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On Mars

186 questions players ask about On Mars. Pick one for the answer. See also the full rulebook.

Updated 2026-11-01.

  • Setup and General Rules
  • Resources, Crystals and Storage
  • Turn Structure and Colonists
  • Bots, Rovers and Discovery Tiles
  • Constructing Buildings
  • Technology
  • Blueprints and Advanced Buildings
  • Executive Actions and Scientists
  • Ships and Colony Level
  • Missions and Private Goals
  • Earth Contracts
  • Shuttle Phase and Turn Order
  • End of the Game
  • Solo Mode (Lacerda)
  • On Mars: Alien InvasionExpansion

Setup and General Rules

  • Does a 2-player game use a different set of tech tiles?
  • How are the starting buildings and shelters placed at setup?
  • Where does the colony marker start on the LSS track, and what colony level is that?
  • Is On Mars language independent?
  • What are the First Colonist tiles for?
  • If a First Colonist B card's condition is already met when I draw it, do I get the reward?
  • Can resources or crystals run out of the supply?
  • Does the middle space of the second laboratory column give a benefit?
  • Can you get stuck with no way to get resources?

Resources, Crystals and Storage

  • Can Minerals stand in for other resources?
  • When can I spend a Crystal I just gained?
  • Do Crystals from Resupply go into the Depot or below it?
  • If my Depot is full, do I lose Crystals I gain?
  • Is the storage limit shelters plus one for all resources or for each type?
  • Can I spend a resource gained earlier in the same turn?
  • Where do Colonists go when my Living Quarters have no room?
  • Can I take a Blueprint when I have no storage for the resource on it?

Turn Structure and Colonists

  • How many actions can I take on my turn?
  • Do I have to be able to carry out a main action to choose it?
  • What if I have no Colonists in my Living Quarters or no main action looks possible?
  • How much do I pay to place a Colonist on a space other players already use?
  • Where do Colonists go when they are removed from a full action space?
  • Can I take an Executive action while my marker is on the other side of the board?
  • Do executive actions need a Colonist on an action space?
  • Can I take an Executive action in the same turn I use the Landing Pod?
  • What does the Landing Pod give, and does it place a Discovery tile?
  • Can I use the Aerial Elevator and then the Landing Pod in the same turn?

Bots, Rovers and Discovery Tiles

  • Must I use all my movement points with the Control Center?
  • How far does my Rover move with Rover tech?
  • When does a Rover pick up a Discovery or Research tile or Crystals?
  • Can I pick up more than one Discovery or Research tile in a turn?
  • Can my Rover end on a Discovery or Research tile whose benefit I cannot use?
  • How does the Recycling Bots card work with tiles and Crystals?
  • Does a Discovery tile taken by a Recycling Bot count for Rover missions?
  • Can bots and rovers end on a hex that holds a building or another piece?
  • If I build or upgrade on a hex where a bot or rover stands, must it move, even my own?
  • Where does a displaced bot or rover go?

Constructing Buildings

  • Where can I place a new building relative to others of the same type?
  • Can there be two or more separate complexes of the same building type?
  • Do I need a tech tile to build a single building that is not part of a complex?
  • What if there is no legal hex to build a building type, especially mines?
  • Does building a single tile advance its LSS marker, or only a complex?
  • When do I get the LSS bonus for a building?
  • What resource do I gain when I construct a building?
  • What level is a building tech tile, and how big a complex can it build?
  • What does it cost to build a mine?
  • What happens to a Colonist on a mine when someone upgrades it?

Technology

  • Are Laboratory and Turn Order benefits optional?
  • Do I get Oxygen every time another player uses my tech?
  • What do I do with the Oxygen when someone uses my tech?
  • In what order do tech owners resolve their Oxygen choices?
  • If two players own the same tech and a third uses it, who gets the benefit?
  • Can I use or boost a tech that is not in play on any player's board?
  • Can I use a tech tile with an Executive action, and with bonus effects?
  • How does Efficient Upgrading work with upgrades and bonuses?
  • Can I own two tech tiles of the same kind?
  • How many tech tiles can Learn New Technology give me?
  • How does developing a tech with R&D work?

Blueprints and Advanced Buildings

  • Does taking a Blueprint cost a Mineral or give me an upgrade?
  • Can I upgrade a building without a matching Blueprint?
  • What do the icons on a Blueprint mean?
  • Do Level 3 Blueprints need a complex of size 3?
  • Do upgrades from bonuses need a bot nearby?
  • Can two Advanced Building markers share one building?
  • Can an Advanced Building be used more than once?
  • When do I choose the Discovery tile for the Radar advanced building?
  • How does the Construction Yard upgrade several buildings?
  • How does Automated Production work?

Executive Actions and Scientists

  • How can I use an Advanced Building's Executive action?
  • Do I still pay the building's normal cost on an Executive action?
  • Does a Scientist stay on an Advanced Building, and can both players use it?
  • How do I move a Scientist to a different Advanced Building?
  • Do I need a Blueprint or matching building to hire a Scientist?

Ships and Colony Level

  • How many ships can I welcome?
  • What does Welcome a Ship cost, and how does boosting work?
  • How do I get more Colonists and Bots?
  • Where does a new Bot go?
  • What does the colony level control?
  • When does a colony level-up resolve?
  • In what order do I score LSS points and take the bonus?
  • Where can an LSS reward retrieve a Colonist from?
  • Are progress cubes removed after scoring at a colony level-up?

Missions and Private Goals

  • How do I tell Short missions from Long missions, and how do I set the game length?
  • Which actions advance a Mission, and does each item count?
  • Do Blueprints and Tech from turn order, Discovery tiles or setup count for Missions?
  • Does a Bot destroying a Research tile count for Research tile Missions?
  • Do I still get Crystals from a Mission that has just been completed?
  • Can I complete a Private Goal in the middle of an action?
  • Can I discard Private Goals as Crystals, and how many at once?
  • Can a Private Goal retrieve a Miner from a mine?
  • How do the Private Goals for upgrades, mines and Scientists work?
  • Where do the A, B and C mission markers go?

Earth Contracts

  • When is an Earth Contract completed?
  • Can I get resources back from a Delivery Contract, and where do they come from?
  • Can a Private Goal or Mineral stand in for what an Earth Contract needs?
  • What do Blueprint icons and shapes on Earth Contracts mean?
  • Can one complex or the same upgrades satisfy two Earth Contracts?
  • Must the Advanced Buildings for an Earth Contract be my own?
  • If another player's expansion completes my Upgrade Contract, who gets the Crystals?
  • Does an Upgrade Contract count for the Earth Contract Mission?
  • Is the Earth Contract display refilled after I take a Contract?
  • Can I take an Earth Contract with an Executive action and does it refill?

Shuttle Phase and Turn Order

  • Can I discard a ship from my Hangar to travel whenever the Shuttle is not going my way?
  • When does the Shuttle let me travel for free?
  • Which Colonists come back when I travel?
  • What happens if I do not travel in the Shuttle phase?
  • What do my buildings produce when I travel to Orbit?
  • Where do produced resources go?
  • What happens with the Discovery tile when I travel to the Colony?
  • What does the Shuttle do at colony levels 4 and 5?
  • Can I travel and still act on the side I left?
  • Can I get stuck on the Colony with no ship?
  • Do I get a turn order bonus if I stay where I am?

End of the Game

  • How does the Remaining Missions marker move and trigger the end?
  • Does reaching colony level 5 end the game immediately?
  • Is there a Shuttle phase in the final round?
  • What can I still do in the final round?
  • Which Colonists are retrieved and scored at game end?
  • How do Scientists score at the end?
  • Do unbuilt Blueprints cost points at the end?
  • What is the tiebreaker, and what counts?
  • How does the Mine LSS reward score?
  • Do I lose points for Earth Contracts that are too large or incomplete?

Solo Mode (Lacerda)

  • What does Lacerda do when he cannot take the action he drew?
  • Where does Lacerda's bot start moving from, and how far does it go?
  • Does Lacerda place Colonists and pay Crystals like a player?
  • Does Lacerda get Colonists back, or run out?
  • When does Lacerda spend or gain Crystals?
  • How does Lacerda use and advance Tech?
  • What does Lacerda build when he cannot make a complex?
  • What does Lacerda gain when the colony levels up?
  • Does Lacerda's action move a Mission marker, and does he get a Crystal?
  • How does Lacerda travel on the Shuttle?
  • How is Lacerda set up?

On Mars: Alien InvasionExpansion

  • Do I need to know base On Mars to play Alien Invasion, and do its components mix into the competitive game?
  • How many players does each chapter support, and which can be played solo?
  • How does the Monolith solo scenario work, and can I change its difficulty?
  • How does Monolith end and score?
  • Where do I place a Sabotage cube when several cards match?
  • What happens when Hacked Tech moves my Tech backward in Monolith?
  • What happens when the Aliens abduct a human Scientist?
  • How can the Scientist Abduction building be tamed if it blocks the Alien's tech action?
  • What does the Alien player start with, and can they use two buildings per turn?
  • In what order do displacement, Crystal placement and the building tile happen?
  • Can I build or upgrade on a hex with a Crystal?
  • Where do Rovers start, and are they displaced if the starting mine is upgraded?
  • Can I put a Colonist on the starting mine, or upgrade it?
  • Can Colonists in the Working Area make up for a missing tech level when building a complex?
  • Do I pay a building's normal cost when a Discovery tile, bonus or Executive action lets me construct?
  • Must a Discovery tile's build be near the tile or my bots?
  • Are my shelters and other players' shelters the same building type?
  • Is there a limit on how many shelters I can build?
  • Do I need oxygen, plants or other buildings first to build a shelter?
  • Does a Research tile's free tech development also waive Crystals?
  • Can I develop another player's tech tile?
  • How many points does the LSS reward for my highest tech level give?
  • Can the Eco Resort retrieve Colonists from both Orbit and the Colony at once?
  • How does the Private Ship Blueprint's Executive action work?
  • Can I use tech tiles with Builder Drone AI600 or Private Ship cards?
  • Are turn order bonuses optional, and do I pay for them?
  • Can I use a Crystal from a turn order space right away?
  • Do Lab and Blueprint bonuses trigger during the Shuttle phase?
  • Does Lacerda lose points for unbuilt Blueprints, and can I use his Scientists?
  • What triggers the end in solo mode and how do I win?
  • Do I need an expansion to play On Mars solo?
  • How many Sabotage tokens are used in a 2-versus-1 game, and can the Alien remove them?
  • Must the Alien cover an action that can no longer be taken before the board resets?
  • Who chooses where a displaced Alien Trooper goes?
  • Can two alien pieces share a hex?
  • Where can I place a Shield, and does a bot need to be adjacent?
  • What do Blackout and Vandalism do to buildings?
  • What happens when a Blackout hits the starting mine with no Colonist on it?
  • What happens to an Advanced Building on a mine hit by Mine Explosion?
  • Does the Bombed sabotage card permanently raise upgrade cost?
  • How do the humans score in Chapter 1?
  • If another player uses my Defensive Blueprint with a tech, do I get Oxygen?
  • Why do I turn an Alien Blueprint face down when I use Activate Advanced Building?
  • Do I get resources when I build a single non-complex building?
  • Can the Upgrade Pack be used with Chapter 1?
  • In co-op, what do I get when I use a teammate's tech tile?
  • How do infected Colonists work in Chapter 2?
  • How does Medicine work in Chapter 2?
  • Can the Disease Control Clinic build a hospital?
  • Which Discovery tiles and warehouse contents do Chapters 2 and 3 use?
  • Does a Colony Status Update count as completing a Mission?
  • Can I gain a Discovery or Research tile with both a Main and an Executive Rover action in Chapter 4?