Heroscape: D2 Warriors of Eberron – Ogre and the Goblins Army Expansion
Heroscape: D2 Warriors of Eberron – Ogre and the Goblins Army Expansion Rulebook
Table of Contents
Table of Contents
Utgar
Goblin Cutters
Classification: Goblins, Common Squad, Cutters, Skittish, Small 3
Stats:
- Life: 1
- Move: 6 spaces
- Range: 1 space
- Attack: 2 dice
- Defense: 1 die
- Points: 50
Mob Attack
When attacking with a Goblin Cutter you control, if the defending figure is engaged with at least 2 other Goblin Cutters you control, it subtracts 2 from its defense dice.
Scurry
When a Goblin Cutter you control is destroyed by a normal attack from an opponent's figure, you may move any 2 Goblin Cutters you control up to 4 spaces each, and all Goblin Cutters you control no longer have any visible Hit Zones for the duration of the attacking figure's turn while they remain unengaged. Goblin Cutters will never take any leaving engagement attacks while using Scurry.
Scale
When moving up or down levels of terrain, Goblin Cutters may add 2 to their height.
Ogre Warhulk
Classification: Ogre, Uncommon Hero, Warhulk, Wild, Large 7
Stats:
- Life: 8
- Move: 5 spaces
- Range: 1 space
- Attack: 5 dice
- Defense: 3 dice
- Points: 150
Flail Hurricane
After moving and before attacking with this Ogre Warhulk, you must roll the 20-sided die. If you roll a 1–10, it may attack normally. If you roll an 11 or higher, instead of attacking normally, it must attack each figure adjacent to it, if possible. Roll each attack separately.
Mine!
When you roll the 20-sided die for a Treasure Glyph trap with this Ogre Warhulk, you must subtract 4 from your die roll.