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Heroscape: Revenants of Revna & Nuckelavee Common Army Expansion thumbnail

Heroscape: Revenants of Revna & Nuckelavee Common Army Expansion

Expansion for Heroscape Marvel: The Conflict BeginsExpansion for Heroscape Master Set: Battle for the UnderdarkExpansion for Heroscape Master Set: Age of AnnihilationExpansion for Heroscape Master Set: Rise of the ValkyrieExpansion for Heroscape Master Set: Swarm of the MarroExpansion for Heroscape: Battle for the Wellspring Battle Box

Heroscape: Revenants of Revna & Nuckelavee Common Army Expansion Rulebook

Table of Contents

Table of Contents

  • Revenants of Revna
    • BLOOD FOR BLOOD
    • OCCULT BONDING
    • STEALTH FLYING
  • Nuckelavee
    • WITHERING BREATH SPECIAL ATTACK
    • SUBSUME SOUL

Revenants of Revna

Revna, Undead, Common Squad, Revenant, Terrifying, Medium 6.

Stats (master side): Move 6. Range 1. Attack 2. Defense 3. Points: 70. Wound value: 1.

Card note: the card prints the number 1 inside the blood-splatter icon at the top of the stat block, with no label. It is read here as the wound value, as on the other Heroscape army cards.

BLOOD FOR BLOOD

After revealing an Order Marker on the Revenants of Revna, you may place a Wound Marker on a Warrior, Witch, or Scourge Hero you control who follows Revna. If you do, add 1 to the Attack Value of that Hero and all Revenants of Revna you control until the next time you reveal an Order Marker.

OCCULT BONDING

Before taking a turn with the Revenants of Revna, you may take a turn with a Warrior, Witch, or Scourge Hero you control who follows Revna.

STEALTH FLYING

[Source gap: the card face prints the heading "Stealth Flying" with no body text beneath it. The text box is blank on the card, so no rule text is transcribed here.]

Stats (basic side): Move 7. Range 1. Attack 4. Defense 3. Printed reference: Valhalla, 68, Age of Annihilation.

Card note: the basic side carries stats only and no ability text.

Nuckelavee

Revna, Demon, Common Hero, Scourge, Terrifying, Large 8.

Stats (master side): Move 7. Range 1. Attack 3. Defense 4. Points: 50. Wound value: 3.

Card note: the card prints the number 3 inside the blood-splatter icon at the top of the stat block, with no label. It is read here as the wound value, as on the other Heroscape army cards.

WITHERING BREATH SPECIAL ATTACK

Range Special. Attack 2 + Special. Choose 3 spaces in a straight line from this Nuckelavee. All figures on those spaces who are in line of sight are affected by Withering Breath Special Attack. Roll 1 additional attack die for each wound on the attacking Nuckelavee. Roll attack dice once for all affected figures. Affected figures roll defense dice seperately. [Spelling as printed on the card.]

SUBSUME SOUL

The first time a Nuckelavee destroys a figure each turn, you may remove a Wound Marker from that Nuckelavee. Subsume Soul cannot be used on destructible objects.

Stats (basic side): Move 8. Range 1. Attack 4. Defense 7. Printed reference: Feylund, 69, Age of Annihilation.

Card note: the basic side carries stats only and no ability text.