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Black Forest

69 questions players ask about Black Forest. Pick one for the answer. See also the full rulebook.

Updated 2026-11-03.

  • Resources and Production
  • Turn, Movement and Begging
  • Actions, Buildings and Livestock
  • Jobs
  • End of the Game and Scoring
  • Setup and Components
  • 2-Player Game
  • Solo Play

Resources and Production

  • Can I pay a building or job cost in any order, and when does the wheel turn?
  • When do I turn the production wheel when paying or gaining several resources in one action?
  • If a reward gives 10 water but only 7 fit, does the wheel produce before the rest is gained?
  • If markers block the production wheel, do I still gain resources and advance it?
  • Can I leave the right (Cooking) wheel alone all game?
  • Are permanent building effects, like the Herder's gain of 1 charcoal, mandatory?
  • Are resource gains ever optional?
  • Does automatic production have to happen immediately, even mid-reward?
  • Does the Glass Hut count as a building?
  • Can I place a small estate anywhere, and does Village Church count across estates?
  • Where can I place a forest gained as a reward?

Turn, Movement and Begging

  • Do I need to be adjacent to the Traveling Merchant or the other Tradesperson to swap them?
  • Can I stay in my village and complete its Job without moving my pawn?
  • Must I still move to another space when I do a Job in the village I'm in?
  • On my first turn, do I pay other players if I place my pawn in a village that already has pawns?
  • When I move into a village with several opponents, must I pay each the same resource?
  • Do I pay a resource when moving into a village where another pawn is in the center after begging?
  • Do I pay other players when moving to another space in the same village?
  • Do I pay a provision for every path I cross, including to and from a Job location?
  • Can I take a longer route between villages to spend more provisions?

Actions, Buildings and Livestock

  • Why does the Glass Hut move to each new Small Estate?
  • Can I build Hermit's Hut on a small estate if my other estates already have buildings?
  • Can I use an anytime action, like a blue building's conversion, in the middle of an action?
  • Can I use a conversion on another player's turn to make room for something I receive?
  • Does removing a landscape tile with an anytime action give resources?
  • Can I move fields or ponds to another spot with an anytime action?
  • Can I rearrange built buildings to get adjacency bonuses?
  • Can I relocate livestock freely, even returning an animal to the supply?
  • Can I move pigs out of pastures to meet Alpine Hut's count and move them back?

Jobs

  • Does the Hermit Job reward forest tiles or wood?
  • Is the Cook Job tile or the early rulebook correct for its reward amounts?
  • Where does a new Job go if its space already has a Job?
  • With the Market Job, how much charcoal do I get with two markers or the Potash Manufacturer?
  • Can I mix pigs and cattle for a Market Job needing 5 livestock?

End of the Game and Scoring

  • Does the player who triggers the end of the game get a final turn?
  • Does gaining other resources, like meat, trigger the end of the game?
  • Can I score more than 60 in a multiplayer game?
  • How many points can Village Church (36A) give for empty spaces?
  • Does Construction Yard count diagonal or other-estate buildings?
  • Does Construction Yard count stables?
  • Does the space the Glass Hut left behind count as empty for scoring?

Setup and Components

  • What is the player color tile for?
  • What are the 16 Livestock tiles for?
  • What is the Farm Store's building cost?
  • How are small buildings arranged in setup, and what do their numbers mean?
  • How many level III large buildings are used?

2-Player Game

  • How many Jobs are available in a 2-player game after the second player reveals one?
  • In 2-player, where does the second player's pawn start?
  • In 2-player, if I don't swap the Traveling Merchant, does the neutral pawn move?

Solo Play

  • In solo, can I place the first pawn of a round on a Location Job?
  • In solo, does the Cistern (13B) trigger on placing a pawn in the Cook's village?
  • In solo, do I keep 11 points if the Cooking wheel hand moves past the 11 mark?
  • In solo, do I reveal a new Job when I complete one?
  • In solo, do Jobs move when Tradespeople are reshuffled in round 4?
  • In solo, do I pay a resource to act in the village I'm already in?
  • Does the provision marker end a solo game?
  • How does the Clockmaker's extra turn work in solo?
  • In solo, can I spend a commodity before every pawn placement?
Can I go Begging even if I have provisions or could move?
  • Must I take an action on my turn, or can I always beg instead?
  • Can I move a pig out of a forest I'm spending to build the Clearing House?
  • Can I visit the second Tradesperson before taking a building's instant reward?
  • Must I build with the Woodworker, and does 'may construct' in English mean it's optional?
  • If the Woodworker's wood lets me produce, must I produce before building?
  • Can the Sawmill remove a forest if I can't store the 3 wood?
  • Can the Sawmill (6A) convert forests to wood at any time?
  • Can Lake Fishery's conversion be used more than once per activation?
  • Does Water Tower's empty-space count resolve before or after placing it?
  • What happens when I use the Traveling Merchant?