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Rising Sun FAQ

113 questions players ask · Updated Nov 7, 2026 · Full rulebook

Setup and ComponentsHonor, Alliances and NegotiationMandates: Recruit, Marshal, Train, HarvestBetrayKami and ShrinesWar Phase and BattlesSeason Cards and MonstersWinter and Final ScoringThe ClansRising Sun: Kami Unbound

Setup and Components

  • How many players can play Rising Sun, and can you play with six?
  • How many actions does each player take in a 3-player game?
  • How many Mandate Turns does each player get at 4, 5 or 6 players?
  • Does the lowest or highest starting Honor number mean the most Honor, and who goes first?
  • Does Honor or turn order reset each Season?
  • Do you pick one Season card set for the whole game, and how many cards are in each Season deck?
  • How many extra Monsters from the Daimyo Box or Monster Pack go into each Season?
  • Do you have to use every Monster in every game?
  • How are the four Shrine tiles chosen at setup?
  • What if the Coins or Ronin supply runs out?
  • Are you limited to the number of Monsters you have bases for?

Honor, Alliances and Negotiation

  • How are ties settled in Rising Sun?
  • When two abilities trigger at the same time, who decides the order?
  • What happens if you lose Honor while already at the bottom of the track?
  • What are the ways to gain Honor?
  • When are Alliances formed, and do they carry into the next Season?
  • What does an Alliance actually change?
  • Are allies treated as opponents for card effects such as kills, steals or Daikaiju?
  • What happens if allied players tie for the win?
  • Are deals binding?
  • What can be traded or given as a bribe?
  • Can players give Coins or Ronin to each other during the War Phase?
  • Can Ronin be given as tokens of friendship during the Tea Ceremony?
  • Are secret deals allowed?
  • Are Coins, Ronin and War Province tokens open information?
  • Can I show the Mandate tiles I drew to my ally?
  • Is Betray the only way to break an Alliance?

Mandates: Recruit, Marshal, Train, Harvest

  • In what order do players perform a Political Mandate?
  • Are the three unchosen Mandate tiles reshuffled?
  • Does the Mandate bonus still apply if I have no ally?
  • Do I have to perform a Mandate action that was chosen?
  • How many figures does Recruit summon?
  • Is the Recruit bonus one extra figure in total or one per Stronghold?
  • Does one Recruit count as one Summon for 'after you Summon' effects?
  • What is the difference between summoning and placing a figure?
  • How far can I move figures with Marshal?
  • How many Strongholds can I build with Marshal, and where?
  • Do Strongholds count as figures or Force, and can they be destroyed?
  • How many Season cards can I acquire per Train?
  • Who acts first and next when Train is chosen?
  • Where is a newly acquired Monster placed, and can I hold it back?
  • Do Season cards I buy last all game, and what happens to unbought ones?
  • Who gets Harvest rewards, and how are they decided?
  • If I and my ally are both in a Province for Harvest, do our Forces combine?
  • Does Way of the Merchant or Loyalty trigger once or once per Province during a Harvest?

Betray

  • How does Betray work?
  • Can I play Betray with no suitable reserve figure?
  • What cannot be replaced by Betray?
  • Can Betray swap Monsters, Komainu and Lucky Gods?
  • Is a Betray replacement a Summon, and does it count as a kill?
  • In a Betray, do I lose Honor before or after Oni of Spite triggers?

Kami and Shrines

  • How is a Kami Turn resolved?
  • When can a Shinto be sent to a Shrine, and can it move later?
  • What does each Kami do?

War Phase and Battles

  • In which Provinces is war fought, and in what order?
  • What if only one player, or only two allies, have Force in a war Province?
  • Who takes the token if nobody has Force left after a Battle?
  • Do I stay in a Battle after losing all my figures to Seppuku, a hostage or a start-of-Battle effect?
  • What are the War Advantages and how are they resolved?
  • How does Seppuku work?
  • How does Take Hostage work?
  • When are hostages returned, and do they come back to the map?
  • Is the 1 VP for taking a hostage lost if the owner has no VP?
  • How does Hire Ronin work, and are Ronin spent?
  • How is the winner of a Battle decided?
  • What counts for Imperial Poets?
  • How are War Reparations paid?
  • Do I score VP when I win a Battle?
  • What happens when two allies and a third player fight in a Province?
  • Does my Daimyo die in a lost Battle?
  • Do the Coins Koi bids on War Advantages count as Ronin?
  • What happens at Seasonal Cleanup?

Season Cards and Monsters

  • What does Oni of Plagues stop?
  • Can Oni of Plagues stop a Turtle Stronghold from moving in?
  • Whom does the Fire Dragon kill, and who chooses?
  • Is Earth Dragon's push optional?
  • How much Force does Oni of Skulls have?
  • Does Oni of Spite trigger on every Province it enters?
  • How does Path of the Serpent work?
  • When does Benevolence work?
  • How does Mercy work?
  • How does Jorogumo's control work?
  • Can a Monster that counts as a Daimyo (like Yurei) get Daimyo upgrades or be Betrayed?
  • Do 'if you win the Battle' monster abilities work if the monster was killed or taken hostage?
  • What does Daikaiju do?
  • How do Sincerity and Respect work with taking hostages?
  • When does Way of the Merchant trigger?
  • How does Path of the Monkey work?
  • Does Oni of Hate kill a figure on entry?
  • What is a Monster's Force if none is printed?
  • Can Monsters be killed or taken hostage, and where do they go?
  • Do Susanoo or Hotei stop a Shinto from worshipping at a Shrine?
  • How does Path of the Ninja work with Recruit?
  • What if no Season cards are left to buy?

Winter and Final Scoring

  • How is the final score calculated?
  • Do Alliances exist in Winter?
  • What happens when VP pass 50?
  • Do monsters in reserve count for Winter cards that say 'have'?
  • Does Fukurokuju count for cards that score Strongholds?
  • How does Form of the Tanuki count?

The Clans

  • How does the Koi clan's Ronin ability work?
  • Does Bonsai's 1-Coin cap apply to Strongholds, and with Train discounts?
  • What can Dragonfly do?
  • How do Turtle Strongholds work?
  • How does Lotus change a Mandate?
  • Do allies share clan abilities?
  • When does the Sun clan's ability trigger?
  • How does the Moon clan's limit work?
  • How does Fox work?
  • Can Dynasty Invasion clans use regular Monsters?

Rising Sun: Kami UnboundExpansion

  • Who controls a Kami, and can it be moved?
  • Does Raijin stop Ronin and Turtle Strongholds counting Force?
  • Whom does Amaterasu protect?