The Lord of the Rings: Journeys in Middle-earth
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How does difficult ground work, and when do I pay to leave it?
Entering difficult ground costs nothing, but to move out of it in the same turn you must discard one prepared card; otherwise your movement ends there. A hero who stays can leave normally on a later turn. The discard is a cost, so that card cannot also supply its keyword (Sprint, Hide), and extra movement granted by another hero doesn't waive it. Enemies ignore difficult ground.
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