Heroscape: Malliddon's Prophecy – Heroes of Bleakwoode Army Expansion
Heroscape: Malliddon's Prophecy – Heroes of Bleakwoode Army Expansion Rulebook
Table of Contents
Table of Contents
Unit Cards
Each card below lists the figure's faction, its traits, its stats, and its printed abilities. The stat line reads Life, Move, Range, Attack, Defense, then the points cost.
Kelda the Kyrie Warrior
Jandar. Traits: Kyrie, Unique Hero, Warrior, Merciful. Size: Medium 5.
Stats: Life 5. Move 6 spaces. Range 1 space. Attack 2 dice. Defense 3 dice. 80 points.
Healing Touch. After moving and before attacking, choose a wounded hero figure adjacent to Kelda. Then roll the 20-sided die to add or remove wound markers from the chosen figure's card:
- If you roll 1, add 2 markers.
- If you roll 2-5, remove 1 marker.
- If you roll 6-17, remove up to 2 markers.
- If you roll 18-20, remove all markers.
Printed target label on the card: "Any figure you control."
Flying. When counting spaces for Kelda's movement, ignore elevations. Kelda may fly over water without stopping, pass over figures without becoming engaged, and fly over obstacles such as ruins. When Kelda starts to fly, if she is engaged she will take any leaving engagement attacks.
Taelord the Kyrie Warrior
Utgar. Traits: Kyrie, Unique Hero, Warrior, Relentless. Size: Medium 5.
Stats: Life 5. Move 5 spaces. Range 1 space. Attack 3 dice. Defense 3 dice. 180 points.
Attack Aura. All figures you control within 4 clear sight spaces of Taelord get +1 to attack. Taelord's Attack Aura does not effect Taelord.
Printed target label on the card: "Any figure you control."
Stealth Flying. When counting spaces for Taelord's movement, ignore elevations. Taelord may fly over water without stopping, pass over figures without becoming engaged, and fly over obstacles such as ruins. When Taelord starts to fly, if he is engaged he will not take any leaving engagement attacks.
This card carries a printed "ERRATA: Stealth Flying" sticker. The text above is the text printed on the card; the sticker's own wording is not separately transcribed.
Tornak
Utgar. Traits: Orc, Unique Hero, Champion, Tricky. Size: Large 6.
Stats: Life 3. Move 7 spaces. Range 1 space. Attack 4 dice. Defense 5 dice. 100 points.
Disengage. Tornak is never attacked when leaving an engagement.
Orc Warrior Enhancement. All friendly Orc Warriors adjacent to Tornak receive an additional attack die and an additional defense die.
Army cards listed on the card: Blade Gruts, Heavy Gruts.
Venoc Warlord
Ullar. Traits: Viper, Unique Hero, Warlord, Relentless. Size: Medium 6.
Stats: Life 6. Move 7 spaces. Range 1 space. Attack 4 dice. Defense 3 dice. 120 points.
Scout Leadership. All scouts you control can move an additional 2 spaces.
Frenzy Enhancement. Add 1 to your die roll when you roll for the Frenzy power on any Army Card.
Slither. Venoc Warlord does not have to stop his movement when entering water spaces.
Army cards listed on the card (two printed boxes, placement not tied to a specific ability on the card): Elite Onyx Vipers, Fyorlag Spiders, Mohican River Tribe, Theracus, Venoc Vipers, Zetacron; and Aubrien Archers, Elite Onyx Vipers, Venoc Vipers.
Marcus Decimus Gallus
Einar. Traits: Human, Unique Hero, Warlord, Disciplined. Size: Medium 5.
Stats: Life 6. Move 5 spaces. Range 1 space. Attack 3 dice. Defense 3 dice. 100 points.
Soldier Leadership. All Soldiers you control move one additional space.
Soldier Attack Enhancement. All friendly Soldiers adjacent to Marcus Decimus Gallus receive an additional attack die.
Army cards listed on the card: 10th Regiment of Foot, 4th Massachusetts Line, Airborne Elite, Captain America, Roman Legionnaires, Sacred Band, Sgt. Drake Alexander (ROTV), Sgt. Drake Alexander (SOTM), The Einar Imperium, Warforged Soldiers.
Notes
- Not transcribed: the terrain tiles in the Bleakwoode box. No card in the source describes them and the source does not include them.
- Not transcribed: the Glyph of Lodin. It appears on the same card-list glyph page, but the Heroscape glyph pack is already catalogued and carries that glyph, so it is not treated as part of this expansion.
- Not transcribed: Venoc Vipers, which appears on the same card-list page. It belongs to the Malliddon's Prophecy Snipers and Vipers army expansion, which is already catalogued.