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Eldritch Horror

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If an effect advances Doom past 0, what happens to the extra advances?

Rulebook covers awakening at 0; the leftover-advances rule is quoted from the Rules Reference by forum players.

  • Eldritch Horror rulebook · Rulebook · Winning and Losing
  • arkhamnative · Community · 2019-05-18
  • Tress1804 · Community · 2019-05-18
  • Daswrap · Community · 2020-04-10

Doom stops at 0, the Ancient One awakens, and the remaining advances continue using the awakened Ancient One's rules for advancing Doom.

More Eldritch Horror questions · Full rulebook