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Eldritch Horror FAQ

284 questions players ask · Updated Nov 7, 2026 · Full rulebook

SetupGeneral RulesPhase 1: Action PhasePhase 2: Encounter PhasePhase 3: Mythos PhaseTests and SkillsCombat EncountersGates, Monsters, and CluesHealth, Sanity, and ConditionsMysteries, Rumors, and WinningWinning and LosingEldritch Horror: Cities in RuinEldritch Horror: Forsaken LoreEldritch Horror: Masks of NyarlathotepEldritch Horror: Mountains of MadnessEldritch Horror: Signs of CarcosaEldritch Horror: Strange RemnantsEldritch Horror: The DreamlandsEldritch Horror: Under the Pyramids

Setup

  • Can Eldritch Horror be played solo with only one investigator?
  • Can once-per-round abilities be used during setup, such as Quick Study from a Prelude?
  • Does a Monster placed during setup resolve its spawn effect?
  • If Setup spawns a monster on an investigator's space (such as The Ghast), is it encountered during Setup?
  • Is a Monster Surge resolved during setup?
  • Does the setup step 'draw one Mystery card' mean a Mythos card?
  • Where does the Omen token start?
  • Must the Prelude match the Ancient One or sideboard I use?
  • Can I mix all my expansion components into one game?
  • If a replacement investigator's starting equipment is already owned by another player, what do they receive?
  • Should I include a sideboard the Ancient One doesn't call for?
  • Do you set aside an Ancient One's special encounter cards during setup even if you do not need them?

General Rules

  • When halving a number, do I round up or down?
  • Who decides when investigators are tied, for example for the most Clues?
  • Does "investigators on your space" or "any investigator" include me?
  • Can an investigator voluntarily discard a possession?
  • Are item cards discarded after you use them?
  • Can I hold more than one copy of the same Unique Asset or Task?
  • When an effect says to gain an Asset, can I take a Unique Asset?
  • Do Artifacts count as Assets for effects that check for Assets?
  • Can an investigator have two copies of the same Spell card, for example two Blessing of Isis?
  • Is there a limit to how many assets an investigator can hold?
  • How do I gain a card with a given trait, like a Tome or Ritual Spell?
  • Which card do I take when gaining a random double-sided card, like a Spell?
  • Where do discarded double-sided Unique Assets go?
  • In what order do the effects on a card resolve?
  • If I can't perform the first part of an either/or option (no Ally to sacrifice), can I still choose it?
  • When one effect triggers another, is the triggered effect resolved right away or after the triggering effect finishes?
  • Can a triggered effect be resolved more than once for a single trigger?
  • When two effects trigger at the same time, who decides their order?
  • Which space counts as nearest when a card says to move to the nearest space?
  • Does the map wrap around from the west edge to the east edge of the board?
  • When can a Spell or Condition be turned over?
  • In what order do phases and investigator turns happen?
  • What counts as a round for once-per-round abilities?
  • Can the Silver Key reduce a clue cost to zero?
  • Can Clues sitting on a Task Unique Asset be spent on a group Clue cost from a Mythos card?

Phase 1: Action Phase

  • Can I perform the same action twice in one round?
  • Which actions can I take when a monster is on my space?
  • Can I Acquire Assets or Prepare for Travel in a Wilderness or Sea space?
  • With several successes on Acquire Assets, can I buy several cheaper assets instead of one?
  • If Acquire Assets gains nothing, may I discard a reserve card, and do I get the next card?
  • When is an empty Reserve slot refilled?
  • Can I take a Bank Loan after seeing my Acquire Assets roll?
  • When can I spend travel tickets during a Travel action?
  • Can I take another action between the move and the ticket moves of a Travel action?
  • Where can I gain a travel ticket?
  • How many Travel Tickets can an investigator hold?
  • Does a Travel action cost a ticket to move one space?
  • What are the yellow paths on the board, and can tickets be used on them?
  • Can I move through or off a space that contains Monsters?
  • What happens if I become Delayed during the Action Phase?
  • Can I trade Clues, Spells and travel tickets?
  • Can I use a component action and a general action of the same kind in one round, such as Rex's Acquire Assets ability and the normal Acquire Assets action?
  • Can Rest be one of my two actions?
  • Can I use a card with an Action more than once per round?
  • Can Charlie Kane's granted action repeat an action the receiving investigator already took?
  • Can I cast two different spells or use two component actions in one turn?
  • Do all investigators take actions before anyone has an encounter?
  • Can you take a Focus action when you already hold two Focus tokens?

Phase 2: Encounter Phase

  • What happens in my Encounter Phase if monsters are on my space?
  • Can I have another encounter after defeating all Monsters on my space?
  • After clearing all monsters on my space, can I take more than one additional encounter?
  • Can I take a general city encounter instead of my city's own encounter, and in numbered cities?
  • Can I use Clairvoyance to encounter a Clue while monsters are on my own space?
  • If I fail the Clairvoyance test, do I still get an encounter?
  • Can I use a Clue gained from Clairvoyance to pay for Arcane Understanding?
  • Does being Delayed stop me from having an encounter or suffering Mythos effects?
  • If an encounter or card moves me onto a Monster's space during the Encounter phase, do I fight it?
  • Can a Research encounter give no Clue, and does a failed one remove the Clue token?
  • What is an Expedition encounter, and when can you draw one?
  • Must I fight non-Epic Monsters before Epic Monsters on my space?
  • What happens to encounter cards after use, and when is a deck reshuffled?
  • Does Mists of Releh work against an ambush, or with no monster present?
  • If two defeated investigator tokens share your space, can you resolve both encounters?
  • In what order are encounters resolved?
  • If an Other World encounter gives you Clues in the middle of the encounter, can you spend them right away?

Phase 3: Mythos Phase

  • In what order are reckoning effects resolved?
  • Which Mythos cards trigger Reckoning effects?
  • Does something that enters play during Reckoning trigger its own Reckoning in that step?
  • Do set-aside Monsters resolve Reckoning?
  • When does the Doom token move?
  • Does moving the Omen (Dead Stars) advance Doom like advancing the Omen does?
  • If Doom advances by more than one from a single cause, does an 'each time Doom advances' effect trigger once per space?
  • Does retreating Doom onto a space with an Eldritch token trigger a Disaster?
  • How does an Eldritch token on Azathoth's green Omen space affect Doom?
  • On a Monster Surge, which gates spawn monsters?
  • What happens on a Monster Surge if no gate matches the current Omen?
  • If the Ancient One awakens during the Mythos phase, do I finish the Mythos card first?
  • Once the Ancient One is awake, what happens when Doom would advance?
  • In what order do the effects of a Mythos card resolve?
  • In what order are investigators affected by a Mythos effect that says each investigator does something?
  • When do I pass the Lead Investigator token?
  • How can I tell if a Mythos card is easy, hard or standard?
  • Does a monster moved onto my space during the Mythos phase attack me?
  • Can I cast a spell during the Mythos phase to prevent Health or Sanity loss?
  • Can a Delayed investigator be chosen to become Delayed by a Mythos effect?

Tests and Skills

  • Can I add more than one +X bonus to the same test?
  • Is the minimum of one die applied before or after bonus and penalty dice?
  • Does one success pass a test no matter what else happens, such as Sanity lost in the Horror check?
  • Do extra-die and reroll effects stack with other bonuses?
  • Can I reroll successes, and how many rerolls can I use in one test?
  • Can the Silver Key reduce a Clue cost to zero, for example for a free reroll?
  • Can an effect that adds dice be used after I have rolled?
  • Can a skill be improved more than twice in total?
  • If Physical Resistance voids my highest +X bonus, can I use a lower one?
  • Can I roll fewer dice than my pool or skip a bonus?
  • What does the Focus action do?
  • Does a '+X Lore when resolving Spell effects' bonus apply to the Lore test made when casting a Spell?
  • Does a Spell still flip if its Lore test fails?
  • Does a +1 skill bonus from a Spell or Possession count as an Improvement?

Combat Encounters

  • How do the Will and Strength tests work in a combat encounter?
  • If several Monsters are on my space, can I fight one and skip the rest?
  • Is fighting several Monsters one Combat Encounter or separate ones?
  • Can I keep fighting a monster until it is defeated in one Encounter Phase?
  • If I fight a surviving monster again next round, do I repeat the Will test?
  • Does a Strength test with only one success still hurt the monster?
  • In combat, do you take damage equal to your successes or the Monster's damage minus your successes?
  • Does a monster's damage value go down as I damage it?
  • Can I spend Clues to reroll dice in combat?
  • Does an ambush count as a Combat Encounter?
  • Do I get defeat rewards and "when defeated" effects when I defeat a Monster in an ambush?
  • After defeating all monsters on my space, can I take another encounter there?
  • What happens when a monster is reduced to zero toughness by an effect?
  • Can the Flute of the Outer Gods defeat an Epic Monster?
  • How can an Epic Monster leave the board?
  • Can Mists of Releh skip some of the monsters on my space and fight the rest?
  • How does Storm of Spirits interact with modifiers and abilities?
  • Can I fight a Monster outside the Encounter phase?
  • If my Sanity hits zero from the Will test, do I still make the Strength test?
  • Can an Epic Monster be defeated by advancing its mystery without the required artifact?
  • Does a single-use combat bonus like Holy Water apply to every monster on the space?
  • Can a spell and a weapon be used in the same combat?
  • If a monster is defeated in the same combat round that you take damage from it, do you still lose the Health?
  • Is there an evade test to leave a monster's space?

Gates, Monsters, and Clues

  • How many Monsters appear when a Gate spawns?
  • How does a Monster Surge work, including when no open Gate matches the Omen?
  • What happens when the Gate stack runs out?
  • How do I close a Gate, and what happens if I fail?
  • Does closing a Gate remove the Monsters on its space?
  • Does a Gate on my space stop me from taking a Rest action?
  • Can more than one Gate be in the same space?
  • Where do defeated or discarded Monsters go, and are they the same thing?
  • Can Epic Monsters be discarded or moved, and how are they defeated?
  • What happens if an effect spawns an Epic Monster that is already on the board?
  • Where do set-aside Monsters (Cultists, Goat Spawn and so on) come from and return to?
  • What happens if a Monster must spawn but the cup is empty?
  • Is there a limit to the Monsters on one space, or a rule that I lose at 10 Monsters?
  • Can I look at the stats on the back of a Monster token?
  • Do Monsters move, and what if a reckoning tells one to move toward something it is already on?
  • Does a Mi-Go still move to the nearest Clue at Reckoning if an investigator is on its space?
  • When does a Monster spawn effect trigger, and does placing a Monster trigger it?
  • How do Cultist Monsters work, and do their spawn and reckoning icons always apply?
  • When do Clue tokens come onto the board, and what are they used for?
  • If a Clue is on my space, do I pick it up automatically?
  • Does the Clue token stay on the board after a Research Encounter that does not gain it?
  • When an effect says "gain a Clue", which token do I take?
  • Can one space hold two Clue tokens?
  • Where do spent or discarded Clue tokens go, and what if the pool runs out?
  • Can you look at the back of a Clue token you gain?
  • How do I pick a random space?
  • Does The Camera trigger when a Clue cost is reduced to zero (Silver Key, Granny Orne)?
  • Does Know Thy Enemy trigger for each Clue gained in a Research Encounter?
  • Does Norman Withers need to be at a Gate to discard a Monster with his ability?
  • If Kate Winthrop cancels a Gate spawn, does the Render of the Veils Epic Monster still spawn on that space?
  • When does Akachi's move after closing a Gate happen?
  • Does Patrice's once-per-round Clue reward resolve before or after the Star Vampire's spawn effect when a Gate spawns?

Health, Sanity, and Conditions

  • What happens when an investigator is defeated or devoured?
  • What happens to a defeated investigator's possessions?
  • When does a replacement investigator arrive, and is he affected by that Mythos card?
  • Does a defeated investigator count as an investigator for card effects and player counts?
  • If I reach 0 Health or Sanity, can I still use a once-per-round ability first?
  • What happens if I must gain a Condition or Spell I already have?
  • What if I must gain a Condition (such as Debt) but none are left?
  • How do I draw from, search, and discard to the double-sided Spell and Condition decks?
  • What does "gain a Madness (or other trait) Condition" mean?
  • What does "Lose X unless you ..." mean when I decline or cannot pay?
  • Can I spend my last Health or Sanity to pay for an effect?
  • Does an effect that lowers Sanity spent reduce Sanity lost to Mythos cards or combat?
  • How do effects that prevent Health or Sanity loss work (Grotesque Statue, Crystal of the Elder Things)?
  • Can Resilient prevent the health loss from the Worked to the Brink Mythos card?
  • What does Delayed do, and can a Delayed investigator still encounter or be moved?
  • When does Mark Harrigan's passive ability stop him becoming Delayed?
  • What does Detained do, and can a Detained investigator be moved or take actions?
  • How do I get rid of a Debt, and how is its card resolved?
  • How does Rest work with several Conditions?
  • Does Rest always recover Health and Sanity, and can other tests happen during it?
  • What happens when I gain Blessed and am already Blessed?
  • Does a Cursed condition's penalty apply to every test while you have it?
  • Can a Dark Pact holder pick himself, or a Lost in Time and Space investigator, to be devoured?
  • Is a Lost in Time and Space investigator affected by Reckonings and Mythos effects?
  • Does Fractured Spine discard all possessions but one?
  • Can an ability for an investigator on my space affect me?
  • Can Wendy Adams look at a random Condition before deciding to refuse it?

Mysteries, Rumors, and Winning

  • What are the options when a card says to advance the active Mystery?
  • Does advancing the active Mystery solve it automatically?
  • Is the Final Mystery an active Mystery for effects like Syzygy or "advance the active Mystery"?
  • If I meet the third Mystery's requirement during the Mythos phase, is it solved then or at the end?
  • After solving a Mystery, is the next one revealed right away?
  • Does the game end as soon as three Mysteries are solved?
  • When an Ancient One awakens, does the Final Mystery count as an extra mystery to solve?
  • Which investigator count do mystery cards use?
  • When a mystery needs half the number of players in Eldritch tokens, how is half rounded with three players?
  • If a Mystery needs a Clue gained from a Research encounter, do Clues gained from an artifact or ally count?
  • Does a Research encounter that gives a Clue let you place both Clues on the current Mystery?
  • When a Mystery says to spend a Clue to place a Clue on it, can I place the token I just spent?
  • What happens to a completed Mystery card that is shuffled back into the Mystery deck?
  • Does advancing the active Mystery damage an Epic Monster?
  • How does the Hunting the Thousand Mystery count Monsters, and what does each cost?
  • Do multiple Rumors stay in play at once, or does a new Rumor replace an older one?
  • Does solving a Rumor count as solving a Mystery?
  • Must you pass the test before spending Clues to solve a Rumor?
  • When a Rumor is solved, what is removed from the board?
  • When a Rumor Mythos card is drawn, is it solved or its Reckoning resolved at once?
  • How are Eldritch tokens removed from a Rumor card that holds them?
  • What happens if I must draw a Mythos card and the deck is empty?
  • What are Eldritch tokens used for?
  • Do you lose the game if the Expedition deck runs out while Secret of the Past is not in play?

Winning and Losing

  • How many Mysteries must be solved before the Final Mystery?
  • How can you lose Eldritch Horror?
  • If the Mythos deck runs out before the mystery is solved, do you lose?
  • What events can advance the Doom track besides the Omen?
  • If an effect advances Doom past 0, what happens to the extra advances?
  • Are defeated investigators replaced when Doom hits zero and the Ancient One awakens?
  • If every investigator is defeated before the Mythos phase, do we lose at once?
  • Do you have to close all gates or defeat all monsters to win Eldritch Horror?

Eldritch Horror: Cities in RuinExpansion

  • Is a devastated space still a City?
  • What can still happen on a devastated city?
  • Can I resolve a location encounter on a devastated space?
  • If an investigator is defeated in a city that is then devastated, does the investigator die before the devastation?
  • Can a Devastation token ever be removed?
  • Is Shudde M'ell's Final Mystery a fourth Mystery from the start?

Eldritch Horror: Forsaken LoreExpansion

  • Where does Yig's reckoning Cultist spawn?
  • Does gaining a Lost in Time and Space condition discard a Detained condition?
  • Must I defeat the ordinary Monsters on a space before fighting an Epic Monster there?
  • Where does a new cultist monster go when it is added by Forsaken Lore?
  • What counts as an Expedition space?
  • Is an investigator with a Lost in Time and Space Condition affected by Mythos cards?
  • Does Forsaken Lore come with the Focus rule and Focus tokens?

Eldritch Horror: Masks of NyarlathotepExpansion

  • Does Astute Researcher's clue bonus trigger when you discard one of the two Tasks gained from it?
  • Can Masks of Nyarlathotep be combined with Under the Pyramids?
  • If I begin a campaign game holding a Reward or Consequence, do its "when you gain" effects trigger?
  • Can a defeated or devoured investigator be used in a later campaign game?
  • In Masks of Nyarlathotep, does "advance the active Mystery" affect only the current Adventure card?
  • When using a Masks Prelude card in a campaign, do you use every part of both Prelude cards?
  • On a Mystery such as Dread Countenance, does 'you' mean one investigator must pay the whole cost, or can the group share it?

Eldritch Horror: Mountains of MadnessExpansion

  • What does it mean to advance the active Mystery?
  • Does drawing a new Mystery count as advancing the active Mystery?
  • If an ambushing Gnoph-Keh survives the combat, does it keep its damage?
  • Can I own and use two copies of the same Unique Asset, like two Dog Sleds?
  • Do tome and asset lore bonuses stack on a Storm of Spirits lore test?
  • Can I Acquire Assets or Prepare for Travel in Antarctica?
  • Is moving between Antarctica and Miskatonic Outpost an action?
  • Can Finn Edwards use an item that has to be discarded when used, like Dynamite?
  • How do Physical and Magical Resistance work?
  • Does the Eibon Dark Pact shuffle the Mythos deck?

Eldritch Horror: Signs of CarcosaExpansion

  • Which deck do Special Encounter cards come from, and when are they drawn?
  • Does a Devastation Encounter count as a location encounter for The Yellow Sign?
  • Can an investigator who already has a Dark Pact choose option 3 of the No Time to Be Alone Mythos card?
  • If a Blight is gained during Hastur's reckoning, does its reckoning resolve immediately?
  • How is the sanity loss from Hastur's reckoning split among investigators?
  • Do I need other expansions to play Signs of Carcosa?

Eldritch Horror: Strange RemnantsExpansion

  • After Syzygy awakens, can you still solve the active Mystery, and does solving it still help?
  • If a Relic discards itself when flipped, can I still place an Eldritch token on the Relics of the Ancient World Mystery?
  • With Mystic Ruins cards in use, do I still draw Expedition encounters?
  • On the Mystic Ruins space, must the monsters be defeated before you draw Sealing the Portal?
  • If a Task asks me to spend more Health or Sanity than I have, what happens?
  • When Syzygy turns over, what happens to an investigator who is defeated or devoured?

Eldritch Horror: The DreamlandsExpansion

  • Can Composed reroll the dice more than once in the same test?
  • How are Dream Portals placed when the Dreamlands gates are set up?
  • Where does a gate spawn on a space with a Dream Portal?
  • Can an investigator recover both Health and Sanity on a single Rest action under Hypnos?
  • Does Gloria Goldberg's or Darrell Simmons' extra die apply to every test during a matching encounter?
  • Does Atlach-Nacha require the Dreamlands sideboard?
  • Does Bury Them Deep work when any investigator defeats or discards a non-Epic Monster?
  • For the Hubris of Man Mystery, is the solve immediate after the encounter or at the end of the Mythos Phase?

Eldritch Horror: Under the PyramidsExpansion

  • How do Local Paths work with the Travel action, and can they be used more than once per turn?
  • How does the revised Haunter of the Dark mystery work for investigators in Arkham?
  • Does Spawn of Uncleanliness require Eldritch tokens equal to the number of investigators, or half?
  • Where do Abhoth's set-aside Cultists go when defeated, and what about extra Cultists beyond the printed number?
  • Are sideboard spaces adjacent to Istanbul or The Pyramids for a Lloigor reckoning?
  • Is a Relic the same thing as an Artifact?
  • What is a Ritual Spell and how do I gain one?
  • Do I run two Expeditions with the extra Expedition token?