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The Lord of the Rings: Journeys in Middle-earth FAQ

525 questions players ask · Updated Nov 8, 2026 · Full rulebook

Action PhaseTestsAttack TestsDamage and FearSetup and Solo PlayTurns, Timing and Golden RulesNearby, Adjacency and TerrainEnemies and the Shadow PhaseRally Phase and ScoutingDamage, Fear and Last StandsBoons, Hidden and Skill CardsPreparing and Scouting Skill CardsKeywords: Strike, Guard, Sprint, Rest, Hide and ScoutCosts, Discards and Multiple AbilitiesTiming and WordingWeaknesses, Titles and Skill DecksCombat Skill CardsHero-Specific Skill CardsMovement, Healing and Support Skill CardsHide and Hidden Skill CardsScouting, Inspiration and Fate Skill CardsEnemy Activation and TargetingEnemy Movement and TerrainProvoking, Counterattacks and ExhaustionEnemy Groups, Armor and ElitesWeapons, Attacks and Dual-WieldingArmor, Cloaks and Damage PreventionTrinkets and DepletionItem Upgrades, Lore and InventorySpecific Item CardsRoles, Titles and WeaknessesCampaign ProgressionDifficulty, Threat and MapsApp and Expansion ContentThe Lord of the Rings: Journeys in Middle-earth – Shadowed Paths ExpansionThe Lord of the Rings: Journeys in Middle-Earth – Spreading War Expansion

Action Phase

  • Can I split a travel action or Sprint movement around other actions?
  • Can I use a Sprint card without first taking a Travel action?
  • Does Sprint cost one of my two actions, and does its movement provoke enemies?
  • Can I Sprint more than once in a single turn?
  • Do I have to use all the movement from Travel or Sprint, and can I move zero spaces?
  • When does an "after you Sprint" ability resolve, and can I take other actions first?
  • Can I use Sprint in the middle of an attack to get away from the counterattack?
  • If a card gives me an extra action, can I Sprint or use another ability before taking it?
  • Does moving onto an unexplored tile cost an action or provoke enemies?
  • Do exploration tokens still matter on Hard difficulty?
  • Do I have to take both of my actions each turn?
  • Can heroes alternate actions, such as hero 1 acts, hero 2 acts, then hero 1 acts again?
  • If I take Travel twice in a turn, can I move four spaces?
  • Does every arrow button in a token's menu cost a separate Interact action?
  • Can I read a token's text and options without spending an action or being in its space?
  • Which enemies does interacting with a token provoke?
  • Does interacting with terrain such as a barrel or bush provoke enemies?
  • What happens to a search token when I fail its test, and do successes carry over?
  • Can heroes trade search tokens?
  • Do I provoke enemies when I leave or pass through their space?
  • Does provoking an enemy use an action or movement?
  • Do I have to provoke an enemy before attacking it?
  • Do I still provoke a remaining enemy when leaving a Fortified space?
  • Do moves caused by a card effect provoke enemies?
  • Does Legolas's inspiration move use an action, and what does it stop provoking?
  • What happens to my turn when I cross a stream?
  • Can I use a "during your turn" ability after an end-of-turn ability?
  • When can I play a skill card? Is there a timing chart?
  • Does Rest or another card ability use one of my two actions?
  • How do component actions such as a horse's arrow or Renerien's ability work with Tireless?
  • Does the Great Bear's extra interact cost apply to interacts from skill cards?
  • Can Beorn change back to human form while interacting and still scout first?
  • What happens to the movement I spend trying to escape a web?
  • Can an effect move me out of Difficult Ground after I end my turn there?
  • Are spaces on the same tile always adjacent, and how do I cross a tile?
  • If I end my turn on a bush, can I test to become Hidden, and is that the same as hiding?
  • When does the "after you interact" window open?

Tests

  • Do I have to reveal every card for a test, or can I stop once I have enough successes?
  • What happens if my skill deck runs out in the middle of a test?
  • If my stat is reduced to zero or below, do I still reveal a card for a test?
  • How many inspiration do I need to convert fate icons, such as on a card with two?
  • Can a fate icon that I converted to a success still be used for something else?
  • Can I spend inspiration to convert fate when negating damage or fear?
  • When can a "when you test" ability, such as Word of Glory or Gandalf's, be used?
  • When does a "before you test" ability resolve, for example Legolas's Light-Footed?
  • When does an "after you test" ability trigger?
  • When can I use Hide after a test that involves damage?
  • If I am attacked while Hidden, must I discard Hidden?
  • If a test has a required number of successes, do extra successes matter, and does a partial result reduce the penalty?
  • How does Elena's inspiration-passing ability work with tests?
  • If a group test needs every hero to pass, does a defeated hero block it?
  • When a test reward says "scout X or gain 1 inspiration", does the whole party get it?
  • If a card offers a Might test or discarding a Guard card, can I test first and discard if I fail?
  • Is there a limit on how many skill cards I can play during a test?

Attack Tests

  • Can I use the same weapon ability line more than once in a single attack?
  • How do I spend successes across several lines of my weapons, and how many hits do I get?
  • Can I attack with several items at once, such as two swords, a weapon and a mount, or melee and ranged weapons?
  • Can Thorongil or Loyal Friend change the stat of my attack test?
  • Can I change weapon or stat after the attack has started, such as when Beorn shifts form?
  • Can I attack without a weapon?
  • What range does a ranged weapon have, and can it attack an enemy in my own space?
  • When does an enemy counterattack, and who does it hit?
  • If I attack the same group twice in one turn, does it counterattack each time?
  • Do apply effects, free attacks and Meadow Hart cause counterattacks?
  • When does Gimli's ability resolve relative to the counterattack?
  • Does an "after you attack" effect resolve before or after the counterattack?
  • Can I play several Strike cards in one attack, and what does Strike need?
  • Does armor reduce each hit group separately?
  • Can extra hits carry over to another enemy group, and does Cleave hit other groups?
  • Do I gain inspiration for each enemy defeated?
  • Can two heroes attack the same enemy together?
  • Does an attack test count as a test for card effects?
  • Can I discard two fate cards to the Fire Pit in one attack to get both pierce and smite?
  • If I prevent all damage from an attack, do "after this attack" effects still apply?
  • Do Honed Agility's successes add to a Great Bow attack?
  • When does Beravor's Scout 1 happen during an attack?

Damage and Fear

  • Do I have to take the negate test when the app offers one?
  • If an attack deals several damage, do I test once or once per damage, and what does each success do?
  • Can I let some damage through even when I have enough successes to negate it?
  • What is the difference between negating and preventing damage?
  • If all the damage is negated or prevented, do abilities like Balin's or the Shield's trigger?
  • When can I use Guard, and can I use it before or after the negate test?
  • Does Guard 2 prevent 2 damage and 2 fear, or 2 in total?
  • Can I use Guard X to prevent less than X when X or more is coming?
  • How do "X damage and fear" and "X damage or fear" wordings work?
  • In what order do I suffer damage and fear, and when is the last stand check made?
  • Do face-up and face-down damage and fear cards both count toward my limits?
  • Is damage taken face up or face down?
  • When I flip a face-down damage or fear card face up, do I resolve it, and which card is chosen?
  • What happens when two cards keep flipping each other, like Infighting and Putrid Boils?
  • What does Travel Garb or another "face-down damage" prevention cover?
  • Do effects that don't say face up or face down apply to both kinds?
  • What if I cannot fully carry out a damage or fear card?
  • If a card says discard two prepared cards or suffer fear and I have fewer than two, what do I do?
  • How can I get rid of face-up damage and fear?
  • What does a face-up Rage fear card do?
  • When does Concussion flip face down, and does it change my limits?
  • Does Hidden protect me from damage that is not an enemy attack, such as a threat event?
  • Where do damage and fear cards go after a last stand?
  • If I negate all damage, do an attack's extra penalties or flips still happen?
  • How often does an "after you suffer damage or fear" ability trigger, and who orders simultaneous effects?
  • Does Twice-Wrought Ring Mail trigger once per card or once per attack?
  • When Noble Sacrifice redirects damage, who negates it?
  • In what order do heroes resolve Darkness tests?

Setup and Solo Play

  • Is the companion app required to play Journeys in Middle-earth?
  • How many heroes does a solo player control?
  • Can two players each control one hero?
  • Can I change a hero's starting items at the start of a campaign, and after it begins?
  • Must each hero prepare their role's skill card 1 during setup?
  • Does a Hunter's role card that gives inspiration when prepared pay out during setup?
  • Can I add, remove or swap heroes, or change the player count, partway through a campaign?
  • Can I run more than one campaign at the same time?
  • Can I play one campaign adventure on its own, outside the campaign?
  • Do I have to play the base campaign before an expansion campaign?
  • What happens if I lose an adventure?
  • Is there an undo in the app?
  • Can I close an app message box before all its effects are resolved?
  • Does the app track which hero attacked or was attacked?
  • Can heroes trade items, quest items or tokens such as the sceptre?
  • Is there a limit to how many heroes or enemies can share a space?
  • I missed where the app placed enemies. Can I look it up?
  • Can I view an enemy's stats before choosing my actions?
  • What if an effect applies to a player with the lowest attribute and several are tied?
  • What do the A and B sides of the journey map tiles mean?
  • What if the box doesn't have enough of the suggested weapon for a big party?

Turns, Timing and Golden Rules

  • Can a hero pause their turn so another hero can act in the middle of it?
  • What is a turn, and do end-of-turn effects happen before the Shadow Phase?
  • If several effects trigger at the same time, who decides the order?
  • Can an ability be used more than once in the same timing window?
  • Can an ability with no stated timing be used while another action or ability is resolving?
  • When do 'after you strike' and 'after you attack' effects resolve?
  • When does an 'after you sprint' ability resolve if I interrupt the sprint with another action?
  • Can I resolve a second start-of-turn card that the first one prepares?
  • What if I must discard a prepared card or lose inspiration but have none?
  • What wins when a card contradicts the Rules Reference, or the app contradicts either?
  • Can heroes move across a wall token, a diagonal gap between walls, or a black border?
  • Does a captured hero have to resolve a test required by a game effect?
  • Can a hero try to escape capture more than once in one turn?
  • Can Legolas's Tireless free action repeat an action type I already took this turn?
  • Is Legolas's inspiration move an action, and does it provoke?
  • Does Hidden stop provoking when I interact or stop enemies attacking me?

Nearby, Adjacency and Terrain

  • What counts as 'nearby'?
  • Is a hero 'nearby' themself for abilities like Gimli's Kinship or Elena's?
  • Can I target myself with 'a hero in your space'?
  • Do 'nearby' effects work while heroes are not yet on the map?
  • Can I use a terrain card's action on a token that has adventure-specific rules in the app?
  • Does a wall, stream, trench or fence token count as being in a space?
  • Does crossing a stream, which ends my turn, stop an 'after you sprint' ability?
  • Can I convert fate icons to successes when attacking an enemy in a Mist space?
  • Which stat does the Barrels terrain test use?
  • Does the boulder bonus apply when I provoke or move away from it?

Enemies and the Shadow Phase

  • Does an enemy told to move toward a named target stop adjacent to it, or keep going?
  • If an enemy cannot reach its named target but can reach another hero, who does it attack?
  • Is a counterattack an enemy activation?
  • Do stunned or exhausted enemies still move closer to Dale in the Shadow Phase?
  • How do I apply hits to an enemy that moved into my space during the Shadow Phase?
  • Can I explore a tile I reach with a Shadow Phase move such as Cavalry Combat?
  • Does a threat event that describes an attack count as an attack for Hidden?
  • Do I need a torch to ignore darkness?
  • What does the darkness icon near the threat track mean?
  • Do I lose when threat exactly reaches the end of the track?

Rally Phase and Scouting

  • Do I reshuffle my skill deck in the Rally Phase even if the discard pile is empty?
  • Do I have to prepare a card when I scout, and where do the others go?
  • When do I discard if scouting gives me a fifth prepared card?
  • In the Rally Phase can heroes scout in whatever order and use abilities between them?
  • Can a start-of-Rally item like Extra Rations or Old Pipe be depleted more than once?
  • Does Aragorn's Rally Phase bonus apply to the scout at the start of an adventure?
  • Do prepared cards stay prepared through the Rally Phase reset?
  • Can I use a card I prepared by scouting at the end of last round (like Restless Axe) on my next turn?

Damage, Fear and Last Stands

  • Do I perform a Last Stand when damage or fear equals my limit, or only when it exceeds it?
  • Can a hero pass a Last Stand if they already have faceup damage or fear at or above their limit?
  • When exactly is a Last Stand checked when damage cards cause more damage or fear?
  • Does a Last Stand happen during the attack or after the counterattack?
  • What if I reach both my damage and fear limits at once?
  • What happens after I pass a Last Stand? Do I get another right away?
  • What does the number next to a hero's name after a Last Stand mean?
  • What happens when a hero fails a Last Stand?
  • Can the remaining heroes win if some are defeated, or if an objective needs all heroes in one space?
  • Can a defeated hero's tokens or items be picked up by another hero?
  • Can Lay of Twilight be played to avoid a Last Stand?
  • When can Boromir's Last Stand ability be used?
  • Can I negate only part of an attack and let the rest through?

Boons, Hidden and Skill Cards

  • Can a hero hold two copies of the same boon, like two Hidden cards?
  • If the app says I gain a boon, which one do I take?
  • Where do discarded boons go, and do they count toward four prepared cards?
  • How long does Hidden last and what does it do?
  • Do I have to discard Hidden when I'm attacked?
  • How does Emboldened work and when is it lost?
  • How does Determined work during a test?
  • Does the Dunedain Banner trigger when I become Hidden without using the Hide keyword?
  • Do I remove a card when I buy a new skill with XP?
  • What does the Innate tag mean, and what about advanced cards with Guard or Rest?

Preparing and Scouting Skill Cards

  • Can I prepare a Weakness card, and does it count toward my four prepared cards?
  • Can I choose not to prepare any card when I Scout?
  • When I Scout, can the cards I do not prepare be split between the top and bottom of the deck?
  • Can cards revealed for a test be put back on top of my deck like scouted cards?
  • After I scout and put cards back, can I look at them again before my next test?
  • If scouting reveals the last cards of my skill deck, do I reshuffle before putting them back?
  • When I prepare a fifth card, which prepared card must I discard?
  • Can I prepare a fifth card to get its "when prepared" benefit and discard it straight away?
  • How many skill cards can a hero have prepared at once, and can I keep extra cards in hand?
  • Do Contemplation and Glory-Mantle stack to raise the prepared-card limit to seven?
  • Can I voluntarily discard a prepared skill card to free a slot or re-shuffle it?
  • Does a prepared card stay prepared after I use its ability?
  • What happens to my starting skill card after I use it?
  • Does a Hidden boon take up one of my four prepared slots?
  • Does an effect that searches my skill deck also look at my prepared cards?
  • May I tell other players what is on top of my skill deck?
  • Do traits and abilities on a skill card count when it is in my deck, discard pile or facedown?
  • Does my discard pile count as part of my play area for effects that count cards?
  • Can I remove cards from my skill deck to improve my draws?

Keywords: Strike, Guard, Sprint, Rest, Hide and Scout

  • Do bold keywords like Strike, Guard, Sprint, Rest and Hide require me to discard the card?
  • Does the Scout keyword make me discard the card?
  • Do I decide whether to use Strike before or after I see my attack test cards?
  • Can I use more than one Strike card in a single attack?
  • Do I need a successful attack test to use a Strike card?
  • Can I add Strike hits and my chosen combat modifier to the same attack?
  • Does the Strike 2 on a Captain role card apply to every attack automatically?
  • When can I use Guard in relation to the damage and fear cards being revealed?
  • Can Guard be used against damage that is not an attack, such as darkness, threat events, or when the app offers no negate test?
  • Can I discard a Guard card when there is no damage or fear to prevent?
  • Does Guard protect the hero holding the card, and what counts as "in your space"?
  • How does You Cannot Pass work with Guard?
  • Can I discard a Sprint card and move zero spaces?
  • Is Sprint an action, and does it use one of my two actions?
  • When can Rest be used?
  • Does Rest discard faceup damage or fear?
  • Can I discard a Rest card when I have no facedown damage or fear?
  • Can I use both Guard and Rest on the same card?

Costs, Discards and Multiple Abilities

  • Can I use two abilities of the same skill card, such as Strike and Guard, or Sprint and Hide?
  • Can I use a card's passive text ability and its keyword on the same card?
  • Is a keyword set apart from the rest of a card's text a separate ability?
  • Can an ability that has a cost be used more than once in the same timing window?
  • Can Self-Sufficient convert fate into successes more than once per test?
  • Can Industrious, Eye for Opportunity, Hoary Coat or Master Tactician be used more than once per trigger?
  • How does Master Tactician work at the start of the turn?
  • What does Restless Axe do, and does it use one of my actions?
  • Can I use two Restless Axe cards, or both effects of one, in the same turn?
  • What does Survival Training allow, and does it let me keep a card instead of discarding it?
  • How does Pack Mule interact with discards and Gandalf's ability?
  • Does "up to" on a skill card let me use fewer than the maximum?
  • If a card's effect has two parts joined by "and" and one cannot happen, do I still do the other?
  • If a card says "and", can I choose the order of the two parts?
  • In what order do effects resolve when two trigger at the same time, such as Gandalf and Master Tactician?
  • Can Helping Hands let another hero in my space use the Scout keyword on my card?
  • Does Hands of a Healer trigger on discarded faceup damage as well as facedown?

Timing and Wording

  • What do "you", "a hero" and "nearby hero" mean on a skill card?
  • When I play a Word of ... card on another hero's test, who scouts?
  • Is a "before you test" or "when you test" skill used before or after the test cards are drawn?
  • When does a scout attached to a "when you test" skill happen?
  • Can "during your turn" abilities be used in the middle of an attack or test?
  • Can I use several start-of-turn abilities before taking an action?
  • Can a card prepared during a test add its effect to that same test?
  • How does Fighting Advance work, and can several be stacked?
  • Can I interact between Fleet of Foot's bonus movement and Travel, or use it to Sprint?
  • For On Your Orders, must the hero be nearby at the start or at the end of the action?
  • Does Lay of Twilight remove 4 damage and 4 fear, or 4 cards total?
  • Does crossing a stream during Hope Renewed's end-of-turn actions cancel the remaining actions?
  • Does "once per turn" mean each hero's turn or each round?

Weaknesses, Titles and Skill Decks

  • Are Weakness cards skill cards?
  • Can I discard Uncanny to search for a Weakness when none is in my deck?
  • Is a title card I gain prepared immediately, and who gets it when the app asks?
  • Does removing a skill from the adventure count as discarding it for Gandalf's ability?
  • When do I reset (reshuffle) my skill deck?
  • How many success symbols are in a starting skill deck?
  • Does the Arch Nemesis title stop an enemy's counterattack?
  • Can I swap purchased skill cards or sell them later in the campaign?

Combat Skill Cards

  • How does the Ambush skill work, and does it need a weapon?
  • How does the free attack from Lead the Charge work?
  • Can I use both abilities of Lead the Charge?
  • How does Child of the Lhun work when an enemy moves into my space?
  • Does Baited Trap cause a counterattack, and who gains the inspiration if it kills an enemy?
  • How does Keen Eyes extend ranged attacks, and can I still use Strike?
  • How does Rending Claws work, and how often can it be used?
  • How does Ready Defense work with negation, stacking and Guard?
  • Does Back to Back give Guard to skills in my discard pile or deck?
  • How does Time of Need count leaves and combine with inspiration?
  • How does Elf-Wrights' Grace work for other heroes and how long does it last?
  • Can a Sprint card boosted by Honed Instinct be discarded to Strike?
  • Does Barrage's Strike add Cleave to my attack?
  • Can both of Ancestral Grudge's effects apply to one attack?
  • When Death Stroke adds Lethal, do I have to discard Death Stroke?
  • Does Stalk Prey's add-2-hits ability when no hero is nearby discard the card?
  • Does Friend of Bees' Stun work with Strike from other cards?
  • Does Fierce Resolve add one success per fate converted?
  • Can Heart-Swell convert a single fate for free?
  • Can Defense Instruction use a Hammer and Tongs token instead of inspiration?
  • How do Fateless and Determined work with fate and used cards?
  • How does the Nemesis skill work against an elite enemy?
  • Can Noble Sacrifice be used after a nearby hero partly negates damage?
  • If a Desperate card needs two discards but I have only one prepared card, do I take the damage?
  • Do two prepared copies of Fire Heart stack?
  • Does Guarded Strike give inspiration for every Strike card I discard?
  • Can the Soldier card's before-you-attack move help a melee attack?

Hero-Specific Skill Cards

  • Does Gimli's Fury cost inspiration or a discard?
  • How does Boromir's Love of War and Valour work with Strike and Comrade in Arms?
  • Can Dwalin's interact ability be repeated using Wanderlust?
  • What counts for Nightingale's Beast-Friend and Beast-Singer, and does Nightingale count itself?
  • Is Legolas' move-with-inspiration ability an action, and what about Light-Footed?
  • Can Gift of Men discard Fear from another hero?
  • Can Gandalf's ability be triggered by discarding a card whenever I want?
  • Is Gandalf's Dazzling Flash compulsory?
  • How does Gimli's Kinship work?
  • How does The First Beorning change Beorn into The Great Bear and back?
  • Do Friend of Gondor, Friend of Rohan and Dwarf-Friend give traits when not prepared?
  • On Dusk-Treaders, can I test the other of its two stats?
  • Can I use Gandalf's ability together with Uncanny?
  • When does Gimli's ability to put an attack-test card on his deck happen?
  • Must I discard Thorongil to test with Wisdom?
  • Does Word of Glory or Fortune target another hero?

Movement, Healing and Support Skill Cards

  • How does Chicanery count traits on prepared skills?
  • Does Mending affect every equipped trinket or only mine?
  • Does Paths Unseen trigger from its own Sprint, and from other Sprints?
  • Does Trailblazer's inspiration happen before its own Sprint and apply whenever I sprint?
  • When can A Shortcut be used?
  • Does Quickbeam's "cannot sprint" stop before-sprint effects?
  • Does Traveller's Horse count as a component action for Tireless, and how does Tireless work?
  • Do Traveller 2 and 3 trigger once per card when a token is discarded?
  • Does Battle Plan trigger if an enemy is already in my space when I prepare it?
  • Does Childhood Tales trigger if I start my turn with another hero?
  • Does Lay of Twilight count as a Song for Endless Melody?
  • Can I use Waybread on another hero or in combination with its other ability?
  • Can I play Meddler's Guidance on myself, and can Meddler discard itself for its scout?

Hide and Hidden Skill Cards

  • When I discard Hidden to attack, do I get a hit or a success, and when do I decide?
  • Must I discard Hidden when an enemy attacks me, and does it prevent damage from a fear-only attack or a counterattack?
  • When can I use the Hide keyword?
  • When can I discard Hide to prevent counterattack damage?
  • How do Quiet and What's in My Pocket replace discarding Hidden?
  • Can an enemy still attack a hidden hero?
  • Does Into Hiding trigger Beravor's ability or a Hide banner?
  • Does Embrace the Darkness apply to every Hide ability?
  • If I hide with Lead by Example, can another hero also gain Hidden?
  • When can I apply Hidden gained through Luckwearer?
  • Can I convert fate with Self-Sufficient and then discard it to hide in the same turn?
  • Can I use Emboldened in the same attack after Quick Thinking gives it to me?
  • Does Sleep Anywhere give its before-rest effect when I use its Rest 3?

Scouting, Inspiration and Fate Skill Cards

  • Do Reforging and Mischief produce an infinite Sprint, and does Reforging add lore with Collector?
  • Do Flattery and Teamwork loop during Rally?
  • Can Misty Mountains Cold be used twice in one scout to gain 2 inspiration?
  • How does Great Hound work when I scout 1, or 2 or more?
  • When Quick Thinking is prepared during a Scout, does its extra Scout resolve before or after the first?
  • Does Resourceful give an inspiration every time it is prepared?
  • How does On the Hunt work?
  • How does Inspiring Presence work?
  • Does Endless Wonder give inspiration to every nearby hero?
  • Does Travelling Song let me choose the order of the song and exploration?
  • Does the leaf on Point the Way or Self-Sufficient mean fate icons or inspiration?
  • Does Crescendo of Dawn stay in play after being prepared?
  • How does Quite a Spectacle work with inspiration, and can All Together copy it?
  • What does Simple Desires count?
  • Does Phosphorescence give both effects to the hero holding it?
  • Does Forge's Fire use another hero's trinket?

Enemy Activation and TargetingExpansion

  • If an enemy can't reach any hero, does it still make part of its move before I press No Target?
  • If an enemy is told to attack a named hero, does it ignore a closer hero (or one in its own space)?
  • Which hero does an enemy go for when it can't reach its named target?
  • Can an enemy walk through spaces occupied by other heroes on its way to its target?
  • Does being Hidden stop an enemy from attacking me when it can reach me?
  • Do enemies get two moves in a round if they have no target?
  • How do I resolve an enemy instruction to move away from the nearest hero?
  • If an attack also tells the enemy to move, does it still move when I take no damage?
  • If I negate all the damage from an enemy attack, do its extra effects still happen?
  • If I hit an enemy during its activation with Ambush, does it still attack?
  • Does placing or spawning an enemy count as moving it for card effects?
  • How does the Nameless Thing's attack work?
  • How does Coney-Foot interact with an enemy's movement?
  • Does app flavor text such as "a Goblin stalks you" add an enemy or an effect?
  • Does a threat token such as a Sentinel count as an enemy in my space?
  • Why did so many enemy groups spawn, and do fewer heroes or lower difficulty mean fewer enemies?
  • Are Uruk-hai and Warg Riders Orcs for card effects?

Enemy Movement and TerrainExpansion

  • Does a ranged enemy move closer to its target if it is already in range?
  • Where does a ranged enemy stop when it moves and attacks?
  • If an enemy has several equally short routes, who chooses the path?
  • Will an enemy cross a stream to reach its target?
  • Can enemies move onto or through unexplored tiles?
  • Do pits, mist or repaired bridges block enemy movement?

Provoking, Counterattacks and Exhaustion

  • When do I have to provoke an enemy?
  • Do I provoke again for each interact action, and does every hero leaving provoke?
  • Does a ranged enemy in an adjacent space provoke when I move or interact?
  • Does a free movement such as Sprint provoke enemies?
  • Does an enemy leaving a hero's space give that hero a free attack?
  • Does a provoked enemy attack count as an attack for Hidden and attack-triggered abilities, and does it exhaust the enemy?
  • Can I leave a space without provoking after stunning or exhausting the enemy?
  • Does a counterattack exhaust the enemy, and does it then skip its activation?
  • Can exhausted elite enemies still counterattack?
  • Does an enemy counterattack when I attack it with a ranged weapon from afar?
  • Do enemies counterattack after each attack action, and what if some of the group were killed?
  • Can an enemy counterattack when hits come from a statue or other non-attack effect?
  • Do I have to attack or stun an enemy that is in my space before doing other things?
  • Does interacting with a terrain token provoke the enemy in that space?

Enemy Groups, Armor and Elites

  • Does an enemy group take one action for the whole group, and does it get weaker as it loses members?
  • How large can an enemy group get?
  • Is there a limit to the number of enemy figures in a space?
  • Do enemies of the same type attack as one group?
  • What does the banner on an enemy group mean?
  • How are hits assigned within an enemy group?
  • How do armor, Pierce and Sunder work against enemies?
  • Do I gain Inspiration for each enemy killed or for each group defeated?

Weapons, Attacks and Dual-Wielding

  • Can I attack with two weapons at once?
  • Can a hero carry two copies of the same weapon, such as two daggers?
  • Can I use the same success-cost line of a weapon more than once in one attack?
  • Can I use an item ability again if I can pay its cost each time?
  • Can a weapon's ability be used when that weapon isn't part of my attack?
  • How do I choose the stat for an attack with items that list several stats or Wild?
  • Can I find or swap weapons and armor during the campaign?
  • Do item cards go into the skill deck, get prepared or get discarded?
  • Do "when you strike" effects trigger on any attack, and can Strike cards combine with weapon lines?
  • Does Thunderclap make a melee staff ranged, and how does it work when dual wielding?

Armor, Cloaks and Damage PreventionExpansion

  • Does Travel Garb (or Westmarch/Greenwood Garb, Ranger Cloak, Splendor-Well) stop damage a card flips facedown after I suffered it faceup?
  • How many facedown damage can Travel Garb stop at once?
  • Can I spend several Inspiration on the Cloak to prevent several damage or fear?
  • Can a Cloak prevent facedown damage, and does the Ranger Cloak need the app to say facedown?
  • Does Slip-Thorn prevent both damage and fear, and was its text changed?
  • When does Plate Armor's bonus success apply to a negate test?
  • How often can a Shield prevent damage?
  • How do Guard and Reinforced Shield interact?
  • Can Boromir's last-stand damage be prevented by his Shield?
  • Does Ring Mail's agility penalty always apply?
  • Does the Torch or a cloak with "ignore" wording cancel other effects?

Trinkets and Depletion

  • Can I deplete a trinket more than once in the same phase or on the same trigger?
  • Can I chain Scout from Travel Garb or Greenwood Garb after every explore by spending Inspiration?
  • When do trinket depletion tokens come back?
  • Can a trinket hold more depletion tokens than its starting number?
  • How many trinkets can a hero equip?
  • Does Hammer and Tongs (Reforging) use up the one trinket slot?
  • Can I recharge a depleted trinket during an adventure?
  • When I deplete a trinket, can I use only some of its effects?
  • Can a trinket like Extra Rations help another hero, or can heroes swap trinkets mid-adventure?
  • Do Fang Pendant and Old Scepter count as trinkets if the card lacks the symbol, and what do tier 3 trinket lore values do?

Item Upgrades, Lore and Inventory

  • When and how can I upgrade an item?
  • Must I upgrade as soon as I can, and must I follow my earlier upgrade path?
  • Can a hero have more than one tier 4 item?
  • What equipment does Beorn keep when he becomes The Great Bear?
  • Does Freahild always have Snowbright, and can she equip another mount too?

Specific Item Cards

  • Does the Harp give its owner Inspiration too?
  • Do Forlindon Harp and Gondorian Horn apply to all Inspiration I gain, and can I spend Inspiration gained while exploring for an after-explore effect?
  • Does Witness of Maranwe apply to melee attacks?
  • Does Widow's Warning Dagger's extra reveal apply to every test?
  • Can Bolt-Thrower, Keen Eyes and a mount hit an enemy four spaces away?
  • Can I attack with Needle-Threader with no prepared cards, and can Survival Training stop its discard?
  • Do Dis's Hammer and Skinner give Inspiration for defeating a group of one?
  • What counts as a discard for the War-Haven Banner?
  • Can Pack Mule return Gather Supplies and let me prepare it twice in a turn?
  • When does an "after you interact" item ability resolve?
  • When do "after setup" cloak effects such as Tuckborough Cloak or Tucboro Mantle trigger?
  • What does the Silver Scepter's trait text do?
  • Does Elf-Wright's Grace permanently change a weapon?
  • Does the Scour sword's extra effect trigger without spending successes?
  • When can I use the Circlet during a Spirit test?
  • Can Foe-Blood be repeated in one attack?

Roles, Titles and Weaknesses

  • Can I change a hero's role between adventures, and what happens to my cards?
  • Do role cards have levels I upgrade?
  • Does the Beast-Friend start with fewer role cards?
  • Can expansion roles and heroes be used in the base campaign, and vice versa?
  • Do title cards stay in my deck and come back each adventure?
  • Can titles be moved to another hero, and is Skin-Changer optional?
  • How do I earn the Lone Survivor and Dawn-Bringer titles?
  • How many Weakness cards does a hero start each adventure with?
  • Do weakness cards carry over from one adventure to the next?
  • Does Elena's ability work when I spend inspiration with no fate to convert?
  • Does Dis's ability cost inspiration, and can it be used several times?
  • Does Boromir always scout 2 from Love of War and Valour?
  • Does Aragorn's extra draw trigger in the first round after app setup?
  • Does the Collector's lore bonus trigger when a hero equips a trinket?
  • What counts as a creature in my play area for Beast-Friend inspiration?
  • Does Defense Instruction help any hero on the board?
  • Can Nosy be used on another hero's turn?
  • What happens to Beorn's tokens when he changes form?
  • Does Bilbo's look at the top card force him to discard it?
  • How does the Trickster's chicanery count traits?
  • Does changing roles change how many enemies spawn?

Campaign Progression

  • How many adventures does each campaign take, and how much XP do I earn per adventure?
  • How is XP earned and spent?
  • What carries over from one adventure to the next, and what resets?
  • If a card is removed from play during an adventure, is it back next time?
  • Do trinket depletion tokens carry over?
  • Is Lore spent when I upgrade equipment?
  • Do I keep XP, titles or upgrades when I start a new campaign?
  • Where in the app do I change a hero's role?
  • Who gets a Title reward from a side quest, and who can turn in a quest item?
  • Can a hero permanently die in a campaign?
  • Does each journey map guarantee a mount?
  • What happens to a story item like the sceptre when its holder is defeated?
  • Are search tokens for objectives fixed or random?
  • Are the map tiles for each adventure fixed?

Difficulty, Threat and Maps

  • What do Adventure, Normal and Hard difficulty change?
  • How much does threat increase each Shadow Phase?
  • Do heroes gain inspiration when exploring a tile?
  • Does difficulty change with more heroes?
  • Where does the exploration token go on a tile, and when is it taken?

App and Expansion Content

  • Can I enable an expansion in a campaign that's already in progress?
  • Is expansion content mixed together with base content?
  • Do expansions add new adventures to earlier campaigns?
  • Are the figure packs needed to play (Villains of Eriador, Ember Crown)?

The Lord of the Rings: Journeys in Middle-earth – Shadowed Paths ExpansionExpansion

  • If I can't fully pay an effect (e.g. discard 3 prepared cards), do I take the alternative?
  • How does difficult ground work, and when do I pay to leave it?
  • Does Rubble work as a weapon?
  • What happens when a hero leaves a web space using a movement ability?
  • Does Undying prevent the Last Stand from corruption?
  • How do Herbalist cards that scout when Lore increases work?
  • When does Gandalf's ability trigger?
  • Can Gandalf trigger his ability in the middle of a scout, before the other scouted cards are put back?
  • Can Gandalf's inspiration and scout from discarding a Fate card help the same test?
  • What are the default roles of the Shadowed Paths heroes?
  • Does any corruption token count when the app asks how many heroes have corruption?
  • How does the app decide how many enemies spawn?
  • Does Shadowed Paths require the base game?
  • What are the Shadowed Paths enemy figures called?
  • How many hits does Dis's Warhammer give with two successes?
  • Does Balin's ability trigger if all the damage is prevented?
  • Does Elf-wright's Grace's extra line stay on the item?
  • Can Wanderlust still be used after I interact then move?
  • Does Quick-Nick's move happen before or after the counterattack?
  • Is Over Ridge and Rill mandatory, and does the other hero get inspiration?
  • What happens if I win the Moira missions while holding the Crown of Shadows?
  • Is Gandalf's deck weak with only two successes in fifteen cards?
  • If Forgotten Roads takes a hero across a stream, do they lose their turn?

The Lord of the Rings: Journeys in Middle-Earth – Spreading War ExpansionExpansion

  • Does a barricade block enemy placement or movement?
  • Does a Tactic card that discards itself count as a prepared Tactic for Love of War and Valour?
  • Does Renerien's personal skill apply to every prepared card or only the scouted card?
  • What is a curse (bane) and how do I remove one?
  • Does an Uruk count as an Orc for Dwalin's Ancestral Grudge?
  • How many times does the Witch-King respawn in the Spreading War finale?
  • Is the Spreading War river-crossing scenario unwinnable after a false clue?
  • How do I get the Witness of Fate (Eagle) riding animal?
  • What does the pink stat icon on the Thunderclap horn mean?