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Through the Ages: A Story of Civilization FAQ

199 questions players ask · Updated Nov 7, 2026 · Full rulebook

Setup and the First RoundsActions, Cards and Hand LimitsWorkers, Food, Happiness and ProductionTechnologies, Buildings and WondersLeaders and GovernmentsEvents, Military and WarsAges, Scoring and End of GameExplanations of Selected Cards

Setup and the First Rounds

  • How many cards are removed from the front of the Card Row at the start of a turn?
  • How do you refill the Card Row each turn, and is the whole row always used?
  • How many actions does each player get in the first round, and what can they do?
  • Does the Starting Player card pass to another player each round?
  • Does the starting player get the first pick from the Card Row every turn?
  • When does Age I begin and what happens to leftover Age A cards?
  • What if Civil Deck A runs out while refilling the row on the starting player's second turn?
  • Do players draw military cards in the first round or during Age A?
  • What is Age A for, and are all its cards used?
  • What do the 3+ and 4+ markings on cards mean, and how do you set up a 2-player game?
  • How many Age A military cards start in the Current Events pile?
  • What is the Past Events space for, and is it reshuffled?
  • Do I have to keep my civil cards hidden, or can they be played face up?
  • When do production and maintenance happen during a turn?

Actions, Cards and Hand Limits

  • Can you play an Action card the same turn you take it from the Card Row?
  • How many Action cards can you play in one turn?
  • Does an Action card that discounts a build cost an extra Civil Action for the build?
  • Can you play an Action card and choose not to use all of its benefit?
  • What is the civil card hand limit, and does it count spent actions?
  • If I lose Civil Actions and hold more cards than my new limit, must I discard?
  • Can I discard a civil card I no longer want?
  • Does building or upgrading a Military Unit cost a Civil or a Military Action?
  • When do I discard down to the military hand limit?
  • When can my hand exceed the civil card limit?

Workers, Food, Happiness and Production

  • Where does the worker go when a building is destroyed or disbanded?
  • What is the difference between losing and decreasing population?
  • If an event makes me lose population and I have no unused workers, do I lose a building too?
  • What counts as a worker?
  • Can I have more than one unused worker in the Unused Workers area?
  • Can a Yellow or Blue Bank hold more tokens than it starts with?
  • Do the Culture, Science and Strength indicators reset each turn?
  • Does a strength icon on a Leader or Tactic add Strength every turn?
  • Do one-time Culture or Science Points from cards change my per-turn rate?
  • Is there a maximum on culture, science or strength?
  • In what order are food, consumption, resources and corruption resolved?
  • Does an event or card that gives food or resources trigger consumption and corruption?
  • How much does the Foray event's 'and/or' of resources and food give?
  • When I pay with a resource token worth more than the cost, do I get change?
  • Can I move blue tokens from a lower mine or farm up to a higher one to avoid corruption?
  • What does it cost to add a worker?
  • How do discontent workers and uprisings work?
  • Does the limit of 8 Happy Faces cap the happy faces that cards give?
  • When an event says to produce and ignore corruption, how long does that last?
  • Can discontent workers be used to build, and do they stop production?
  • How many discontent workers do I have?
  • What happens during an Uprising and what do I lose?
  • Which yellow token is taken from or returned to the Yellow Bank?
  • When a card says to lose yellow or blue tokens, where do they go?

Technologies, Buildings and Wonders

  • Does playing a Technology card give me the building, or do I pay again to build it?
  • What counts as a Technology card?
  • Can I take a Technology I already hold, or two of the same type and level?
  • Do I pay full price when a blue Special Technology replaces another, and do they stack?
  • Where do Technology cards go on the player board?
  • Is the urban building limit per building type or for all urban buildings together?
  • Can I play several urban building technologies and how do I get their benefits?
  • Does a building's icon work if no worker is on it?
  • Is the technology card or the yellow token the building?
  • Is a Lab an urban building, and how do you get Science?
  • Can I build a low-level building and upgrade it later?
  • What is a card's level, and do Age A buildings count as Level 1?
  • Can I build more than one Wonder at once, and does a Wonder need hand space?
  • What marks Wonder stages as I build them?
  • If a card lets me build two Wonder stages for one Civil Action, can I take another action between the stages?
  • Can I play a Technology on the turn I took it?
  • Which cards count as Technologies?
  • Does playing a military technology use a Civil or a Military Action?
  • Do I get a Science discount when a technology replaces an older one of the same line?
  • How does Scientific Cooperation change technology costs?

Leaders and Governments

  • Can I take two Leaders from the same Age?
  • Can I replace my Leader with one from an earlier Age, such as an Age I Leader in Age II?
  • Can I get rid of my Leader voluntarily?
  • What is the difference between a Revolution and a peaceful change of Government, and does it end my turn?
  • Is a replaced Government card kept or removed from the game?
  • Can I declare a Revolution if an event or other effect took some of my Civil Actions this turn?
  • Can I change Leader and then declare a Revolution in the same turn?
  • Can Breakthrough be used to declare a Revolution?
  • How do Isaac Newton and Robespierre interact with a Revolution?
  • Can I use extra actions gained after a Revolution this turn?
  • Do I still produce and pay consumption in a turn I change government?
  • How do I track Civil and Military Actions after changing government?
  • Do I keep bonuses from my old government after changing?
  • If my Leader would expire when an Age ends, do I still get his production first?
  • What does Iconoclasm do to Leaders?
  • If my Leader is removed, can I take another Leader of the same Age?
  • Can I play or replace Hammurabi when I have no Military Actions or the replacement reduces my actions?

Events, Military and Wars

  • What happens to the military deck when an Age changes?
  • In the last round, can I declare Wars or play Aggressions?
  • When is an Age III bonus event resolved if it is revealed during the game?
  • How do ties work for events about the strongest, weakest, most or least civilization?
  • Can I leave the game while a War I declared is still unresolved?
  • What happens when a War ends with equal strength on both sides?
  • Can Defense Bonus cards be played in a War?
  • Do I lose anything from a War if the strength difference is only 1 or 2 and the card says 'per 3 points'?
  • In War over Technology, can the winner take a technology they already own?
  • Who chooses what is lost after a War or Aggression, or to an event like Border Conflict?
  • Can I upgrade a unit into a different type, such as infantry to cavalry?
  • Can Patriotism's military resources be used to upgrade units?
  • Are Pacts used in a two-player game, and how do they work?
  • How many Pacts can I be part of at once?
  • Does attacking a Pact partner end the Pact, and how do I cancel one?
  • Does declaring a War count as attacking a Pact partner, and when does it resolve?
  • What kind of action does it take to play a Tactics card?
  • Does the Tactics bonus count when I sacrifice units for an Aggression, Defense, War or Colonization?
  • If losing a unit means a Tactics card's requirement is no longer met, is the Tactic removed? What about older units?
  • Are military units discarded or weakened when an Age ends?
  • How does Air Force interact with Armies and Napoleon?
  • How do bids for a New Territory work and what pays them?
  • Can bids tie, and how long does bidding continue?
  • Where does the yellow token go when a unit is sacrificed or disbanded?
  • Can strength go above 60 when sacrificing units?
  • Who chooses the target of a Raid, Plunder or Annex, and when are the spoils chosen?
  • Can the attacker use bonus cards, and does defending cost anything?
  • Is there a limit on aggressions or wars one player can face, or on who can be targeted?
  • What does a failed Aggression do?
  • How many military cards can I draw each turn?
  • What does a New Territory give me?
  • When a Colony gives both tokens and resources, or a Strategic Territory gives cards, what order applies?
  • How can I lose a Colony, and what do I lose?
  • If everyone passes on a New Territory, where does the card go?
  • Are events applied immediately and what happens to them after?
  • When an event says decrease or lose population, which worker is removed?
  • When an event, raid or aggression destroys my building, does the worker die?
  • What does Impact of Population count, and can events give workers to other players?
  • Where does a blue token lost to Crime Wave go?
  • How do Future Events work and what happens when the Current Events deck runs out?
  • When does the Civil Action loss from an Age I Rebellion event apply?
  • In a Holy War, how does losing population work?
  • In a War over Territory, what if the loser has too few yellow tokens in the Yellow Bank?

Ages, Scoring and End of Game

  • When does the Simple Game end after the last Age I civil card is placed?
  • What bonus points are scored at the end of the Simple Game?
  • When does an Age end, and what becomes obsolete?
  • When an Age ends, how is the Card Row refilled?
  • Do I lose yellow tokens at the end of an Age?
  • Are cards or military cards drawn in Age IV?
  • When exactly is the last round of the Full Game?
  • Can I sacrifice units to win a colony in the last round?
  • Does the last turn include production, and what if I have an uprising?
  • Which events are scored at the end of the Full Game?
  • How are ties broken when the game ends?
  • When and how can I leave the game honorably?
  • When a player leaves, are cards removed from the event piles?
  • Is there a penalty for an unfinished Wonder at game end?
  • Is the end-of-game round different in the German edition?
  • How is the final score worked out in the Advanced and Full games compared with the Simple Game?
  • If International Agreement empties the Age III civil deck, does Age IV begin?

Explanations of Selected Cards

  • What can Christopher Columbus do with a New Territory in hand?
  • How do the Kremlin and St. Peter's Basilica affect happiness, and can it go below 0?
  • Do effects that count Happy Faces, like Michelangelo or Joan of Arc, stop at 8?
  • Does Michelangelo's culture bonus stop at 8 happy faces?
  • Does St. Peter's Basilica combine with Michelangelo?
  • What does Michelangelo give culture for?
  • Does St. Peter's Basilica double unhappy faces from the Kremlin or Communism?
  • How many resources does a Raid produce and who picks the building?
  • Can Breakthrough be combined with Robespierre's Revolution?
  • Can a Leader whose ability needs its own action be combined with a yellow Action card?
  • Does Frugality still work when Moses discounts the population increase?
  • Does Frugality apply when Ocean Liner Service adds population?
  • What is the Science discount on Breakthrough in Age I and Age II?
  • How do Masonry and Engineering Genius work with Wonder stages and upgrades?
  • Can Engineering Genius build any Wonder stage or be played with no Wonder?
  • How does Isaac Newton's refunded Civil Action work?
  • Can Ideal Building Site be used to upgrade a building?
  • What exactly does Patriotism or Nationalism give for military units?
  • Does the sword symbol on the Colossus add Strength?
  • How does Napoleon's bonus combine with an Air Force and with sacrifices?
  • How does Fast Food Chains score?
  • Does the Great Wall add +1 Strength per unit?
  • Which strength bonuses count when I sacrifice units for a colony bid or war?
  • How much culture does Elvis (or Rock and Roll Icon) add?
  • How do Shakespeare's Library and Theater bonuses combine?
  • Do Einstein, Newton and Leonardo da Vinci boost every lab or only one?
  • After Ravages of Time flips a Wonder, what does it still do?
  • Does Winston Churchill double the Colonization value of a Defense/Colonization card?
  • Do unfinished Wonders count for International Tourism?
  • Can I use the Civil Action Newton returns after declaring a Revolution?
  • Can I decline a Leader's ability, such as Moses's, to avoid corruption?
  • What counts for First Space Flight?
  • How does Robespierre's Revolution work?
  • Does Open Borders stop me from attacking my partner or break when I do?
  • How do Nikola Tesla's Labs work?
  • How does War over Technology work with Special Technologies and tokens?
  • How does the International Agreement event work with hand limits and action cards?
  • If my new government has a lower Urban Building limit, must I destroy buildings?
  • What does Politics of Strength do?
  • How much culture does Assassinate score and does it force a sacrifice?
  • With Hanging Gardens, St. Peter's Basilica and Michelangelo, what do the Gardens give?
  • How do the Age III Impact cards score?
  • How does Impact of Progress count special technologies and governments?
  • Who wins a tie for Impact of Strength or Impact of Science?
  • Who destroys buildings with Terrorism?
  • Does Loss of Sovereignty stop a war already declared?
  • How do Hollywood and Internet score?
  • How does Homer work?
  • Do icons on Wonders and other cards score every turn?
  • How do Architecture and Engineering change building and upgrade costs?
  • How does Impact of Industry count mines?
  • Can I use only part of Frederick Barbarossa's ability?
  • Does the Library of Alexandria change hand limits?
  • What happened to Elvis, Bill Gates and Sid Meyer in the American edition, and how do their replacements work?