RulesPal
Chat
Rulebook
FAQ
Clank! In! Space!: A Deck-Building Adventure thumbnail

Clank! In! Space!: A Deck-Building Adventure FAQ

129 questions players ask · Updated Nov 7, 2026 · Full rulebook

SetupPlaying Cards, Resources and FactionsMovement and the BoardHacking, Secrets and the MarketEnemies and the Adventure RowTrashing, Discarding and Card TimingPower CrystalsLord Eradikus and Clank!Escaping, Knock-Outs and ScoringSpecific CardsClank! In! Space!: Apocalypse!

Setup

  • Is there a fixed arrangement for the modular board, or can the modules go anywhere?
  • When do the starting Clank! cubes go into the Clank! area?
  • Does the central Hyperlift strip count as a module for card effects?
  • What counts as the Cargo Bay when the board is randomized?
  • Do you resolve Arrive text on cards dealt into the Adventure Row during setup?
  • Do players have individual character powers in the base game?
  • Does turn order ever change during the game?

Playing Cards, Resources and Factions

  • Does a faction icon in a card's text need a different card of that faction?
  • Can one faction card activate the faction text of several other cards in the same turn?
  • Do two copies of the same card, or a Shapeshifter copy, trigger each other's faction text?
  • Does a card I just bought count as a faction card for faction text?
  • What does the plus sign on a boot or sword icon mean?
  • Do I have to spend all the skill, boots and swords my cards give me?
  • Can I spend my resources in any order and split one card's resources across actions?
  • Can I use a card's separate effects in any order or hold some back until later in the turn?
  • When a card says to draw a card, where do I draw from?
  • When do I shuffle my discard pile into a new deck?
  • Can I acquire a card with Acquire text if I cannot use the bonus?
  • When does a card's Acquire text happen?
  • Is the Memory Core bought with Skill or Credits?
  • Are the Android cards free to acquire?
  • Which of my cards score at game end: deck, discard pile or hand?
  • Do I have to carry out all of a card's text, or can I skip effects I don't want?

Movement and the Board

  • Can I split my movement and take other actions between steps?
  • Do boots pay for anything besides moving?
  • What happens when I enter a security checkpoint?
  • Can I teleport after entering a security checkpoint?
  • Does teleporting with a card make me dizzy like a Telepad or Hyperlift?
  • If Telepad Technician teleports me to a Telepad, can I use a TelePass to jump modules in the same turn?
  • Do I need boots to use a Hyperlift or Telepad, and what can I do afterwards?
  • Can I enter the Command module without a Command Code, such as by teleporting?
  • What does the Blockade do to the Hyperlift?
  • Do I need a boot and a sword to cross a path with an enemy icon without damage?
  • What does Jidu Infiltrator's "ignore enemies on the board" do?
  • Can several players be on the same space, and does an occupied space cost extra?
  • Can I get stranded by one-way paths or a missing escape pod?
  • Does the 25-point Artifact's "make sure you can get back" text force a special move?
  • Can I move out and back into a reward space to collect it again?
  • Can I use a Telepad if I am moved onto its space by something other than my own boots?

Hacking, Secrets and the Market

  • How many data ports can I hack, and can they be in the same module?
  • Do I need a Hack card to hack a data port?
  • What do the symbols on data ports mean?
  • Can I take a second Minor Secret from a room I am standing in?
  • Can I take a secret, hack a port and buy from the Market in the same room?
  • Do I keep revealed Secrets face up or hidden?
  • Can I make more than one Market purchase in a turn?
  • Can I own two of the same Market item?
  • Does buying at the Market end my movement?
  • Do Credits I spent at the Market still score?
  • Does a Med Kit heal me every turn?
  • Does a Contraband bonus use up the Contraband token?
  • Am I forced to pick up an Artifact I am standing on, or can I swap Artifacts later?
  • When must I resolve a Vaporizer secret?
  • Does a Vaporizer trash trigger Account Hack or Door Hack?
  • Can I use Health Boost tokens during a boss attack?
  • Does The Sixth Crystal count as a Power Crystal?

Enemies and the Adventure Row

  • Can I defeat an enemy with too few Swords and take damage for the rest?
  • Where does a defeated enemy go, and is the row refilled right away?
  • Can I fight the GØB-L1N more than once per turn?
  • What do opponents discard when Dark Jidu is defeated?
  • What happens if Lord Eradikus leaves the Adventure Row without being fought?

Trashing, Discarding and Card Timing

  • Can I trash a card from my hand or draw pile?
  • Can I trash Stumble?
  • If a card pays me for trashing any cards this turn, do I get it once?
  • Do Door Hack and Account Hack trigger when something else trashes a card?
  • From where can I discard, and does the discarded card activate?
  • Can Fe-Lion discard itself, or can I skip its discard effect?
  • Can I trash a Program I only draw later in the turn?
  • Can a card that gives Clank be trashed before I gain its Clank?
  • What counts as a Program for trash effects?

Power Crystals

  • Can I hold more than one Power Crystal?
  • Do I discard a Power Crystal to use a crystal bonus?
  • Can one Power Crystal enable the bonus on several cards in a turn?
  • If I gain a crystal later in the turn, do my played crystal cards activate?
  • Can I return to a Power Crystal space for another crystal?
  • What can Crystal Runner do, and what if the supply is empty?
  • Does a Power Crystal score points?

Lord Eradikus and Clank!

  • How many attacks happen if several Boss Attack cards are revealed in one refill?
  • Does raising the Rage Track cause an attack?
  • What if the Boss Marker is at the end of the Rage Track?
  • Do cubes drawn in an attack return to the bag?
  • Can Bounty Hunter cubes be removed from the Clank! area?
  • What happens if the Boss Bag has no cubes at an attack?
  • Can negative Clank remove cubes in the bag or red cubes?
  • How does Entertainer pay Credits?
  • What if I run out of cubes in my personal supply?
  • Where do removed or healed cubes go?
  • How many damage cubes knock me out?
  • What do Danger and Arrive text mean?

Escaping, Knock-Outs and Scoring

  • What do escaped or knocked-out players do on their turns?
  • Do cubes drawn on a departed player's turn return to the bag?
  • Do all-players effects hit escaped or knocked-out players?
  • Do my Clank! cubes leave the board when I reach an escape pod?
  • Can a knocked-out player in the Cargo Bay beat a player who escaped?
  • What if every player is knocked out outside the Cargo Bay?
  • If I reach the Cargo Bay but not a pod, do I score?
  • Must I keep playing until I escape or am knocked out?
  • When does the game end?
  • What breaks a tie?
  • If my pod was taken, am I stuck?

Specific Cards

  • Can Registry Hack trash itself, and is trashing mandatory?
  • Does Data Miner need a Data cube placed this turn?
  • If Renegade Hacker lets me trash a Hack I already played, do I keep its skill?
  • Does Space Skunk pay once or per Prisoner?
  • How much Skill does Psychic Priestess give with a Crystal?
  • Does Furry Smuggler pay if I buy Contraband the same turn?
  • Can Thunderbug 1701 trash itself?
  • What does the crystal option on Dr. Whiskers need?

Clank! In! Space!: Apocalypse!Expansion

  • Do I have to use the Apocalypse modular boards?
  • Can Apocalypse adventure cards be mixed into the base game?
  • Can I spend a black cube the turn I gain it, and must I spend them to use a card?
  • Who keeps black cubes drawn from the Boss Bag in Apocalypse?
  • Do a knocked-out player's black cubes stay with them and score?
  • How does the face-up Psychic Pool card work?
  • Where can Water Bear teleport me?
  • When does Embedded Operative's boss attack happen?
  • Can Clone Crew trigger all of its faction abilities in one turn?
  • How many cubes does a departed player draw during the Homicidal AI attack?
  • With four players, can everyone still score when Space Invasion removes two escape pods?
  • Can I still thwart a Scheme once its last phase is full?
  • Which cubes are removed when an Arrive effect returns black cubes to the Boss Bag?
  • What must I trash each turn under Toxigenic Plague?
  • After Divert Research removes unclaimed Power Crystals, can I still collect crystals?
  • How does Atmosphere Theft affect my boots?
  • Does a Shady Opportunist token stay if its owner has left the ship?
  • Does a mid-turn boss attack that advances Time Travel Paradox cost me my turn?
  • Can Photonic Doctor trash itself?
  • Does the Interdimensional Monsters level 3 rule stop me taking Market items?
  • In Global Internment level 2, do I gain or pay when trashing a card?