The Lord of the Rings: Journeys in Middle-earth FAQ
525 questions players ask · Updated Nov 8, 2026 · Full rulebook
Action Phase
- Can I split a travel action or Sprint movement around other actions?
- Can I use a Sprint card without first taking a Travel action?
- Does Sprint cost one of my two actions, and does its movement provoke enemies?
- Can I Sprint more than once in a single turn?
- Do I have to use all the movement from Travel or Sprint, and can I move zero spaces?
- When does an "after you Sprint" ability resolve, and can I take other actions first?
- Can I use Sprint in the middle of an attack to get away from the counterattack?
- If a card gives me an extra action, can I Sprint or use another ability before taking it?
- Does moving onto an unexplored tile cost an action or provoke enemies?
- Do exploration tokens still matter on Hard difficulty?
- Do I have to take both of my actions each turn?
- Can heroes alternate actions, such as hero 1 acts, hero 2 acts, then hero 1 acts again?
- If I take Travel twice in a turn, can I move four spaces?
- Does every arrow button in a token's menu cost a separate Interact action?
- Can I read a token's text and options without spending an action or being in its space?
- Which enemies does interacting with a token provoke?
- Does interacting with terrain such as a barrel or bush provoke enemies?
- What happens to a search token when I fail its test, and do successes carry over?
- Can heroes trade search tokens?
- Do I provoke enemies when I leave or pass through their space?
- Does provoking an enemy use an action or movement?
- Do I have to provoke an enemy before attacking it?
- Do I still provoke a remaining enemy when leaving a Fortified space?
- Do moves caused by a card effect provoke enemies?
- Does Legolas's inspiration move use an action, and what does it stop provoking?
- What happens to my turn when I cross a stream?
- Can I use a "during your turn" ability after an end-of-turn ability?
- When can I play a skill card? Is there a timing chart?
- Does Rest or another card ability use one of my two actions?
- How do component actions such as a horse's arrow or Renerien's ability work with Tireless?
- Does the Great Bear's extra interact cost apply to interacts from skill cards?
- Can Beorn change back to human form while interacting and still scout first?
- What happens to the movement I spend trying to escape a web?
- Can an effect move me out of Difficult Ground after I end my turn there?
- Are spaces on the same tile always adjacent, and how do I cross a tile?
- If I end my turn on a bush, can I test to become Hidden, and is that the same as hiding?
- When does the "after you interact" window open?
Tests
- Do I have to reveal every card for a test, or can I stop once I have enough successes?
- What happens if my skill deck runs out in the middle of a test?
- If my stat is reduced to zero or below, do I still reveal a card for a test?
- How many inspiration do I need to convert fate icons, such as on a card with two?
- Can a fate icon that I converted to a success still be used for something else?
- Can I spend inspiration to convert fate when negating damage or fear?
- When can a "when you test" ability, such as Word of Glory or Gandalf's, be used?
- When does a "before you test" ability resolve, for example Legolas's Light-Footed?
- When does an "after you test" ability trigger?
- When can I use Hide after a test that involves damage?
- If I am attacked while Hidden, must I discard Hidden?
- If a test has a required number of successes, do extra successes matter, and does a partial result reduce the penalty?
- How does Elena's inspiration-passing ability work with tests?
- If a group test needs every hero to pass, does a defeated hero block it?
- When a test reward says "scout X or gain 1 inspiration", does the whole party get it?
- If a card offers a Might test or discarding a Guard card, can I test first and discard if I fail?
- Is there a limit on how many skill cards I can play during a test?
Attack Tests
- Can I use the same weapon ability line more than once in a single attack?
- How do I spend successes across several lines of my weapons, and how many hits do I get?
- Can I attack with several items at once, such as two swords, a weapon and a mount, or melee and ranged weapons?
- Can Thorongil or Loyal Friend change the stat of my attack test?
- Can I change weapon or stat after the attack has started, such as when Beorn shifts form?
- Can I attack without a weapon?
- What range does a ranged weapon have, and can it attack an enemy in my own space?
- When does an enemy counterattack, and who does it hit?
- If I attack the same group twice in one turn, does it counterattack each time?
- Do apply effects, free attacks and Meadow Hart cause counterattacks?
- When does Gimli's ability resolve relative to the counterattack?
- Does an "after you attack" effect resolve before or after the counterattack?
- Can I play several Strike cards in one attack, and what does Strike need?
- Does armor reduce each hit group separately?
- Can extra hits carry over to another enemy group, and does Cleave hit other groups?
- Do I gain inspiration for each enemy defeated?
- Can two heroes attack the same enemy together?
- Does an attack test count as a test for card effects?
- Can I discard two fate cards to the Fire Pit in one attack to get both pierce and smite?
- If I prevent all damage from an attack, do "after this attack" effects still apply?
- Do Honed Agility's successes add to a Great Bow attack?
- When does Beravor's Scout 1 happen during an attack?
Damage and Fear
- Do I have to take the negate test when the app offers one?
- If an attack deals several damage, do I test once or once per damage, and what does each success do?
- Can I let some damage through even when I have enough successes to negate it?
- What is the difference between negating and preventing damage?
- If all the damage is negated or prevented, do abilities like Balin's or the Shield's trigger?
- When can I use Guard, and can I use it before or after the negate test?
- Does Guard 2 prevent 2 damage and 2 fear, or 2 in total?
- Can I use Guard X to prevent less than X when X or more is coming?
- How do "X damage and fear" and "X damage or fear" wordings work?
- In what order do I suffer damage and fear, and when is the last stand check made?
- Do face-up and face-down damage and fear cards both count toward my limits?
- Is damage taken face up or face down?
- When I flip a face-down damage or fear card face up, do I resolve it, and which card is chosen?
- What happens when two cards keep flipping each other, like Infighting and Putrid Boils?
- What does Travel Garb or another "face-down damage" prevention cover?
- Do effects that don't say face up or face down apply to both kinds?
- What if I cannot fully carry out a damage or fear card?
- If a card says discard two prepared cards or suffer fear and I have fewer than two, what do I do?
- How can I get rid of face-up damage and fear?
- What does a face-up Rage fear card do?
- When does Concussion flip face down, and does it change my limits?
- Does Hidden protect me from damage that is not an enemy attack, such as a threat event?
- Where do damage and fear cards go after a last stand?
- If I negate all damage, do an attack's extra penalties or flips still happen?
- How often does an "after you suffer damage or fear" ability trigger, and who orders simultaneous effects?
- Does Twice-Wrought Ring Mail trigger once per card or once per attack?
- When Noble Sacrifice redirects damage, who negates it?
- In what order do heroes resolve Darkness tests?
Setup and Solo Play
- Is the companion app required to play Journeys in Middle-earth?
- How many heroes does a solo player control?
- Can two players each control one hero?
- Can I change a hero's starting items at the start of a campaign, and after it begins?
- Must each hero prepare their role's skill card 1 during setup?
- Does a Hunter's role card that gives inspiration when prepared pay out during setup?
- Can I add, remove or swap heroes, or change the player count, partway through a campaign?
- Can I run more than one campaign at the same time?
- Can I play one campaign adventure on its own, outside the campaign?
- Do I have to play the base campaign before an expansion campaign?
- What happens if I lose an adventure?
- Is there an undo in the app?
- Can I close an app message box before all its effects are resolved?
- Does the app track which hero attacked or was attacked?
- Can heroes trade items, quest items or tokens such as the sceptre?
- Is there a limit to how many heroes or enemies can share a space?
- I missed where the app placed enemies. Can I look it up?
- Can I view an enemy's stats before choosing my actions?
- What if an effect applies to a player with the lowest attribute and several are tied?
- What do the A and B sides of the journey map tiles mean?
- What if the box doesn't have enough of the suggested weapon for a big party?
Turns, Timing and Golden Rules
- Can a hero pause their turn so another hero can act in the middle of it?
- What is a turn, and do end-of-turn effects happen before the Shadow Phase?
- If several effects trigger at the same time, who decides the order?
- Can an ability be used more than once in the same timing window?
- Can an ability with no stated timing be used while another action or ability is resolving?
- When do 'after you strike' and 'after you attack' effects resolve?
- When does an 'after you sprint' ability resolve if I interrupt the sprint with another action?
- Can I resolve a second start-of-turn card that the first one prepares?
- What if I must discard a prepared card or lose inspiration but have none?
- What wins when a card contradicts the Rules Reference, or the app contradicts either?
- Can heroes move across a wall token, a diagonal gap between walls, or a black border?
- Does a captured hero have to resolve a test required by a game effect?
- Can a hero try to escape capture more than once in one turn?
- Can Legolas's Tireless free action repeat an action type I already took this turn?
- Is Legolas's inspiration move an action, and does it provoke?
- Does Hidden stop provoking when I interact or stop enemies attacking me?
Nearby, Adjacency and Terrain
- What counts as 'nearby'?
- Is a hero 'nearby' themself for abilities like Gimli's Kinship or Elena's?
- Can I target myself with 'a hero in your space'?
- Do 'nearby' effects work while heroes are not yet on the map?
- Can I use a terrain card's action on a token that has adventure-specific rules in the app?
- Does a wall, stream, trench or fence token count as being in a space?
- Does crossing a stream, which ends my turn, stop an 'after you sprint' ability?
- Can I convert fate icons to successes when attacking an enemy in a Mist space?
- Which stat does the Barrels terrain test use?
- Does the boulder bonus apply when I provoke or move away from it?
Enemies and the Shadow Phase
- Does an enemy told to move toward a named target stop adjacent to it, or keep going?
- If an enemy cannot reach its named target but can reach another hero, who does it attack?
- Is a counterattack an enemy activation?
- Do stunned or exhausted enemies still move closer to Dale in the Shadow Phase?
- How do I apply hits to an enemy that moved into my space during the Shadow Phase?
- Can I explore a tile I reach with a Shadow Phase move such as Cavalry Combat?
- Does a threat event that describes an attack count as an attack for Hidden?
- Do I need a torch to ignore darkness?
- What does the darkness icon near the threat track mean?
- Do I lose when threat exactly reaches the end of the track?
Rally Phase and Scouting
- Do I reshuffle my skill deck in the Rally Phase even if the discard pile is empty?
- Do I have to prepare a card when I scout, and where do the others go?
- When do I discard if scouting gives me a fifth prepared card?
- In the Rally Phase can heroes scout in whatever order and use abilities between them?
- Can a start-of-Rally item like Extra Rations or Old Pipe be depleted more than once?
- Does Aragorn's Rally Phase bonus apply to the scout at the start of an adventure?
- Do prepared cards stay prepared through the Rally Phase reset?
- Can I use a card I prepared by scouting at the end of last round (like Restless Axe) on my next turn?
Damage, Fear and Last Stands
- Do I perform a Last Stand when damage or fear equals my limit, or only when it exceeds it?
- Can a hero pass a Last Stand if they already have faceup damage or fear at or above their limit?
- When exactly is a Last Stand checked when damage cards cause more damage or fear?
- Does a Last Stand happen during the attack or after the counterattack?
- What if I reach both my damage and fear limits at once?
- What happens after I pass a Last Stand? Do I get another right away?
- What does the number next to a hero's name after a Last Stand mean?
- What happens when a hero fails a Last Stand?
- Can the remaining heroes win if some are defeated, or if an objective needs all heroes in one space?
- Can a defeated hero's tokens or items be picked up by another hero?
- Can Lay of Twilight be played to avoid a Last Stand?
- When can Boromir's Last Stand ability be used?
- Can I negate only part of an attack and let the rest through?
Boons, Hidden and Skill Cards
- Can a hero hold two copies of the same boon, like two Hidden cards?
- If the app says I gain a boon, which one do I take?
- Where do discarded boons go, and do they count toward four prepared cards?
- How long does Hidden last and what does it do?
- Do I have to discard Hidden when I'm attacked?
- How does Emboldened work and when is it lost?
- How does Determined work during a test?
- Does the Dunedain Banner trigger when I become Hidden without using the Hide keyword?
- Do I remove a card when I buy a new skill with XP?
- What does the Innate tag mean, and what about advanced cards with Guard or Rest?
Preparing and Scouting Skill Cards
- Can I prepare a Weakness card, and does it count toward my four prepared cards?
- Can I choose not to prepare any card when I Scout?
- When I Scout, can the cards I do not prepare be split between the top and bottom of the deck?
- Can cards revealed for a test be put back on top of my deck like scouted cards?
- After I scout and put cards back, can I look at them again before my next test?
- If scouting reveals the last cards of my skill deck, do I reshuffle before putting them back?
- When I prepare a fifth card, which prepared card must I discard?
- Can I prepare a fifth card to get its "when prepared" benefit and discard it straight away?
- How many skill cards can a hero have prepared at once, and can I keep extra cards in hand?
- Do Contemplation and Glory-Mantle stack to raise the prepared-card limit to seven?
- Can I voluntarily discard a prepared skill card to free a slot or re-shuffle it?
- Does a prepared card stay prepared after I use its ability?
- What happens to my starting skill card after I use it?
- Does a Hidden boon take up one of my four prepared slots?
- Does an effect that searches my skill deck also look at my prepared cards?
- May I tell other players what is on top of my skill deck?
- Do traits and abilities on a skill card count when it is in my deck, discard pile or facedown?
- Does my discard pile count as part of my play area for effects that count cards?
- Can I remove cards from my skill deck to improve my draws?
Keywords: Strike, Guard, Sprint, Rest, Hide and Scout
- Do bold keywords like Strike, Guard, Sprint, Rest and Hide require me to discard the card?
- Does the Scout keyword make me discard the card?
- Do I decide whether to use Strike before or after I see my attack test cards?
- Can I use more than one Strike card in a single attack?
- Do I need a successful attack test to use a Strike card?
- Can I add Strike hits and my chosen combat modifier to the same attack?
- Does the Strike 2 on a Captain role card apply to every attack automatically?
- When can I use Guard in relation to the damage and fear cards being revealed?
- Can Guard be used against damage that is not an attack, such as darkness, threat events, or when the app offers no negate test?
- Can I discard a Guard card when there is no damage or fear to prevent?
- Does Guard protect the hero holding the card, and what counts as "in your space"?
- How does You Cannot Pass work with Guard?
- Can I discard a Sprint card and move zero spaces?
- Is Sprint an action, and does it use one of my two actions?
- When can Rest be used?
- Does Rest discard faceup damage or fear?
- Can I discard a Rest card when I have no facedown damage or fear?
- Can I use both Guard and Rest on the same card?
Costs, Discards and Multiple Abilities
- Can I use two abilities of the same skill card, such as Strike and Guard, or Sprint and Hide?
- Can I use a card's passive text ability and its keyword on the same card?
- Is a keyword set apart from the rest of a card's text a separate ability?
- Can an ability that has a cost be used more than once in the same timing window?
- Can Self-Sufficient convert fate into successes more than once per test?
- Can Industrious, Eye for Opportunity, Hoary Coat or Master Tactician be used more than once per trigger?
- How does Master Tactician work at the start of the turn?
- What does Restless Axe do, and does it use one of my actions?
- Can I use two Restless Axe cards, or both effects of one, in the same turn?
- What does Survival Training allow, and does it let me keep a card instead of discarding it?
- How does Pack Mule interact with discards and Gandalf's ability?
- Does "up to" on a skill card let me use fewer than the maximum?
- If a card's effect has two parts joined by "and" and one cannot happen, do I still do the other?
- If a card says "and", can I choose the order of the two parts?
- In what order do effects resolve when two trigger at the same time, such as Gandalf and Master Tactician?
- Can Helping Hands let another hero in my space use the Scout keyword on my card?
- Does Hands of a Healer trigger on discarded faceup damage as well as facedown?
Timing and Wording
- What do "you", "a hero" and "nearby hero" mean on a skill card?
- When I play a Word of ... card on another hero's test, who scouts?
- Is a "before you test" or "when you test" skill used before or after the test cards are drawn?
- When does a scout attached to a "when you test" skill happen?
- Can "during your turn" abilities be used in the middle of an attack or test?
- Can I use several start-of-turn abilities before taking an action?
- Can a card prepared during a test add its effect to that same test?
- How does Fighting Advance work, and can several be stacked?
- Can I interact between Fleet of Foot's bonus movement and Travel, or use it to Sprint?
- For On Your Orders, must the hero be nearby at the start or at the end of the action?
- Does Lay of Twilight remove 4 damage and 4 fear, or 4 cards total?
- Does crossing a stream during Hope Renewed's end-of-turn actions cancel the remaining actions?
- Does "once per turn" mean each hero's turn or each round?
Weaknesses, Titles and Skill Decks
- Are Weakness cards skill cards?
- Can I discard Uncanny to search for a Weakness when none is in my deck?
- Is a title card I gain prepared immediately, and who gets it when the app asks?
- Does removing a skill from the adventure count as discarding it for Gandalf's ability?
- When do I reset (reshuffle) my skill deck?
- How many success symbols are in a starting skill deck?
- Does the Arch Nemesis title stop an enemy's counterattack?
- Can I swap purchased skill cards or sell them later in the campaign?
Combat Skill Cards
- How does the Ambush skill work, and does it need a weapon?
- How does the free attack from Lead the Charge work?
- Can I use both abilities of Lead the Charge?
- How does Child of the Lhun work when an enemy moves into my space?
- Does Baited Trap cause a counterattack, and who gains the inspiration if it kills an enemy?
- How does Keen Eyes extend ranged attacks, and can I still use Strike?
- How does Rending Claws work, and how often can it be used?
- How does Ready Defense work with negation, stacking and Guard?
- Does Back to Back give Guard to skills in my discard pile or deck?
- How does Time of Need count leaves and combine with inspiration?
- How does Elf-Wrights' Grace work for other heroes and how long does it last?
- Can a Sprint card boosted by Honed Instinct be discarded to Strike?
- Does Barrage's Strike add Cleave to my attack?
- Can both of Ancestral Grudge's effects apply to one attack?
- When Death Stroke adds Lethal, do I have to discard Death Stroke?
- Does Stalk Prey's add-2-hits ability when no hero is nearby discard the card?
- Does Friend of Bees' Stun work with Strike from other cards?
- Does Fierce Resolve add one success per fate converted?
- Can Heart-Swell convert a single fate for free?
- Can Defense Instruction use a Hammer and Tongs token instead of inspiration?
- How do Fateless and Determined work with fate and used cards?
- How does the Nemesis skill work against an elite enemy?
- Can Noble Sacrifice be used after a nearby hero partly negates damage?
- If a Desperate card needs two discards but I have only one prepared card, do I take the damage?
- Do two prepared copies of Fire Heart stack?
- Does Guarded Strike give inspiration for every Strike card I discard?
- Can the Soldier card's before-you-attack move help a melee attack?
Hero-Specific Skill Cards
- Does Gimli's Fury cost inspiration or a discard?
- How does Boromir's Love of War and Valour work with Strike and Comrade in Arms?
- Can Dwalin's interact ability be repeated using Wanderlust?
- What counts for Nightingale's Beast-Friend and Beast-Singer, and does Nightingale count itself?
- Is Legolas' move-with-inspiration ability an action, and what about Light-Footed?
- Can Gift of Men discard Fear from another hero?
- Can Gandalf's ability be triggered by discarding a card whenever I want?
- Is Gandalf's Dazzling Flash compulsory?
- How does Gimli's Kinship work?
- How does The First Beorning change Beorn into The Great Bear and back?
- Do Friend of Gondor, Friend of Rohan and Dwarf-Friend give traits when not prepared?
- On Dusk-Treaders, can I test the other of its two stats?
- Can I use Gandalf's ability together with Uncanny?
- When does Gimli's ability to put an attack-test card on his deck happen?
- Must I discard Thorongil to test with Wisdom?
- Does Word of Glory or Fortune target another hero?
Movement, Healing and Support Skill Cards
- How does Chicanery count traits on prepared skills?
- Does Mending affect every equipped trinket or only mine?
- Does Paths Unseen trigger from its own Sprint, and from other Sprints?
- Does Trailblazer's inspiration happen before its own Sprint and apply whenever I sprint?
- When can A Shortcut be used?
- Does Quickbeam's "cannot sprint" stop before-sprint effects?
- Does Traveller's Horse count as a component action for Tireless, and how does Tireless work?
- Do Traveller 2 and 3 trigger once per card when a token is discarded?
- Does Battle Plan trigger if an enemy is already in my space when I prepare it?
- Does Childhood Tales trigger if I start my turn with another hero?
- Does Lay of Twilight count as a Song for Endless Melody?
- Can I use Waybread on another hero or in combination with its other ability?
- Can I play Meddler's Guidance on myself, and can Meddler discard itself for its scout?
Hide and Hidden Skill Cards
- When I discard Hidden to attack, do I get a hit or a success, and when do I decide?
- Must I discard Hidden when an enemy attacks me, and does it prevent damage from a fear-only attack or a counterattack?
- When can I use the Hide keyword?
- When can I discard Hide to prevent counterattack damage?
- How do Quiet and What's in My Pocket replace discarding Hidden?
- Can an enemy still attack a hidden hero?
- Does Into Hiding trigger Beravor's ability or a Hide banner?
- Does Embrace the Darkness apply to every Hide ability?
- If I hide with Lead by Example, can another hero also gain Hidden?
- When can I apply Hidden gained through Luckwearer?
- Can I convert fate with Self-Sufficient and then discard it to hide in the same turn?
- Can I use Emboldened in the same attack after Quick Thinking gives it to me?
- Does Sleep Anywhere give its before-rest effect when I use its Rest 3?
Scouting, Inspiration and Fate Skill Cards
- Do Reforging and Mischief produce an infinite Sprint, and does Reforging add lore with Collector?
- Do Flattery and Teamwork loop during Rally?
- Can Misty Mountains Cold be used twice in one scout to gain 2 inspiration?
- How does Great Hound work when I scout 1, or 2 or more?
- When Quick Thinking is prepared during a Scout, does its extra Scout resolve before or after the first?
- Does Resourceful give an inspiration every time it is prepared?
- How does On the Hunt work?
- How does Inspiring Presence work?
- Does Endless Wonder give inspiration to every nearby hero?
- Does Travelling Song let me choose the order of the song and exploration?
- Does the leaf on Point the Way or Self-Sufficient mean fate icons or inspiration?
- Does Crescendo of Dawn stay in play after being prepared?
- How does Quite a Spectacle work with inspiration, and can All Together copy it?
- What does Simple Desires count?
- Does Phosphorescence give both effects to the hero holding it?
- Does Forge's Fire use another hero's trinket?
Enemy Activation and TargetingExpansion
- If an enemy can't reach any hero, does it still make part of its move before I press No Target?
- If an enemy is told to attack a named hero, does it ignore a closer hero (or one in its own space)?
- Which hero does an enemy go for when it can't reach its named target?
- Can an enemy walk through spaces occupied by other heroes on its way to its target?
- Does being Hidden stop an enemy from attacking me when it can reach me?
- Do enemies get two moves in a round if they have no target?
- How do I resolve an enemy instruction to move away from the nearest hero?
- If an attack also tells the enemy to move, does it still move when I take no damage?
- If I negate all the damage from an enemy attack, do its extra effects still happen?
- If I hit an enemy during its activation with Ambush, does it still attack?
- Does placing or spawning an enemy count as moving it for card effects?
- How does the Nameless Thing's attack work?
- How does Coney-Foot interact with an enemy's movement?
- Does app flavor text such as "a Goblin stalks you" add an enemy or an effect?
- Does a threat token such as a Sentinel count as an enemy in my space?
- Why did so many enemy groups spawn, and do fewer heroes or lower difficulty mean fewer enemies?
- Are Uruk-hai and Warg Riders Orcs for card effects?
Enemy Movement and TerrainExpansion
- Does a ranged enemy move closer to its target if it is already in range?
- Where does a ranged enemy stop when it moves and attacks?
- If an enemy has several equally short routes, who chooses the path?
- Will an enemy cross a stream to reach its target?
- Can enemies move onto or through unexplored tiles?
- Do pits, mist or repaired bridges block enemy movement?
Provoking, Counterattacks and Exhaustion
- When do I have to provoke an enemy?
- Do I provoke again for each interact action, and does every hero leaving provoke?
- Does a ranged enemy in an adjacent space provoke when I move or interact?
- Does a free movement such as Sprint provoke enemies?
- Does an enemy leaving a hero's space give that hero a free attack?
- Does a provoked enemy attack count as an attack for Hidden and attack-triggered abilities, and does it exhaust the enemy?
- Can I leave a space without provoking after stunning or exhausting the enemy?
- Does a counterattack exhaust the enemy, and does it then skip its activation?
- Can exhausted elite enemies still counterattack?
- Does an enemy counterattack when I attack it with a ranged weapon from afar?
- Do enemies counterattack after each attack action, and what if some of the group were killed?
- Can an enemy counterattack when hits come from a statue or other non-attack effect?
- Do I have to attack or stun an enemy that is in my space before doing other things?
- Does interacting with a terrain token provoke the enemy in that space?
Enemy Groups, Armor and Elites
- Does an enemy group take one action for the whole group, and does it get weaker as it loses members?
- How large can an enemy group get?
- Is there a limit to the number of enemy figures in a space?
- Do enemies of the same type attack as one group?
- What does the banner on an enemy group mean?
- How are hits assigned within an enemy group?
- How do armor, Pierce and Sunder work against enemies?
- Do I gain Inspiration for each enemy killed or for each group defeated?
Weapons, Attacks and Dual-Wielding
- Can I attack with two weapons at once?
- Can a hero carry two copies of the same weapon, such as two daggers?
- Can I use the same success-cost line of a weapon more than once in one attack?
- Can I use an item ability again if I can pay its cost each time?
- Can a weapon's ability be used when that weapon isn't part of my attack?
- How do I choose the stat for an attack with items that list several stats or Wild?
- Can I find or swap weapons and armor during the campaign?
- Do item cards go into the skill deck, get prepared or get discarded?
- Do "when you strike" effects trigger on any attack, and can Strike cards combine with weapon lines?
- Does Thunderclap make a melee staff ranged, and how does it work when dual wielding?
Armor, Cloaks and Damage PreventionExpansion
- Does Travel Garb (or Westmarch/Greenwood Garb, Ranger Cloak, Splendor-Well) stop damage a card flips facedown after I suffered it faceup?
- How many facedown damage can Travel Garb stop at once?
- Can I spend several Inspiration on the Cloak to prevent several damage or fear?
- Can a Cloak prevent facedown damage, and does the Ranger Cloak need the app to say facedown?
- Does Slip-Thorn prevent both damage and fear, and was its text changed?
- When does Plate Armor's bonus success apply to a negate test?
- How often can a Shield prevent damage?
- How do Guard and Reinforced Shield interact?
- Can Boromir's last-stand damage be prevented by his Shield?
- Does Ring Mail's agility penalty always apply?
- Does the Torch or a cloak with "ignore" wording cancel other effects?
Trinkets and Depletion
- Can I deplete a trinket more than once in the same phase or on the same trigger?
- Can I chain Scout from Travel Garb or Greenwood Garb after every explore by spending Inspiration?
- When do trinket depletion tokens come back?
- Can a trinket hold more depletion tokens than its starting number?
- How many trinkets can a hero equip?
- Does Hammer and Tongs (Reforging) use up the one trinket slot?
- Can I recharge a depleted trinket during an adventure?
- When I deplete a trinket, can I use only some of its effects?
- Can a trinket like Extra Rations help another hero, or can heroes swap trinkets mid-adventure?
- Do Fang Pendant and Old Scepter count as trinkets if the card lacks the symbol, and what do tier 3 trinket lore values do?
Item Upgrades, Lore and Inventory
Specific Item Cards
- Does the Harp give its owner Inspiration too?
- Do Forlindon Harp and Gondorian Horn apply to all Inspiration I gain, and can I spend Inspiration gained while exploring for an after-explore effect?
- Does Witness of Maranwe apply to melee attacks?
- Does Widow's Warning Dagger's extra reveal apply to every test?
- Can Bolt-Thrower, Keen Eyes and a mount hit an enemy four spaces away?
- Can I attack with Needle-Threader with no prepared cards, and can Survival Training stop its discard?
- Do Dis's Hammer and Skinner give Inspiration for defeating a group of one?
- What counts as a discard for the War-Haven Banner?
- Can Pack Mule return Gather Supplies and let me prepare it twice in a turn?
- When does an "after you interact" item ability resolve?
- When do "after setup" cloak effects such as Tuckborough Cloak or Tucboro Mantle trigger?
- What does the Silver Scepter's trait text do?
- Does Elf-Wright's Grace permanently change a weapon?
- Does the Scour sword's extra effect trigger without spending successes?
- When can I use the Circlet during a Spirit test?
- Can Foe-Blood be repeated in one attack?
Roles, Titles and Weaknesses
- Can I change a hero's role between adventures, and what happens to my cards?
- Do role cards have levels I upgrade?
- Does the Beast-Friend start with fewer role cards?
- Can expansion roles and heroes be used in the base campaign, and vice versa?
- Do title cards stay in my deck and come back each adventure?
- Can titles be moved to another hero, and is Skin-Changer optional?
- How do I earn the Lone Survivor and Dawn-Bringer titles?
- How many Weakness cards does a hero start each adventure with?
- Do weakness cards carry over from one adventure to the next?
- Does Elena's ability work when I spend inspiration with no fate to convert?
- Does Dis's ability cost inspiration, and can it be used several times?
- Does Boromir always scout 2 from Love of War and Valour?
- Does Aragorn's extra draw trigger in the first round after app setup?
- Does the Collector's lore bonus trigger when a hero equips a trinket?
- What counts as a creature in my play area for Beast-Friend inspiration?
- Does Defense Instruction help any hero on the board?
- Can Nosy be used on another hero's turn?
- What happens to Beorn's tokens when he changes form?
- Does Bilbo's look at the top card force him to discard it?
- How does the Trickster's chicanery count traits?
- Does changing roles change how many enemies spawn?
Campaign Progression
- How many adventures does each campaign take, and how much XP do I earn per adventure?
- How is XP earned and spent?
- What carries over from one adventure to the next, and what resets?
- If a card is removed from play during an adventure, is it back next time?
- Do trinket depletion tokens carry over?
- Is Lore spent when I upgrade equipment?
- Do I keep XP, titles or upgrades when I start a new campaign?
- Where in the app do I change a hero's role?
- Who gets a Title reward from a side quest, and who can turn in a quest item?
- Can a hero permanently die in a campaign?
- Does each journey map guarantee a mount?
- What happens to a story item like the sceptre when its holder is defeated?
- Are search tokens for objectives fixed or random?
- Are the map tiles for each adventure fixed?
Difficulty, Threat and Maps
App and Expansion Content
The Lord of the Rings: Journeys in Middle-earth – Shadowed Paths ExpansionExpansion
- If I can't fully pay an effect (e.g. discard 3 prepared cards), do I take the alternative?
- How does difficult ground work, and when do I pay to leave it?
- Does Rubble work as a weapon?
- What happens when a hero leaves a web space using a movement ability?
- Does Undying prevent the Last Stand from corruption?
- How do Herbalist cards that scout when Lore increases work?
- When does Gandalf's ability trigger?
- Can Gandalf trigger his ability in the middle of a scout, before the other scouted cards are put back?
- Can Gandalf's inspiration and scout from discarding a Fate card help the same test?
- What are the default roles of the Shadowed Paths heroes?
- Does any corruption token count when the app asks how many heroes have corruption?
- How does the app decide how many enemies spawn?
- Does Shadowed Paths require the base game?
- What are the Shadowed Paths enemy figures called?
- How many hits does Dis's Warhammer give with two successes?
- Does Balin's ability trigger if all the damage is prevented?
- Does Elf-wright's Grace's extra line stay on the item?
- Can Wanderlust still be used after I interact then move?
- Does Quick-Nick's move happen before or after the counterattack?
- Is Over Ridge and Rill mandatory, and does the other hero get inspiration?
- What happens if I win the Moira missions while holding the Crown of Shadows?
- Is Gandalf's deck weak with only two successes in fifteen cards?
- If Forgotten Roads takes a hero across a stream, do they lose their turn?
The Lord of the Rings: Journeys in Middle-Earth – Spreading War ExpansionExpansion
- Does a barricade block enemy placement or movement?
- Does a Tactic card that discards itself count as a prepared Tactic for Love of War and Valour?
- Does Renerien's personal skill apply to every prepared card or only the scouted card?
- What is a curse (bane) and how do I remove one?
- Does an Uruk count as an Orc for Dwalin's Ancestral Grudge?
- How many times does the Witch-King respawn in the Spreading War finale?
- Is the Spreading War river-crossing scenario unwinnable after a false clue?
- How do I get the Witness of Fate (Eagle) riding animal?
- What does the pink stat icon on the Thunderclap horn mean?