RulesPal
Chat
Rulebook
Heroscape: D1 Champions of the Forgotten Realms – Warriors of the Ghostlight Fen Army Expansion thumbnail

Heroscape: D1 Champions of the Forgotten Realms – Warriors of the Ghostlight Fen Army Expansion

Expansion for Heroscape Marvel: The Conflict BeginsExpansion for Heroscape Master Set: Battle for the UnderdarkExpansion for Heroscape Master Set: Age of AnnihilationExpansion for Heroscape Master Set: Rise of the ValkyrieExpansion for Heroscape Master Set: Swarm of the MarroExpansion for Heroscape: Battle for the Wellspring Battle Box

Heroscape: D1 Champions of the Forgotten Realms – Warriors of the Ghostlight Fen Army Expansion Rulebook

Table of Contents

Table of Contents

  • Unit Cards
    • Fen Hydra
    • Phantom Knights
    • Sahuagin Raider
  • Treasure
    • Ring of Protection
  • Notes on Sources

Unit Cards

Each card is listed with its printed stats, followed by its abilities as printed.

Fen Hydra

Hero, Uncommon, Wave D1: Champions of Forgotten Realms Valkyrie: Utgar | Species: Hydra | Class: Marauder | Personality: Ferocious | Size: Huge | Height: 8 | Figures: 1 | Cost: 120 Life 4 | Move 5 | Range 1 | Attack 4 | Defense 6

  • Hydra Heads: When this Fen Hydra attacks, it may attack up to 4 times. Reduce the number of times this Fen Hydra can attack by 1 for each wound marker on this Army Card.
  • Reach: If an opponent's figure is within 2 spaces of this Fen Hydra, and its base is no more than 3 levels above this Fen Hydra's height or 3 levels below this Fen Hydra's base, this Fen Hydra may add 1 to its Range when attacking that figure.
  • Slither: The Fen Hydra does not have to stop its movement when entering water spaces.

Phantom Knights

Squad, Common, Wave D1: Champions of Forgotten Realms Valkyrie: Utgar | Species: Undead | Class: Knights | Personality: Tormented | Size: Medium | Height: 5 | Figures: 3 | Cost: 70 Life 1 | Move 6 | Range 1 | Attack 3 | Defense 4

  • Insubstantial 3: A Phantom Knight rolls 3 additional defence dice when rolling defense against a normal attack from a figure who is not adjacent.
  • Stealth Flying: When counting spaces for a Phantom Knight's movement, ignore elevations. A Phantom Knight may fly over water without stopping, pass over figures without becoming engaged, and fly over obstacles such as ruins. If a Phantom Knight is engaged when it starts to fly, it will not take any leaving engagement attacks.

Sahuagin Raider

Hero, Common, Wave D1: Champions of Forgotten Realms Valkyrie: Utgar | Species: Sahuagin | Class: Raider | Personality: Ferocious | Size: Medium | Height: 4 | Figures: 1 | Cost: 25 Life 1 | Move 6 | Range 1 | Attack 2 | Defense 3

  • Blood Frenzy: When attacking with a Sahuagin Raider, it receives 1 additional attack die for each Wound Marker on the defending figure's Army Card, for a maximum of 3 additional attack dice for Blood Frenzy.
  • Amphibious: While a Sahuagin Raider is on a water space, add 2 to its defense. If a Sahuagin Raider starts its turn on a water space, add 1 to its movement for that turn. A Sahuagin Raider does not have to stop its movement when entering a water space.

Treasure

Ring of Protection

Treasure, Temporary (set: Warriors of the Ghostlight Fen)

  • This figure may use this ring after an opponent has rolled attack dice for a normal or special attack against it, and before rolling defense dice. When rolling defense dice against that attack, this figure adds 3 additional dice.

Notes on Sources

  • Provenance: This pack has no official rules sheet and no official card text is available to this transcription. Everything above is card text from community databases, not from a publisher document. The Fen Hydra, Phantom Knights and Sahuagin Raider entries come from a single community database, read in its CSV and JSON exports, which agree with each other. The Ring of Protection text agrees between that database's copy and a separate community glyph list (packetmonkey/Heroscape-Database). The second list's unit entries for these three cards are blank templates, so they add no independent confirmation for the units.
  • Card scans: None of the four cards was checked against a photograph or scan of the printed card. Check the wording against the physical cards before relying on it for rulings.
  • Card count: The pack's four components are the Fen Hydra card, the Sahuagin Raider card, the Phantom Knights card (3 figures) and the Ring of Protection glyph. Five figures plus one glyph is the pack's stated content. No fifth card or further components were found in any source.
  • Typo corrected: The community database prints "this Fen Hyda's base" in the Reach ability. It is transcribed here as "this Fen Hydra's base". This is a disclosed correction; check it against the printed card.