Raiders of the North Sea FAQ
149 questions players ask · Updated Nov 7, 2026 · Full rulebook
Setup and Player Count
- Can I play Raiders of the North Sea with 5 or 6 players, and which expansions do I need?
- What are the multiplier tiles for, and do they raise the 8 silver / 8 provisions limit?
- Are the Renegade and Garphill editions compatible with each other's expansions?
- Which Village buildings can the first player use on the first turn?
Turns and Workers
- Can I both work in the Village and raid on the same turn?
- After a raid, do I pick up my new Worker from the Village or the Settlement?
- Can I use a building's action more than once with a single Worker?
- Can I place or pick up a Worker without taking the building's action?
- Do I get an action both for placing and for picking up a Worker?
- Can I place a Worker on a building that already has a Worker?
- Can Workers left in the Village block those buildings for the rest of the game?
- Does the game have rounds, or do turns just go clockwise?
- What are the hand, Silver and Provisions limits, and when are they enforced?
- Is the limit of 5 hired crew separate from the 8-card hand limit?
- What happens if gold, iron or another resource runs out of the supply?
- Where do Gold, Iron and Livestock go after I spend them?
- Can I lose Armour once I have it?
Village Buildings
- Can the Treasury use hired crew to pay its discard cost?
- Can a Town Hall action discard or use my hired crew?
- When can I discard a hired crew member?
- At the Barracks, must I discard before hiring if my crew is full?
- Can I hire more than one copy of the same crew member?
- How many Offerings can I make on one Long House visit?
- Does a Sage let me repeat the same Long House action?
- Does the Worker colour change what the Mill gives?
- Which Workers can use the Armoury and Long House?
Raiding and Scoring
- Do I have to raid Settlements in a particular order?
- Do I need a minimum Military Strength to raid, and do I still get plunder if I score no VP?
- Do all my hired crew count on a raid, and can I send more than the minimum shown?
- When I raid, do I take all the plunder at that raiding space?
- When do I choose which plunder set to take: before or after rolling?
- How many VP does a Harbour raid give?
- What do the Averaging Dice guarantee?
- How do Armour and crew actions combine for Military Strength?
- What happens when I pass 50 VP?
- Can a White Worker raid a spot that needs a Grey Worker?
- Can I lock myself out of every raid so the game can never end?
Valkyrie and Crew
- Does every Valkyrie I take cost me a hired crew member?
- Do I keep the Valkyrie tokens I take?
- Does the Valkyrie track go past 7 for Hero bonuses?
- Does "If killed" trigger when an Avenger or a discard removes a crew member?
- Does a crew member killed by a Valkyrie still score at game end?
- Can I have more than one Hero in my crew?
- Do a crew member's abilities work while the card is in my hand?
- Do crew members leave my ship after a raid?
Townsfolk Cards
- Does the Worker colour I use to play the Merchant matter for the building I copy?
- Does using a building through the Merchant give me an extra action?
- Do hired crew powers apply when the Merchant uses a building?
- How much does the Merchant score for Livestock?
- Does the Forager help when I take Gold at the Mill?
- Who chooses what the Barbarian takes?
- How does the Archer swap Workers?
- Who picks the crew member lost to the Avenger?
- What does the Scout swap, and does the opponent agree?
- How does the Gravedigger work?
- What does the Mercenary make opponents give?
- What does the Sage card (Town Hall) do?
- Can the Recruiter reduce a hire cost below zero?
- Can the Trader take an Offering without a Worker at the Long House?
- Does the Trader score for all Offerings or only mine?
- What does the Trader cost?
- How do the Outsiders' Town Hall abilities work?
- How many VP does the Artisan score?
- Do two Shieldmaidens stack at a Monastery?
- If a Valkyrie kills a Conspirator, do I still get its draw?
- Does the Valkyrie track still move when a Berserker returns to my hand?
- How does Ragnhildr's Valkyrie bonus work?
- Do several Huntsmen stack?
- Does "gain a card" mean "draw a card"?
- Does a "if you do not lead" bonus apply when I am tied for the lead?
- If a Valkyrie kills my Beggar, do I still get its Silver?
- How does the Brawler's reroll work?
- What does the Brawler's Town Hall action take?
- What does the Thief take?
- How does Folke's strength work?
- What does the Farmer do?
- Can the star-marked promo cards be added to the base game?
- Do the Warlord and the Champion differ?
- How do wounds come off a crew member?
Ending the Game and Final Scoring
Raiders of the North Sea: Fields of FameExpansion
- After the Fields of Fame card draft, do I discard down to a smaller hand?
- Do Jarl tokens count toward the number of tokens a raiding space needs at setup?
- When is the five-crew limit enforced after I subdue a Jarl?
- In what order do Jarls, Valkyrie and plunder resolve?
- What do I lose when I flee a Jarl?
- Can I kill or subdue a Jarl if I cannot absorb all of its wounds?
- What strength counts when killing a Jarl?
- Is the raid scored before I deal with the Jarl?
- With several Jarls in one raid, can I pick the order?
- When do Jarls score VP?
- Must I roll the Valkyrie dice, and what does a rolled Valkyrie do?
- Does Halvar count wounds on all crew, including himself?
- How is overkill Fame counted?
- Does the Harbour no-Fame rule stop Fame from killing a Jarl there?
- What does Jarl Astrid let me take?
- Does Jarl Solvi count Valkyrie tokens or the Valkyrie track?
- Does Jarl Erikson let me complete a Quest for free?
- What counts for Jarl Ylva?
- How does Jarl Erika count Silver?
- Does the Gallows Jarl count himself as unwounded crew?
- Can the Conqueror's Town Hall action be used without Fame?
- When does the Guardian give Silver?
- Are Jarls and Valkyrie plunder?
- Can I dismiss a wounded crew member to hire a Jarl or make room?
- Is the Jarl kill/subdue example in the Fields of Fame rulebook correct?
- Does the Fields of Fame expansion change the 8 Silver and Provisions limit?
- Can the Gravedigger bring a Jarl into my hand?
Raiders of the North Sea: Hall of HeroesExpansion
- Do the mead and the 5 extra gold from Hall of Heroes go into the plunder bag at setup?
- How many starting cards do I keep, and does Hall of Heroes give a free crew member?
- How does the Advocate's Mead-for-Gold substitution work?
- How much Mead can I spend on a raid?
- Does Mead heal wounds?
- Does Mead count toward the 8-per-resource limit?
- When must I give Mead to my crew?
- Does a raiding space hold more than one Quest?
- Can I get more than one Reputation tile per Quest type?
- Do Reputation tiles count as Quests for Hero Stian?
- Can the Adventurer's Town Hall action take a Raider and use it on a Quest the same turn?
- If the Rogue reduces a Quest's requirement to zero, do I still discard a card?
- Do Heroes add their hired bonus on Quests?
- Can the Vigilante's Silver pay to subdue a Jarl?
- When does Hertha count Provisions?
- Is there a cap on Valkyrie-based Hero bonuses?
- Can I play five players with Hall of Heroes without the other expansion?
- Can I hire a Hero for free at setup?
- Which Worker colours can use the Mead Hall?
- Can I still complete Quests when my Quest row is full?
- Can Meddler's discard come from cards I just drew?
- What does a Reputation tile that makes an Offering without Silver do?
Raiders of the North Sea: Solo VariantExpansion
- Can the Automa be a third player?
- How does the Automa block a Village location?
- How does the Automa lose Armour?
- How does the monastery scheme card work?
- Why remove one Outpost and one Monastery for the Automa?
- Which Offering tile does the Automa take?
- How many cards does a solo player start with?
- Does the Solo Variant work with the expansions?
- How many Quest types can I complete in solo?
- What does the Automa score at the end?
- What are the symbols in the grey area?