Star Wars: Outer Rim FAQ
174 questions players ask · Updated Nov 7, 2026 · Full rulebook
Setup and Components
- Can Outer Rim be played with 5 or more players?
- Which copy do you use when a databank number has several copies?
- Are there only three reputation positions, or does each tick on the track count?
- Is there an Armor stat in Outer Rim?
- Can a slot marked x2 hold two mods?
- What order do players pick characters and ambitions in setup (Unfinished Business)?
Reputation and Factions
- What happens if you lose reputation with a faction you already have negative reputation with?
- Can you use a 'lose 1 reputation to gain X' option (or a cargo that needs it) when your reputation is already negative?
- Does reputation move straight from negative to positive?
- What does the Crime Syndicates icon on the reputation track represent?
- Can I choose to 'lose reputation' on a card when I am already at negative reputation with that faction?
Planning and Movement
- Can I take more than one planning option in a turn, for example move and recover damage?
- Does Doctor Aphra's Planning market action let her also move or heal in the same planning step?
- Can I choose Recover Damage during the planning step if I have no damage?
- How far can I move in the planning step?
- Does a patrol stop my movement when I enter its space?
- Can Han Solo keep moving after entering a patrol space if he passes his Piloting test?
- If I stop in the Maelstrom, do I still get an action step and an encounter?
- Does a Maelstrom card always give an extra turn?
Market, Buying and Trading
- How many times can I perform each action in the action step?
- What is the order of a Market action, and can I buy more than one card?
- Can I discard more than one market card in a turn?
- After discarding a card from one market deck, can I buy from a different deck?
- What can I barter, and does it have to come from the same deck?
- Can I barter mods or gear toward a new ship as well as my old ship?
- If I buy a new ship, do I keep my crew, cargo and mods and what happens to damage?
- Can I trade down to a cheaper ship?
- Can another player buy a ship I have already bought?
- What if my slots are full when I buy a card?
- Does a trade have to be even, and what can be traded?
- During someone's turn can two other players trade credits with each other?
- When do patrols move, and which patrol moves?
- What does a number plus faction icon on a market card mean?
- When a card says to reveal the top three cards of a market deck, does the already faceup card count?
- How does Used Ship for Sale work?
- Does a cargo card's 'cannot buy on this planet' restriction block other market actions there?
Patrols
- How does a patrol choose its path toward me?
- Does a moving patrol stop when it passes another player or patrol?
- Does a patrol that moves into my space attack me immediately?
- If a patrol is already in my space, does it move when I trigger its movement?
- When a patrol is defeated, when does the new one appear?
- Can level 4 patrols be beaten, and do patrols take damage?
- What happens to a patrol when I lose a fight against it?
- What do I gain and lose for beating a patrol?
- Must I fight a patrol in my space?
- If several patrols share my space, do I fight them all?
- When do I fight a patrol that stopped me?
Encounters, Contacts and Secrets
- Can I attempt a job and also encounter a contact or card in the same turn?
- Can I put back an encounter card I drew if I do not like it?
- What if an encounter card makes me lose more credits than I have?
- Are secret cards discarded after use?
- Do secrets take slots, and is there a limit on how many I can hold?
- When can I play a secret after drawing it?
- When I encounter a contact, must I resolve its databank card?
- After I reveal a contact, does the token turn face down again, and can others look at its databank card?
- What happens to a contact token when the contact becomes my crew?
- When Boba Fett secretly looks at a contact, can he also look at its databank card?
- If a market effect reveals a contact, can I encounter it right away?
- Which deck do I draw from when I encounter my space on a navpoint or the Maelstrom?
- What do the yellow words on a planet encounter card mean?
- Do I gain the cargo or crew shown at the bottom of an encounter card automatically?
- On a card with two 'may' options, must I pick one?
Combat and Defeat
- Who wins a combat when both sides roll equal damage, including zero?
- How much damage do hits and crits do, and what do focus results do?
- Does a crit count as a hit for effects that say 'hit' (cargo delivery, Stolen Goods, etc.)?
- If I win a combat and am defeated in the same combat, do I still get the reward?
- What happens when I am defeated?
- Can a defeated player be attacked or chosen as a target?
- Can I attack another player whenever I want?
- Can I choose to lose a combat on purpose?
- Can Lando reroll dice when I roll for a patrol, contact or card enemy?
- How many times can Lando reroll in a turn?
- Can I use the same reroll ability twice on one roll?
- Is there a limit to dice rolled in one combat?
- What if removing a crew or gear bonus leaves my damage above my hull?
- How do skill tests work and can I test a skill I lack?
- Do my crew's skills count in a fight?
Jobs, Bounties and Cargo
- What happens when I fail a test during a job?
- If I fail a job by being defeated, do I keep the job?
- When a job lists several skills, must I pass all of them?
- What happens to the contact token for a job I discard?
- When do I choose to capture or eliminate a bounty target, and can I change my mind?
- If I lose a bounty fight, do I keep the bounty?
- Can I fight a contact that I do not hold a bounty on?
- How does a bounty on another player's crew member work?
- Can I fight my own crew for a bounty, and can I use that crew's abilities?
- What do I get for winning a bounty against another player?
- When do I get a cargo's reward?
- How do I deliver illegal cargo, and does a crit count?
- What does the focus face do on an illegal cargo roll?
- How often does Unrefined Coaxium check for exploding?
- What happens if I am defeated while delivering the Rancor to Jabba?
- Does one illegal delivery progress both a personal goal and an ambition step?
Characters and Crew
- Is flipping my character card after completing the personal goal mandatory?
- Does damage stay on my ship when I flip it after a ship goal?
- Does ship goal progress carry over when I switch ships?
- What if I gain a crew member with no free crew slot?
- Can Doctor Aphra gain a skill she already has, and how often?
- Does Chewbacca need both orange crew at once for his personal goal?
- Can I use Lando's reroll on the roll to recruit him?
- What can Ketsu Onyo encounter from three spaces away?
- Can crew Action abilities (Saw Gerrera, Bossk, Hera) be used during an encounter or job?
- Does Boba Fett's bonus require him to eliminate rather than capture?
- How does the Smuggling Compartment work?
- If several players are tied for the most fame, does an ability on the most famous player apply to them all?
- Can two players reach 10 fame at the same time, and who wins?
Single-Player Game
- Which characters can be the AI opponent in the base solo game?
- How does the AI take its turn?
- Is there an AI discard pile, and when does the AI deck reshuffle?
- Does the AI use abilities on its character, crew, gear or ship?
- What does the AI do when a card gives it an optional choice or a decision?
- How does the AI move toward its goal?
- What does the AI do on a navpoint with no goal tokens?
- What does the AI do when it has no empty slot for the card it is told to buy?
- When does the AI buy a ship, and does it flip it?
- What if the AI gains a crew member with no empty slot?
- How does the AI complete jobs?
- Does the AI roll when delivering illegal cargo?
- How do goal tokens work for the AI?
- Does the AI lose 3,000 credits when defeated, and what happens to its card?
- Does the base game AI buy or hunt bounties?
- If the AI gains a crew member matching my bounty, how do I claim it?
- In a solo game, who is the attacker when the AI shares a space with a patrol, and who wins ties?
- When the AI reveals a contact token, does it resolve the databank card?
- Does the AI draw planet encounter cards?
- Can the AI pay credits for fame while on a navpoint?
- What happens if I move into the AI's space?
- Does Dr. Evazan's ability help the AI?
- Does the AI buy cargo that is delivered to a patrol?
- Which target does the bounty hunter AI go after first?
- What does the bounty hunter AI do with no bounty?
- Can the bounty hunter AI be defeated when it wins an unopposed bounty?
Star Wars: Outer Rim – Unfinished BusinessExpansion
- On the Core Worlds card that says discard illegal cargo or lose 1 Imperial reputation, can I choose the reputation loss when already negative?
- Can Maz Kanata complete the GX1 Short Hauler goal with three crew, and can she discard to buy it?
- When does the IQA-11 Blaster Rifle's damage cap apply relative to other reductions?
- Does Cad Bane's reduction affect additional fame and how does his credit bonus work?
- Does 'space combat' on Unfinished Business cards mean ship combat?
- Can the Servant of the Emperor ambition move a patrol along a longer path to block a player?
- Does fighting a patrol of a faction that endorsed me change my reputation?
- Does illegal cargo that rolls on acquisition also roll on delivery?
- Can I gain Kyber Crystals or the Bib Fortuna bounty before meeting the fame requirement, and what if I drop below it?
- When are ambitions chosen in setup?
- In Crime Lord, do I win if I defeat the final Pyke but I am defeated too?
- Which cards count for Galactic Explorer?
- Does a job's encounter at a space count for an ambition requiring you to encounter that space?
- Do patrols count as an opponent for ambition ship-combat goals (Pirate Monarch, 5-power opponent)?
- How does Across the Core crossing work?
- On Across the Core card 9, must I decide to pay before the test?
- On a Core Worlds space must I encounter?
- How do favors and debt tokens work?
- Can I add the expansion's market cards without using favors and ambitions?
- Which base Takodana or Ring of Kafrene card does the expansion replace?
- What does the reveal-contact icon on a market card do?
- If I fail to buy a passenger cargo and it is discarded, do patrol and contact icons still trigger?
- How do I build the AI deck with Unfinished Business?
- Can I reroll with Lando during his own recruitment roll, or reroll an opponent's dice?
- Can Enfys Nest's flipped reroll be used repeatedly on the same skill test?
- Can Hera use her ability after a neutral patrol stops her?
- Can Hondo steal an item and then trade it away?
- Does Ketsu Onyo's goal require contact combats?
- Do I still pay the item price with Special Order?
- Can Boba Fett peek at a contact on any planet?
- When can Dengar fight a player, and does his reduction work in ship combat?
- Is Ahsoka Tano's combat ability optional?
- Can IG-88 discard crew to avoid defeat and complete Hero of the Rebellion?
- Can a favor add dice against the Star Destroyer in Hero of the Rebellion?
- Can Wrist Rockets add two hits when all dice already show hits?
- If I win a combat but take exactly lethal damage, can I flip my ship first?
- Do I gain Jyn Erso if I fail the Stealth test?
- If I lack positive Imperial reputation at step one of Heart of the Empire, do I stop?
- Can the Sensor Jammer secret be used on any Rebel patrol?
- Does Sail Barge Sabotage need another player in my space?
- Does Black Sun Agent's bonus on a multiplayer job go to the current player or its owner?
- Why does the databank have number gaps and one-pip job resolution cards?