who controls it?
  • How does laundering safe money work, and can I use it while I still have cash?
  • Can players attack each other's buildings, or can Cops be moved or attacked?

Mob War and Lucky Luciano Phase

  • Do Family Members protecting a building help defend it in a Mob War?
  • In a Mob War, do I see all new Mobsters first, or is each district resolved in turn?
  • If I have several buildings in a district under attack, do I defend each one separately, and can I pay my Associate more than once?
  • If my defense strength equals the Mobster's Mob War strength, does my building survive?
  • Do Mobsters already on the board, or those from setup, attack again each Act?
  • Is a Mobster removed from the game when all of its Speakeasies are taken over?
  • What happens to a building I lose in a Mob War, and to its Family Member and barrels?
  • Does a Mobster's Mob War strength modifier apply when I take over its Speakeasy or when my Associate defends?
  • How do I work out my Zone Control payout, and what happens on ties or with no districts?
  • Does the Zone Control payout go to my pocket cash or my safe?
  • When do the Zone Control markers reset, and how many spaces do the tracks have?
  • In the Lucky Luciano phase, do Cops arrive before the Zone Control payout?

Contractor Office and City Planning Office

  • Do I still pay the building cost when I take over a Mobster Speakeasy?
  • If I take over two Mobster Speakeasies in one action, do I need the full strength for each?
  • Which Mobsters' Speakeasies can I not take over, and can I still associate with one whose Speakeasies I took?
  • How many Nightclubs and Casinos can I have, and is the limit per district or per zone?
  • Can I upgrade a Speakeasy that is not operating (Cop present, no Family Member)?
  • How does the upgrade discount work, and does it apply to taking over a Mobster Speakeasy?
  • Can I upgrade a Nightclub to a Casino?
  • When I upgrade a Speakeasy, what happens to the old Speakeasy, its barrel and its Family Member?
  • Do I gain a building's bonus before I pay for and place it?

City Tiles

  • When and where can I play my City tiles?
  • Where do played or excess City tiles go, and can I stack them on one space?
  • Can I take a City tile from the face-down stacks of the display?
  • When a Mobster ability lets me gain two City tiles, do I refill the display between picks?
  • Can the Nightclub and Casino City tiles be used to upgrade a Speakeasy?

Garage and Trucks

  • Can I move a barrel from my Stills to an Operating building in the same district without a Truck?
  • Does picking up and delivering in the district where my Truck already is cost movement?
  • Can a Truck drive through Central Park, for example from District 15 to District 16?
  • Can I move barrels from one Truck to another?
  • How many barrels can I buy from a Rum-runner ship, and when does the ship move?
  • Does my Truck have to be in the same district as a Rum-runner ship to buy barrels?
  • Where does a Rum-runner ship go after someone buys from it or ambushes it?
  • Do the Garage +2 and Fleet card +2 range bonuses stack, and do they apply to each Truck?
  • In one Deliver action, can I use both Trucks, several ships, my Stills and several buildings?
  • What do the numbers on the Rum-runner tracks at the City Docks mean?

Docks and Rum-runners

  • If I pay from my Safe for another player's Family Member at the Docks, how much do they get?
  • How is Ambush strength calculated, and can my Associate help?
  • After a successful Ambush, what happens to my Family Member at the Docks?
  • Where can the barrel I take from a Rum-runner ship go?
  • After an Ambush, is the Crate refilled, and does the stolen barrel count for Crate tile 10?
  • Does Crate tile 17 pay for opponents' Family Members, and do they have to be used?
  • If a Crate tile lets me choose any Docks bonus, do I get that bonus in addition to the one for my space?
  • When I place a Family Member at the Docks, can I rearrange my other Family Members there?
  • At the Docks, can I take the free Goon but skip playing a Stills card?

City Hall, Leverage and Protection

  • Is the Leverage cost for Get Protection paid per Family Member, and what counts as my Leverage?
  • What does the number in the top right corner of an Operations card mean, and is it a cost?
  • Do Leverage tokens come back after I use them?
  • If I play a VIP Room card, does its own Leverage count for the Get Protection action on that card?
  • Do the City Hall goals count districts or Zones, and can all be in one Zone?
  • In a 2-player game, can both players have a Capo at City Hall?
  • Does the Get Protection Helper card give me protection for free?

Commission, Associates and Goons

  • Do I pay to use a Mobster's bonus, or only to add their strength?
  • Do Carlo Gambino and Texas Guinan defend my Stills without a strength check?
  • Can I pay my Associate to add strength when ambushing a Rum-runner ship?
  • Can I return my current Associate at the Commission and not take a new one?
  • Can I associate with a Mobster in a district where I already have a building?
  • Do I lose my Associate if all that Mobster's Speakeasies are taken over?
  • At the Commission, can I both get an Associate and hire Goons, and in which order?
  • If my VIP area is full, what do I keep when an Associate gives a Family Member to the VIP area and one to the Docks?
  • On a location or card, does a dashed line mean I get both actions or just one?

Operations Cards, Levels and Infamy

  • When do I gain Infamy and the track bonuses from raising an Operations or Strength level?
  • When my marker reaches an Infamy bonus space showing an Operations card and a Helper card, do I get both?
  • What do the unlabeled icons at Infamy 18 and 25 give?
  • Do Operations cards raise my Strength level?
  • How many barrels does Produce make, and is there a limit on barrels at my Stills?
  • Can I play an Operations card only for its benefit and skip the action?
  • If an Operations card benefit shows two icons separated by a slash, do I get both?
  • Do I ever reshuffle the Operations decks?
  • Do I need to discard a card to raise an Operations level to 5?
  • Does an Operations card with a faded Leverage X in its top right corner give Leverage?

Restaurant and Cooked Books

  • Can I place more than one cooked book in the same Cooked Book area, such as the three Docks goals?
  • Do I have to place every cooked book I qualify for?
  • If a cooked book gives me a bonus, such as Leverage, can it help meet the requirement of the next book in the same action?
  • Does a cooked book stay if I later upgrade the Speakeasy that qualified it?
  • Do I gain a goal just by reaching it, or do I need to cook a book at the Restaurant?
  • Do Zone Goal buildings need to be Protected, or is Operating enough?
  • Do I spend Strength, Goons, Leverage or pay my Associate to claim a Central Park goal that requires them?
  • What do the Central Park goals about Operations and Strength levels require?
  • Does Leverage from an Associate or tokens count toward the Central Park Leverage goals?
  • Can I claim a Central Park goal marked with the padlock using a non-operating building?
  • What can I do at the Restaurant besides change turn order?
  • Does Public Goal tile 10 count books on Zone Goals?
  • In a 2-player game can both players use the same Infamy-track Cooked Book space?

Park

  • When my Capo bumps another player's Capo to the Park, do I get the full actions of the person I now talk to?
  • Can I move my own Capo to the Park, or bump a Capo when the Park is full?
  • If I am bumped to the Park on another player's turn and gain a fifth City tile, when do I discard?

Final Scoring

  • Do only Protected buildings score at the end of the game?
  • How do Helper cards and buildings combine at final scoring?
  • Is there a Lucky Luciano phase or Zone Control payout after Act 4?
  • Can I play a Helper card with nothing to use it on, just to move it to my Safe?

Crate Tiles, Helper Cards and Goals

  • Is there a cap on Crate tile 9, which pays $5 per Fleet Operations level?
  • Does Crate tile 7 have a $24 cap, and which City tiles does it count?
  • How does Crate tile 13 count Nightclubs and Casinos?
  • Does Crate tile 10 need the building with the barrel to be operating, and do Stills count?
  • How does the Helper card that takes over a Mobster Speakeasy work, and do I still pay for the building?
  • How do the five extra Helper cards from the update pack work?
  • What does Player Power 9 do when I sell barrels?
  • What are Player Powers, variable powers and the once-per-game or once-per-Act cards from the upgrade pack?
  • Can Jo score Public Goal tiles in solo play?

Solo Mode (Jo)

  • How does Jo defend buildings in the Mob War, and can he lose them?
  • Which Infamy track bonuses does Jo receive?
  • How many barrels does Jo deliver, and where does he get them?
  • What does Jo do if he has no Operating building to sell or deliver to?
  • Can Jo gain more than one Helper card or Family Member from District cards in a turn?
  • When Jo opens two Speakeasies, how many District cards are drawn?
  • Where does Jo place buildings, and does he pay or take over Mobster Speakeasies?
  • What does Jo do when the rules do not break a tie?
  • How does Jo cook the books?
  • Does Jo get Docks bonuses, and does he have a starting Docks Family Member?
  • Where does Jo's Capo go if both spaces at a location are taken?
  • Can Jo be used in a 2-player game?
  • What is the easiest difficulty against Jo?
  • What does Jo start with?
  • Can I use the mini expansions in a solo game?