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Heroscape: Rising Tide – Oathbound Phalanx and Oathbound Legionnaires Army Expansion thumbnail

Heroscape: Rising Tide – Oathbound Phalanx and Oathbound Legionnaires Army Expansion

Expansion for Heroscape Marvel: The Conflict BeginsExpansion for Heroscape Master Set: Battle for the UnderdarkExpansion for Heroscape Master Set: Age of AnnihilationExpansion for Heroscape Master Set: Rise of the ValkyrieExpansion for Heroscape Master Set: Swarm of the MarroExpansion for Heroscape: Battle for the Wellspring Battle Box

Heroscape: Rising Tide – Oathbound Phalanx and Oathbound Legionnaires Army Expansion Rulebook

Table of Contents

Table of Contents

  • Army Card: REVNA Oathbound Legionnaires
  • Special Powers
    • BECOME ONE
    • DISENGAGE
    • CLIMB X2
  • Army Card: REVNA Oathbound Phalanx
  • Special Powers
    • BREAK THE LINK
    • ONE FALLS, THE SWARM SURVIVES
    • ALL AS ONE SPECIAL ATTACK

Army Card: REVNA Oathbound Legionnaires

Faction: Skordyre

Name: REVNA Oathbound Legionnaires

Classification tags: Skordyre, Unique Squad, Soldier, Tricky, Small 3

Stats:

  • Move: 6
  • Range: 1
  • Attack: 3
  • Defense: 3
  • Wound value: 1 (shown on the red wound-splat icon above the stat block)
  • Points: 50

Special Powers

BECOME ONE

At the start of the game, if you have the Oathbound Phalanx in your Army, then you may place any or all Oathbound Legionnaire figures on your Oathbound Phalanx Army Card instead of placing them normally. Instead of attacking with an Oathbound Legionnaire, if you control the Oathbound Phalanx and it is adjacent to that Legionnaire, you may place that Oathbound Legionnaire onto the Oathbound Phalanx's Army Card.

DISENGAGE

Oathbound Legionnaires are never attacked when leaving an engagement.

CLIMB X2

When moving up or down levels of terrain, Oathbound Legionnaires may double their Height.

Army Card: REVNA Oathbound Phalanx

Faction: Skordyre

Name: REVNA Oathbound Phalanx

Classification tags: Skordyre, Unique Hero, Devourer, Terrifying, Huge 9

Stats:

  • Move: 5
  • Range: 1
  • Attack: 3
  • Defense: 3
  • Wound value: 3 (shown on the red wound-splat icon above the stat block)
  • Points: 80

Special Powers

BREAK THE LINK

Before taking a turn with the Oathbound Phalanx, you may place any Oathbound Legionnaire figures you control from this Army Card onto any empty spaces adjacent to the Oathbound Phalanx. After revealing an Order Marker on the Oathbound Phalanx and after taking a turn with it, you may take a turn with any Oathbound Legionnaires you control.

ONE FALLS, THE SWARM SURVIVES

When the Oathbound Phalanx would receive one or more wounds, you may remove an Oathbound Legionnaire figure from this Army Card and destroy it. If you do, ignore all wounds the Oathbound Phalanx would have received.

ALL AS ONE SPECIAL ATTACK

Range 1. Attack 3.

You may attack once for each Oathbound Legionnaire figure on this Army Card. When attacking a Small or Medium figure with All As One Special Attack, if you roll a skull on every die, the defending figure cannot roll any defense dice and is immediately destroyed.