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Werewords

27 questions players ask about Werewords. Pick one for the answer. See also the full rulebook.

Updated 2026-11-05.

  • Setup
  • Night phase
  • Day phase: questions and tokens
  • Mayor roles
  • Ending the round
  • Bonus roles
  • App and general

Setup

  • How many Werewolf cards do I use with 7 or more players?
  • What happens to the center card in setup?
  • Do all players know the difficulty before the game?
  • How many words does the Mayor choose from, and where is it set?

Night phase

  • Can the Mayor skip the word choice if he knows none of the words?

Day phase: questions and tokens

  • Can I ask the Mayor whether he is a Werewolf?
  • Must the Mayor answer a question that was already asked?
  • Are there limits on what yes/no questions can be asked?
  • What happens when Maybe or So Close tokens run out?
  • Can the Mayor answer about a homonym of the Magic Word?
  • Can the Mayor speak once time runs out?

Mayor roles

  • How does the Mayor's secret role change the word choices?
  • Can the Mayor lie with tokens when he is not a Werewolf?
  • Can a Werewolf Mayor tell the team the word or name the Seer?
  • Can the Mayor lie about the Correct token?

Ending the round

  • Can the Seer or a Werewolf guess the Magic Word?
  • Can a Werewolf deliberately guess the word to get a shot at the Seer?
  • Must the Mayor acknowledge a correct guess when he is a Werewolf?
  • What counts as a correct guess?
  • With two Werewolves, how does the last-chance Seer guess work?
  • If the word is not guessed, do the Werewolves get to name the Seer?
  • Does the village need a majority vote, or just the most votes?
  • Can players claim or reveal roles during the discussion?
  • Is the Magic Word shown if nobody guessed it?

Bonus roles

  • Does the Minion vote in the final vote?

App and general

  • Can Werewords be played without the app?
  • Are the built-in word lists appropriate for children?