It's a Wonderful World FAQ
89 questions players ask · Updated Nov 7, 2026 · Full rulebook
Setup and Empire Cards
- Should I play with side A or side B of the Empire cards?
- Are the Empire card sides A, C, D and the rest balanced?
- What does the 5 Krystallium on the side C Empire card mean?
- How does a negative starting production on an Empire card work?
- Can I play It's a Wonderful World with 6 or 7 players using only the base game?
Draft and Planning
- Is the planning phase played simultaneously or in turn order?
- When I recycle a card in the planning phase, where can the resource cube go?
- What happens if a recycling cube completes a card during the planning phase?
- Can I discard a card under construction, and what happens to the cubes on it?
- Is there a limit to how many cards I can have under construction?
Production and Construction
- Can I construct more than one copy of the same card?
- In what order is production resolved?
- If I complete a card during the production phase, when does it start producing?
- Can I save resource cubes for later rounds, and do cubes on my Empire card carry over?
- Can I put produced cubes on my Empire card instead of a card under construction?
- What happens if two players tie for the Supremacy Bonus?
- Do cards that multiply production, like Super-Sonar, count before they are fully built?
- Can Krystallium or cubes from a construction bonus be used immediately, even in the last round?
Krystallium and Character Tokens
- When can I place Krystallium or character tokens on a card?
- Can I swap a cube already on a card for a Krystallium cube?
- Does spent Krystallium return to the supply, and is there a limit on how many I can hold?
- When is Krystallium produced by cards like Analysis Center or Memorial cards?
- What happens to character tokens on a card when it is built or discarded?
Scoring and End of Game
Solo and 2-Player Modes
- How does solo mode work from setup to the end?
- Do I subtract 15 points in solo play when using Empire side A?
- How does the Pop Culture card work in solo play?
- Is there any drafting or choice in solo mode, or is it all luck of the draw?
- How does the 2-player draft work?
- Are the solo scenarios included in the retail game, and how many are there?
- How many copies of each named card do solo scenarios require?
- Can I use expansion cards in the solo deck for the solo scenarios?
- Do the standard rules still apply in the Heritage campaigns?
Campaigns, Scenarios and Combining Expansions
- Which expansions can I combine, and in what order should I play the campaigns?
- Do I keep the orange campaign cards in the base game after the campaign?
- Are the extra Kickstarter C and D Empire cards and development cards only for campaigns?
- In a campaign, do Empire cards go back to side A after a scenario calls for side B?
- What happens to the gray statue cards after a War or Peace scenario?
- Can cards from campaign envelopes be used in standard games afterwards?
- Can players be swapped in and out of a campaign between scenarios?
- When do I open the KS01-01 box in the Heritage campaign?
It's a Wonderful World: Leisure & DecadenceExpansion
- In Leisure & Decadence scenario 4, when do the rewards apply?
- How is the Minority Bonus decided in a 2-player Leisure & Decadence game?
- Which scenario follows a tie after round 4 in Leisure & Decadence?
- Can the scenario 5 Empire card be used in a regular game?
- Is the x4 limit on Culture multipliers still in the retail Leisure & Decadence?
- Can I use both Leisure & Decadence booster packs together?
- With workers in play, do overproduced cubes still go on the Empire card?
- Do I gain Culture when a card with workers is finished by regular resources?
- Does a card needing a General or Financier need a worker on it?
- How many times can Dominant Culture trigger in one round?
- Does Culture count as a resource for Pop Culture?
- How many workers does each player have in the Leisure & Decadence campaign?
- How do workers work after the campaign is finished?
- Does Black Market convert a General or Financier from a construction bonus into Culture?
- Does Hedonist work in solo play?
- How does Cultural Progress work in solo?
- What do I do with Culture components when I replay Scenario 1?
- How does the Cultural Production +2 supremacy bonus work?
- Can I use Krystallium to fill a Cultural Production requirement?
- How many players does the Leisure & Decadence campaign support?
- How long is the Leisure & Decadence campaign?
- Should Leisure & Decadence be played alone or with other expansions?
- How does Culture work and score in Leisure & Decadence?
It's a Wonderful World: War or PeaceExpansion
- Do War or Peace cards stay in the base game after the campaign?
- Do orange War or Peace cards carry over to later scenarios?
- Are scenario 2's statues drawn again in later games?
- Do I subtract 15 points in War or Peace solo play when side A is required?
- How do partisan cards work in solo and 2-player?
- How do Glory of the Nation cards work after the second campaign?
- How do Memorial and Market Domination cards work?
- Should I play the War or Peace campaign with Corruption & Ascension?
- How are team ties decided in War or Peace chapter 3?
- In what order do the new War or Peace production steps resolve?
- How do PAX-10 recycling bonuses work?
- Does War or Peace have a catch-up mechanic?
- Do I use side A or B of the Empire cards in War or Peace?
It's a Wonderful World: Corruption & AscensionExpansion
- Can one card count toward more than one duo scoring card?
- Which Telekinesis reward is correct, 4, 5 or 6?
- Should C&A cards be kept separate from the base deck?
- How many base and expansion cards do I draft by player count?
- In solo with C&A, how do I mix card types when discarding to draw?
- How many players does C&A support?
- Which two Empire cards does C&A add?
- What do the red 'no' cube on Arcane School and its card back mean?