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Adventure Tactics: Domianne's Tower

167 questions players ask about Adventure Tactics: Domianne's Tower. Pick one for the answer. See also the full rulebook.

Updated 2026-11-06.

  • Setup, Components and Party Size
  • Rounds, Initiative and Enemy Turns
  • Movement, Range, Line of Sight and Area of Effect
  • Cards, Equipment and Class Features
  • Knockouts, Revive Potions and Summons
  • Market, Loot, Perks and Success
  • Levels, Classes and Leveling Up
  • Boss and Scenario Rulings
  • Adventure Tactics: Adventures in AlchemyExpansion

Setup, Components and Party Size

  • What cards make up a starting hero's action deck?
  • Which cards must go into my action deck at the start of an encounter, and which are optional?
  • How many passive and dice abilities can I use, and what is the difference between them?
  • Do the Starter cards apply when a hero takes a level in a second class?
  • Where do Story passive and dice ability cards (Always Prepared, Hand of Fate) go when sorting?
  • Which class does the Tool Belt action card belong to when sorting?
  • Can I play with fewer than three heroes?
  • How does party size change an encounter?
  • Can I change the number of players or add a hero partway through a campaign?

Rounds, Initiative and Enemy Turns

  • How many cards do I draw each round?
  • How many initiative tokens do heroes and bosses get?
  • Can I spend a revive potion to redo the initiative order?
  • Is half a value (half movement, half damage) rounded up or down?
  • Does a passive that lets me discard a card for a half-damage Basic Attack cost an action?
  • When is the boss deck reshuffled?
  • If a boss card says an enemy only moves, or only attacks, does it also do the other?
  • Do enemies keep moving after they are in range of their target?
  • What does an enemy do when several squares or heroes are equally close?

Movement, Range, Line of Sight and Area of Effect

  • Does a single printed range number, like 4, mean 1 to 4 squares?
  • Can a range 1 attack target a diagonal square?
  • Does a line of sight that only touches a corner of a wall or occupied square get blocked?
  • Do obstacles block line of sight?
  • Do healing actions need line of sight?
  • Do area attacks hit allies, and does the caster take damage from their own AoE?
  • Does an AoE attack's extra effect (a condition or a Backstab bonus) apply to every target in the area?
  • From where is an AoE measured, and does it include diagonals?
  • How is an AoE measured from a large enemy such as Thragg or Uhrwerk?

Cards, Equipment and Class Features

  • Can I play equipment, class feature or Response cards straight from my hand without placing them on my player board first?
  • Can I use Prepare to swap a prepared class feature for one in my hand?
  • After I use a weapon, armor or accessory, how does it come back, and what does that cost?
  • Is a class feature discarded after I use it, and can I use it every turn?
  • Is a prepared passive class feature like Mournful Dirge discarded when it triggers?
  • Do cards with the red X Remove symbol come back for the next encounter?
  • What counts as an Action Card, and can I discard equipment or a Basic Attack for a half-move?
  • Does Healing Touch apply to a free action like Shake It Off?
  • How does the Toolbelt search work?

Knockouts, Revive Potions and Summons

  • Can a knocked-out hero be healed instead of using a revive potion?
  • If a hero is knocked out and no revive potions remain, do we lose the encounter immediately?
  • Do I need 4 cards to use a revive potion, and can my deck drop below 4 afterwards?
  • What happens to my hand and deck when I use a revive potion?
  • Are revive potions refreshed after each encounter, or tracked across the campaign?
  • Does the revival penalty apply when a heal brings a knocked-out hero back?
  • Can I heal above the HP I started the encounter with?
  • Does damage from a random encounter carry into the next encounter?
  • How do summoned creatures (imp, skeletons, beast companion) work: targeting, healing and knock-out?

Market, Loot, Perks and Success

  • How many options can I buy with gold in the Market phase?
  • How do Market Perks and the Codex work?
  • Which cards start in the Market, and where does unclaimed loot go?
  • What do I do with a perk card after I receive it, such as Triathlete, Leader or Eye for an Eye?
  • Do Adrenaline Rush or Eye for an Eye bonuses carry over between encounters?
  • Must the party take a perk when one is offered?
  • Can I give equipment to another hero between encounters, and what about story passives?
  • Who gets loot, and what if the group cannot agree?
  • How is loot chosen from a scenario like Guard the Gate or Scenario 2?
  • If I lose a scenario, can I still advance the story and level up?

Levels, Classes and Leveling Up

  • What is the difference between class level and character level, and which class am I?
  • Does leveling into a different basic class change my main class?
  • When I become an elite class, what happens to my class card, HP, and earlier cards?
  • Can I switch back to an earlier elite class, or take basic class levels after going elite?
  • What are the prerequisites for an elite class, and how many heroes can share a class?
  • What are the Skirmisher's prerequisites?
  • At level up, do I have to remove a card when I add a basic card, and what does the replace symbol mean?
  • Is there a minimum or maximum deck size when leveling up?
  • Do level-up cards stack, and how does max HP work?

Boss and Scenario Rulings

  • How does Lord Ventiss's Carpet Bomb resolve, and does he return to his starting square?
  • What are the range, damage and obstacles of Lord Ventiss's Leaping Dive?
  • Do I need the Note to continue after the Griffon Lady's Grudge, or does the story loop?
  • What is the range of Hezmet's Charge, and how big is he along the path?
  • How do Kalthak's Pincushion, Bone Prison walls and Dark Reflections work?
  • Does Kalthak's Spirit Blast destroy bone walls, and how much does it heal?
  • How do bone towers, elevation and overlapping bone prisons work?
  • When does Uhrwerk's Body make its basic attack in Scenario 36?
  • Does Uhrwerk's acid pool block line of sight, and which way does Domianne's push go?

Adventure Tactics: Adventures in AlchemyExpansion

  • Do I keep my characters and levels from the main campaign when starting Adventures in Alchemy?
  • Does Hand of Fate: Adaptable Soul immunity apply to every card that makes a basic attack?
  • How do the Druid's briars and Thorn Wall interact with movement and line of sight?
  • How does the Druid's Vine Lash work, and where do the briars go?
  • Can the Alchemist drink their own Adrenaline Elixir?
  • Does Blade Arms damage its user with its area attack?
  • When does the Furnace Golem hurt a hero, and which die is strongest?
  • Does a Lancer's Dive deal damage before or after moving adjacent?
  • Is the Mimic's Devour max-HP increase permanent?
  • How many miniatures come in the base game?
  • Do I have to play every campaign encounter the guide mentions?
  • How do I save a campaign between encounters?
  • How big are the squares on the map tiles?
  • What changed in the hard mode for Act II?
  • Do the lighter white zones on a map hold the 1x1 wall pieces?
  • How is the closest hero determined for enemy movement?
  • When a boss card activates several enemies, in what order do they act?
  • When may an enemy ignore its specified target type and go for another hero?
  • What happens if a boss card activates an enemy group that has already been defeated?
  • How do random-direction enemy moves work, and is the direction deck reshuffled?
  • What happens when the direction deck or die gives a diagonal result like Northwest?
  • Can Loklan's Fan Trap push characters diagonally?
  • When are conditions like Weakened or Stunned removed if they land late in the round?
  • Can AoE attacks damage destructible walls and obstacles?
  • Do multi-target attacks like Barrage or Quick Shots roll separately for each target?
  • Can Quick Shots or Barrage make several attacks at the same enemy?
  • Can I move through enemies or other heroes?
  • Can Charge move a hero diagonally?
  • When Slowed, do bonuses like Charge's basic move plus 1 add squares?
  • How does a push such as Rock Toss move the target, and can it go diagonally?
  • When a large boss shrinks to one square and expands again, which square counts?
  • Where can a boss spawn a wall, such as the Two Princes stone walls?
  • What happens when a boss spawns more walls than its limit, such as a third stone wall?
  • How do I place a randomly oriented wall or obstacle if the compass die shows a diagonal?
  • What if an enemy must place an obstacle but none are left?
  • Where does a minion spawn if the spawn point is occupied by a hero?
  • How does the Soul Sword card work: the equip clause and removing the top card?
  • Does the Soul Sword class feature stay on the board or go to the discard pile?
  • When does a Response resolve, and can I play one after seeing the dice?
  • Can I play more than one Response to the same event?
  • What does the shield icon on a card like Arcane Shield mean?
  • When does Side-Step activate, and does the enemy pick a new target?
  • How many Side-Step action cards do I need?
  • How does Divine Shield work, and does it protect several heroes hit by one area attack?
  • When I play a weapon or attack card, do I roll its dice or add my class card's dice?
  • Does the Wraith Blade let me attack and then heal, or choose one?
  • Does the Dark Knight's Reaping Blow use one of my two actions?
  • Can I drink a potion while Invisible?
  • What are the triggers for the Dodge perk and the Paladin's Divine Lance, which are missing from the cards?
  • Which card ranges were misprinted: Damage Shield, Magic Blade brands, and Summon Turret?
  • How long does a Magic Blade Brand stay on a weapon, and can a new brand replace an old one?
  • What is Chosen Foe from the Gladiator's Challenge, and does it fall off in cleanup?
  • Do bonuses to basic attacks also apply to non-Basic-Attack-card attacks like Quick Shots?
  • Do summons count as heroes for Backstab, and does its extra die apply to heals?
  • Can I play Loklan's Cane to place my hero in any square?
  • What do Healing Draught, Jinx, Adrenaline Boost and Magic Fount do?
  • Is the Warlock's Imp permanently invisible, and can it be killed?
  • Does a hero's knocked-out pet fail a bonus objective about heroes being knocked out?
  • How does the Beast Trainer's wolf act, and does it share my attack range?
  • Can a Turret be healed?
  • If a card stuns a boss's minion or body part, do I skip the whole boss card?
  • What do I do with the Eccentric Hermit card if no hero qualifies?
  • In Wraith Pursuit, what if I do not have the Child of Light?
  • Do passives stack when I take a second level in the same class?
  • How do heroes get passive and dice abilities?
  • Can I finish the campaign leveling only one basic class?
  • Does Barbarian Rage count damage that has since been healed?
  • How do Wild Magic, Divine Will, Plague Touch, Combo and Champion's Fervor work?
  • How does the Paladin's Divine Retribution work with healing cards like Consecrate Ground?
  • How is the War Mage's free second target at range 2 measured?
  • What do the special icons on the Paladin, Time Mage and other elite class cards mean?
  • How does the Necromancer's dice substitution work?
  • What does Basic Mimicry copy from the attack it mimics?
  • Does Sprint's +1 movement or the Assassin's Lone Wolf apply to every movement?
  • Does the Champion's Aura affect the Champion, and how many Thorn Walls can the Druid have?
  • How does Two Princes work: shared HP, Jia-Ahn's movement and Jia-Ming's Flurry?
  • In the Domianne and dragon fights, does Riposte satisfy Sympathy For The Devil, and what does Dragon Eye's second action include?
  • How does Lady Vinleskya's Black Ooze work?
  • Do Sludge Minions activate every time Lady Vinleskya does, and before her?
  • How does Lady V move and attack when a card says to move in a random direction and then basic attack?
  • How many times do slimes act when a Lady V boss card has them go twice?
  • How do Loklan's traps and fire damage work?
  • Do Loklan and the Clockwork Golem roll a red and a blue die at four or more heroes?
  • Do Octo Babies move and attack every boss activation?
  • Does Supernova heal heroes and damage enemies in its burst?
  • Does Rigby move all the way to the closest hero when a card says he moves to the closest character?
  • How do Zpar's heart sprite, Under Your Spell and Dying Ember work?
  • Can a defeated totem be healed or brought back?
  • When do reinforcements arrive in Investigate the Alarm, and does diagonal count as adjacent to a villager?
  • In Scenario 38, what ends the encounter and how do Reaction cards work?
  • What do the boss-card names Gang Member, Goblin Harasser and Goblin Champion refer to?
  • How far does a Wraith move toward the child-bearer, and whom does it attack?
  • How much damage do Blobets deal, and how many can be on the board?
  • Does the Side Quest guide use boss decks?