Clank! In! Space!: A Deck-Building Adventure FAQ
129 questions players ask · Updated Nov 7, 2026 · Full rulebook
Setup
- Is there a fixed arrangement for the modular board, or can the modules go anywhere?
- When do the starting Clank! cubes go into the Clank! area?
- Does the central Hyperlift strip count as a module for card effects?
- What counts as the Cargo Bay when the board is randomized?
- Do you resolve Arrive text on cards dealt into the Adventure Row during setup?
- Do players have individual character powers in the base game?
- Does turn order ever change during the game?
Playing Cards, Resources and Factions
- Does a faction icon in a card's text need a different card of that faction?
- Can one faction card activate the faction text of several other cards in the same turn?
- Do two copies of the same card, or a Shapeshifter copy, trigger each other's faction text?
- Does a card I just bought count as a faction card for faction text?
- What does the plus sign on a boot or sword icon mean?
- Do I have to spend all the skill, boots and swords my cards give me?
- Can I spend my resources in any order and split one card's resources across actions?
- Can I use a card's separate effects in any order or hold some back until later in the turn?
- When a card says to draw a card, where do I draw from?
- When do I shuffle my discard pile into a new deck?
- Can I acquire a card with Acquire text if I cannot use the bonus?
- When does a card's Acquire text happen?
- Is the Memory Core bought with Skill or Credits?
- Are the Android cards free to acquire?
- Which of my cards score at game end: deck, discard pile or hand?
- Do I have to carry out all of a card's text, or can I skip effects I don't want?
Movement and the Board
- Can I split my movement and take other actions between steps?
- Do boots pay for anything besides moving?
- What happens when I enter a security checkpoint?
- Can I teleport after entering a security checkpoint?
- Does teleporting with a card make me dizzy like a Telepad or Hyperlift?
- If Telepad Technician teleports me to a Telepad, can I use a TelePass to jump modules in the same turn?
- Do I need boots to use a Hyperlift or Telepad, and what can I do afterwards?
- Can I enter the Command module without a Command Code, such as by teleporting?
- What does the Blockade do to the Hyperlift?
- Do I need a boot and a sword to cross a path with an enemy icon without damage?
- What does Jidu Infiltrator's "ignore enemies on the board" do?
- Can several players be on the same space, and does an occupied space cost extra?
- Can I get stranded by one-way paths or a missing escape pod?
- Does the 25-point Artifact's "make sure you can get back" text force a special move?
- Can I move out and back into a reward space to collect it again?
- Can I use a Telepad if I am moved onto its space by something other than my own boots?
Hacking, Secrets and the Market
- How many data ports can I hack, and can they be in the same module?
- Do I need a Hack card to hack a data port?
- What do the symbols on data ports mean?
- Can I take a second Minor Secret from a room I am standing in?
- Can I take a secret, hack a port and buy from the Market in the same room?
- Do I keep revealed Secrets face up or hidden?
- Can I make more than one Market purchase in a turn?
- Can I own two of the same Market item?
- Does buying at the Market end my movement?
- Do Credits I spent at the Market still score?
- Does a Med Kit heal me every turn?
- Does a Contraband bonus use up the Contraband token?
- Am I forced to pick up an Artifact I am standing on, or can I swap Artifacts later?
- When must I resolve a Vaporizer secret?
- Does a Vaporizer trash trigger Account Hack or Door Hack?
- Can I use Health Boost tokens during a boss attack?
- Does The Sixth Crystal count as a Power Crystal?
Enemies and the Adventure Row
- Can I defeat an enemy with too few Swords and take damage for the rest?
- Where does a defeated enemy go, and is the row refilled right away?
- Can I fight the GØB-L1N more than once per turn?
- What do opponents discard when Dark Jidu is defeated?
- What happens if Lord Eradikus leaves the Adventure Row without being fought?
Trashing, Discarding and Card Timing
- Can I trash a card from my hand or draw pile?
- Can I trash Stumble?
- If a card pays me for trashing any cards this turn, do I get it once?
- Do Door Hack and Account Hack trigger when something else trashes a card?
- From where can I discard, and does the discarded card activate?
- Can Fe-Lion discard itself, or can I skip its discard effect?
- Can I trash a Program I only draw later in the turn?
- Can a card that gives Clank be trashed before I gain its Clank?
- What counts as a Program for trash effects?
Power Crystals
- Can I hold more than one Power Crystal?
- Do I discard a Power Crystal to use a crystal bonus?
- Can one Power Crystal enable the bonus on several cards in a turn?
- If I gain a crystal later in the turn, do my played crystal cards activate?
- Can I return to a Power Crystal space for another crystal?
- What can Crystal Runner do, and what if the supply is empty?
- Does a Power Crystal score points?
Lord Eradikus and Clank!
- How many attacks happen if several Boss Attack cards are revealed in one refill?
- Does raising the Rage Track cause an attack?
- What if the Boss Marker is at the end of the Rage Track?
- Do cubes drawn in an attack return to the bag?
- Can Bounty Hunter cubes be removed from the Clank! area?
- What happens if the Boss Bag has no cubes at an attack?
- Can negative Clank remove cubes in the bag or red cubes?
- How does Entertainer pay Credits?
- What if I run out of cubes in my personal supply?
- Where do removed or healed cubes go?
- How many damage cubes knock me out?
- What do Danger and Arrive text mean?
Escaping, Knock-Outs and Scoring
- What do escaped or knocked-out players do on their turns?
- Do cubes drawn on a departed player's turn return to the bag?
- Do all-players effects hit escaped or knocked-out players?
- Do my Clank! cubes leave the board when I reach an escape pod?
- Can a knocked-out player in the Cargo Bay beat a player who escaped?
- What if every player is knocked out outside the Cargo Bay?
- If I reach the Cargo Bay but not a pod, do I score?
- Must I keep playing until I escape or am knocked out?
- When does the game end?
- What breaks a tie?
- If my pod was taken, am I stuck?
Specific Cards
- Can Registry Hack trash itself, and is trashing mandatory?
- Does Data Miner need a Data cube placed this turn?
- If Renegade Hacker lets me trash a Hack I already played, do I keep its skill?
- Does Space Skunk pay once or per Prisoner?
- How much Skill does Psychic Priestess give with a Crystal?
- Does Furry Smuggler pay if I buy Contraband the same turn?
- Can Thunderbug 1701 trash itself?
- What does the crystal option on Dr. Whiskers need?
Clank! In! Space!: Apocalypse!Expansion
- Do I have to use the Apocalypse modular boards?
- Can Apocalypse adventure cards be mixed into the base game?
- Can I spend a black cube the turn I gain it, and must I spend them to use a card?
- Who keeps black cubes drawn from the Boss Bag in Apocalypse?
- Do a knocked-out player's black cubes stay with them and score?
- How does the face-up Psychic Pool card work?
- Where can Water Bear teleport me?
- When does Embedded Operative's boss attack happen?
- Can Clone Crew trigger all of its faction abilities in one turn?
- How many cubes does a departed player draw during the Homicidal AI attack?
- With four players, can everyone still score when Space Invasion removes two escape pods?
- Can I still thwart a Scheme once its last phase is full?
- Which cubes are removed when an Arrive effect returns black cubes to the Boss Bag?
- What must I trash each turn under Toxigenic Plague?
- After Divert Research removes unclaimed Power Crystals, can I still collect crystals?
- How does Atmosphere Theft affect my boots?
- Does a Shady Opportunist token stay if its owner has left the ship?
- Does a mid-turn boss attack that advances Time Travel Paradox cost me my turn?
- Can Photonic Doctor trash itself?
- Does the Interdimensional Monsters level 3 rule stop me taking Market items?
- In Global Internment level 2, do I gain or pay when trashing a card?