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Revive

106 questions players ask about Revive. Pick one for the answer. See also the full rulebook.

Updated 2026-11-03.

  • Setup and campaign
  • Turn structure and free actions
  • Range, explore, build, populate
  • Cards, slots and modules
  • Machines and crates
  • Hibernating and artifacts
  • Scoring and game end
  • Solo game
  • Tribes
  • Revive: Call of the AbyssExpansion

Setup and campaign

  • Do you have to play the campaign before playing the base game?
  • Can you add all the campaign content from the first game instead of unlocking it chapter by chapter?
  • How many players can play Revive: 1-4 or 1-5?
  • What do you do with the extra S starting citizen cards if you are not using the draft rule?
  • Can the Sun and Moon sides of tribes be mixed in one game?
  • What does the small white star on some cards and components mean, and do the starred citizen cards go in every game?

Turn structure and free actions

  • On my turn, must I take two actions, or can I take only one?
  • Can I take an action and then hibernate in the same turn, or hibernate first and still take a second action?
  • Can I use free actions (machines, crates, trading crystals) in the middle of an action or while a card is resolving?
  • How many free actions (trade, machines, crates) can I take in a turn?
  • Can I pay for an action directly with resources from a crate without storing them first?
  • Can I go above the 6-resource limit during an action and spend the extra before it is lost?
  • Can I pay a cost with crystals when my resource storage is already full?

Range, explore, build, populate

  • Can I explore before I have placed a building or population figure?
  • Can I count range through unexplored area tiles, for example to populate a large corner location?
  • Can I count range from my population figures as well as from buildings?
  • Do water spaces cost range like any other space?
  • In what order does Explore resolve, and do I always get a citizen card?
  • Do the resources printed on the back of an area tile get paid or gained when I explore?
  • How many books do I pay to populate a location where other players already have figures?
  • Can I populate terrain or water spaces, and can a figure share a space with a building?
  • Does populating a location next to terrain trigger the machine-track or water bonuses?

Cards, slots and modules

  • Can I look through my resting pile (hibernated cards) at any time?
  • In what order do I resolve a card's effect and its slot modules?
  • When a slot holds several cards and one is moved to the resting area, which one goes, and do the others go too?
  • Can I place slot modules in the fifth card slot before I have unlocked it?
  • When I chain cards through the fifth slot, may I choose top or bottom for each card separately?
  • When does a slot module activate, and does a one-colour module fire twice?
  • Can I discard a module early and re-place one on an activation symbol to trigger it again?
  • How do slot-symbol cards work: can I stack several, and does each new card reactivate the cards below?
  • Does an effect that plays another card immediately cost an action?

Machines and crates

  • Does a machine's discount or range boost last the whole turn?
  • Can I reactivate the same machine in one action by recovering its energy?
  • Can I combine two identical machines on one action?
  • Do I need energy every time I use a machine, and how often can it be used?
  • Can I use machines on the turn I hibernate?
  • Do the hexagonal artifact and end-game bonus spaces on the machine tracks need energy?
  • What do the discount icons on the populate and build machine tokens do?
  • When can I open or look at a crate, and can I open it after my second action?

Hibernating and artifacts

  • Is there a limit to how many unplayed cards I can keep in my active area when I hibernate?
  • When hibernating onto the 4th space removes an artifact, can I first take the reward that grants an artifact?
  • If I hibernate again from the top of the track and pick a lower reward, do I lose another major artifact?
  • Do I take an artifact when I cover an artifact space on my progress track?
  • How does the longer-game variant work and what ends it?

Scoring and game end

  • If someone takes the last major artifact on another player's turn, who gets the end game tile and who takes the last turn?
  • Is it intended that the player who takes the last artifact ends the game while the others get a last turn?
  • If hibernating removes the last major artifact, does the game end and do I get the end game tile?
  • How do I get minor artifacts?
  • When my score passes 50, do I get the point-track bonuses again?
  • Do Hofstadterian temples on water spaces count for scoring unique water spaces?
  • What does 'unique water space' mean in end-game scoring?
  • How do major artifacts multiply scoring on the artifact card?
  • How are ties broken?
  • Do vast crystals count once for crystal scoring, and do unrevealed vast crystal tiles count?

Solo game

  • In a solo game, how many actions do I get?
  • When does the solo game end?
  • Can I hibernate in a solo game when the action cube is on the last space of the progress track?
  • In solo, does the Switch action move the action cube?

Tribes

  • Can I use my tribe ability more than five times?
  • What happens if I activate a tribe ability but cannot pay its cost or carry it out?
  • Does Nàdair's Sun-side tribe ability give 2 books or 1 book and 1 point?
  • Can Nàdair pay food, gear or other costs with books, and how many?
  • Can Nàdair choose a longer route through forest or water spaces to pay less range?
  • How does Nàdair's Moon-side forest tile ability work?
  • Can Moon-side ability tiles (forest, sand) be placed over other tiles, markers or each other?
  • How does Kuniban's Moon-side sand tile ability work?
  • Can the ]0X49[ target marker go on a large corner location?
  • What do I get when an opponent acts on my target marker?

Revive: Call of the AbyssExpansion

  • Can I play Call of the Abyss without its new mechanics, such as journeys, lakes and new machines?
  • Is the recommended goal-card variant required in Call of the Abyss?
  • How does range work with Ostarius gates, and which side is open or closed?
  • Where can an Ostarius gate be placed, and what does it cost?
  • How does devotion convert to points, and can I combine points from two sources?
  • How does the large location by the Devotion track work, and does it cost anything?
  • In Call of the Abyss solo, does hibernating still advance the cube two spaces?
  • How does Cordycephian copying of technologies work: does the effect persist and what can be copied?
  • When can Kairos use a newly unlocked machine or technology?
If I build a second building next to the same terrain or water space, do I gain the bonus again?
  • Which actions does a card's discount apply to, and does it reduce range?
  • Do both markers need to reach a player-board reward space before I unlock it?
  • What happens when I advance past the end of a machine track?
  • Can a double-advance reward (two arrows) from a water space be split between different machine tracks?
  • What does a flame or fiery frame around an action symbol on a card mean?
  • How does the card that copies another card's effect work?
  • Can I feed crystals from the food-to-crystal card back into the same conversion to repeat it?
  • Which flask symbols count for resource cards and end-game scoring?
  • When a symbol gives basic resources per flask or population figure, can I mix resource types?
  • Can a 'move 1 card from a slot to your resting area' effect move the card that triggered it?
  • How does the advanced grey card that activates everything in a slot work?
  • Does the Switch action let me copy another player's card?
  • With the advanced switch from the campaign, can I just gain a basic resource instead of copying a card?
  • Which cards can the campaign Switch copy: any slot, or only a certain card in the slot?
  • How does the campaign scoring tile for presence on area tiles work?
  • Does the ]0X49[ unlimited-range explore machine also give points and a card, and does it remove range for building?
  • How does the ]0X49[ teleport technology work with the meeple I just placed?
  • How do Hofstadterian Sun-side abilities count water and crystals?
  • How does the Hofstadterian technology that removes extra book payments work?
  • Do Hofstadterian temples give terrain rewards, and can I count range from them?
  • How do Formica's workshop discounts work when exploring and does a workshop hide terrain?
  • How does Formica's crystal trade work?
  • With Formica's Moon-side switch copy, what happens to the copied card?
  • Where can I count range from with the Vukuntur falcon (raven), and after it leaves the chasm?
  • Where can the Vukuntur falcon move or land?
  • Does Vukuntur's bonus crystal apply when I reactivate a crate?
  • Does Vukuntur's Sun ability still cost resources?
  • How do lakes and journeys count for scoring and flasks in Call of the Abyss?