PitchCar
Does the two-track-part jump limit apply to every flick, or only when a car leaves the track?
Several forum members agree, and a relayed co-designer reply supports the reading; no official ruling was published.
- LannisterCrimson · Community · 2009-07-20
- quardlepleen · Community · 2006-12-24
- zenpunk · Community · 2013-03-22
- PrairieBoy · Community · 2008-11-02
- skrebs · Community · 2008-11-02disagrees
- LannisterCrimson · Community · 2009-02-22superseded
Only to jumps. A car that stays in contact with the track can cover any distance in one flick, while a car that flies must land within two track parts. A co-designer's reply, relayed by a forum member who wrote to the designers, says the original game allowed flicking over several parts as long as the car landed in time, and the distance cap was added for younger children. Some players still read the limit as applying to every flick.