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Kinfire Delve: Vainglory's Grotto thumbnail

Kinfire Delve: Vainglory's Grotto

97 questions players ask about Kinfire Delve: Vainglory's Grotto. Pick one for the answer. See also the full rulebook.

Updated 2026-11-05.

  • Setup and General
  • Turn Structure and Refilling the Well
  • Attempting a Challenge
  • Skill Cards, Boosts and Shields
  • Rewards, Penalties and Failure Triggers
  • Exhaustion and Drawing Cards
  • Lanterns
  • Specific Well Cards
  • Well Master and Attached Cards
  • The Final Gauntlet

Setup and General

  • Do you need Kinfire Chronicles to play Kinfire Delve?
  • Can you combine components from different Kinfire Delve boxes?
  • Can one player run two Seekers solo?
  • Does the Well need to be laid out in a circle around the Master?
  • On a Seeker card, does 'you' mean the active player or the player who played the card?

Turn Structure and Refilling the Well

  • Do event cards activate when they enter the Well?
  • Are Events challenges, so 'discard a challenge' effects can hit them?
  • Can an Event be discarded without using it?
  • When do empty Well spaces get refilled?
  • When several Well cards enter play at once, are they revealed one at a time?
  • When do played action and boost cards go to the discard pile?
  • Can you skip your turn if you have nothing useful to play?

Attempting a Challenge

  • Do you have to play a skill card to attempt a challenge?
  • Can you play a card of the wrong color on a challenge just for its ability?
  • When do 'before this action' and 'after this action' effects resolve?
  • Is progress from the action and dice placed before completion is checked?
  • Do you still roll the dice if the challenge already has enough progress?
  • Do I have to roll all four dice when attempting a challenge?
  • If a challenge is completed outside your normal attempt, who gets the reward?
  • Do rewards and penalties apply to all Seekers or only the one attempting?
  • If an effect discards a challenge, do you get its reward?

Skill Cards, Boosts and Shields

  • How many boosts can an action receive, including in two-player games?
  • When a card is used as a boost, does its ability text apply?
  • If a boost shows +1 and shields in brackets, do you get both?
  • Which shield icon do discard effects like Shard Whip or Aftershock count?
  • How many shield cards can you discard for Shard Whip or Aftershock?
  • If you discard Khor's Taunt for Shard Whip, does it count as one or two shields?
  • Can a card you played as an action or boost also be discarded for its shield or discard effect?
  • Do shield icons stack when you fail a challenge?
  • Can you discard Riposte, Survivor or Odd Raven Charm from your hand on another Seeker's turn?

Rewards, Penalties and Failure Triggers

  • If you complete a challenge but roll darkness, do you suffer the penalty?
  • Does an effect triggered by rolling darkness resolve before success or failure is decided?
  • When a card ignores a penalty (Sneaky Feet, Fearless), is the challenge's 'if failed' text also ignored?
  • If a penalty is ignored, do fail triggers on other cards (Vainglory's Symphony) still happen?
  • Does Accept the Blow involve rolling dice, and can it trigger a Master's darkness penalty?
  • Does Accept the Blow count as failing for Vainglory's Symphony or Khor's shield?
  • Can you use Accept the Blow on a challenge whose penalty attaches it to Vainglory?
  • Can Survivor be used to discard Vainglory's Symphony before Symphony's final progress lands, and can it stop the penalty?

Exhaustion and Drawing Cards

  • Is there a maximum hand size?
  • In multi-Seeker games, does Symphony trigger on any Seeker's failure?
  • How does Vainglory's Web change how many Well cards you refill to?
  • Are Exhausted cards shared or kept by the player who drew them?
  • Must you exhaust when your hand is empty, and can you exhaust earlier?
  • What happens if you run out of Exhausted cards?
  • When is the discard pile reshuffled, and does it cause exhaustion?

Lanterns

  • Does a charged lantern count as a card in hand?
  • Can you recharge your lantern in the same turn you use it to complete a challenge that charges the lantern?
  • Can a lantern stay charged after completing Hall of Memory with it?

Specific Well Cards

  • Does Great Stag add extra damage even if shields cancel the base damage, or to Hunting Cat?
  • After Snake Eyes completes Hall of Memory, does it return to hand before or after the reward?
  • If two Hunting Cats are in the Well, how much damage do you take?
  • Does Deadly Rose count herself for '+2 per other combat'?
  • What happens when you fail Crown of Ashes?
  • Must you attempt King's Ransom as soon as it enters play?
  • How does Watching Glass work, and can you use it as a free delve?
  • If two copies of The Maze are in play and you complete one, do you get both rewards?
  • Can Cheat the System put progress on Prison Mirror?
  • Can Cheat the System move progress from more than one other card?

Well Master and Attached Cards

  • When Dreamer's Seat is completed, where do Vainglory's attached cards go?
  • If you fail Dreamer's Seat, what gets attached to Vainglory?
  • Do attached cards do anything on their own?
  • If the Well deck is empty when Vainglory's Feast resolves, what is attached?
  • Can a completed Bubbles be attached to Alter instead of Vainglory?
  • Does progress on the Master carry over when it flips face up?
  • If you must delve but the Well deck is empty, do you go to the Master?
  • Does bold text on a challenge apply all the time, or only when you attempt it?
  • Does Vainglory's Collector +1 difficulty clear automatically after an attempt?

The Final Gauntlet

  • Do Master penalties need darkness as well as failure?
  • How does Sea of Dreams work with attached cards?
  • Which color counts for dice when attacking a vulnerable Vainglory?
  • Can white cards be used against Vainglory?
  • Can effects add progress to the Master while it is vulnerable only to other colors?
  • What happens when 5 or more progress would be placed on Vainglory at once under The Handmaids?
  • Do Grace's and Beauty's discard penalties trigger when they are discarded, and do they add?
  • Can effects discard Gauntlet cards, and does their discard damage apply?
  • Does completing a challenge count as discarding it for 'when discarded' triggers?
  • What if a roll or card gives negative progress?
  • On a value like '+1 (+3 vs Obstacle)', is the total +3 or +4?
  • Does a light result count as a matching die?
  • Can you discard cards from hand whenever you like?
  • Does a discard at the start of your turn use up your one card play?
  • Can Calm Diplomat be discarded to remove a challenge of any color?
  • Does Right in the Soft Bits work from your hand?
  • Does Khor's Patience return to your hand if it is your last card?
  • Can you reuse Patience on the same challenge every turn?
  • How does Tireless work in terms of last card, boosting and drawing itself?
  • Which symbols count for cards that scale with discarded cards (Firebolt, Shard Whip)?
  • Do failed attempts on Gauntlet cards or the Master count for Vainglory's Symphony?
  • Can shields or penalty-ignoring cards stop a Master's failure penalty?
  • Does Khor's progress-on-damage card trigger if a shield blocks the damage?
  • Can progress added before the action (Cheat the System, Snake Eyes) enable Opportunist's extra progress?
  • What does The Grand Ball discard?
  • If two Orchestra cards are in play, do you discard a card for each?
  • How does Vengeance of Stone work?
  • Does Asha's Eclipse discard require succeeding at the challenge?
  • Does Masterpiece's light bonus need a red die?
  • Does Silent Steps protect against Cup of Fools failing on darkness with enough progress?