Heroscape: Clockwork Combine Research Expedition Army Expansion
Heroscape: Clockwork Combine Research Expedition Army Expansion Rulebook
Table of Contents
Table of Contents
Volarak Gimbal (Army Card, Master side)
Dragon Unique Hero, Scientist, Inventive, Huge 12
| Stat | Value |
|---|---|
| Move | 6 |
| Range | 1 |
| Attack | 5 |
| Defense | 4 |
| Wounds | 3 |
| Points | 150 |
Draconic Engineering
Gimbal starts each game with the B.R.E.A.T.H., W.I.N.G.S., and C.L.A.W.S. Treasure Glyphs on this Army Card. These Treasure Glyphs cannot be placed on this Army Card except by this power. Gimbal cannot drop these glyphs except when destroyed or with the Ablative Equipment Special Power.
Ablative Equipment
When Gimbal would take 1 or more wounds, you may place a B.R.E.A.T.H., W.I.N.G.S, or C.L.A.W.S. Treasure Glyph on this Army Card onto an empty space within 1 clear sight space of Gimbal. If you do, ignore all wounds.
B.R.E.A.T.H. Treasure Glyph
Bombardment Range Extension Applying Targeted Heat
Permanent Treasure Glyph
This Hero gains the Heat Beam Special Attack.
Heat Beam Special Attack
Line 6. Attack 4.
After this Hero uses the Heat Beam Special Attack, if that figure is not a Scientist, destroy this glyph.
When this glyph is removed from Gimbal's Army Card, remove the head from Gimbal's miniature.
W.I.N.G.S. Treasure Glyph
Wind Induction Negative Gravity System
Permanent Treasure Glyph
This Hero gains the Flying special power.
After moving normally, if this Hero used the Flying special power and is not a Scientist, destroy this glyph.
When this glyph is removed from Gimbal's Army Card, remove the wings from Gimbal's miniature.
C.L.A.W.S. Treasure Glyph
Cleaving Laceration Array Weapons System
Permanent Treasure Glyph
This Hero gains the C.L.A.W.S. special power.
C.L.A.W.S.
When this Hero attacks an adjacent figure with a normal attack, before rolling attack dice, you may choose 1 figure that is also adjacent to this Hero. If the defending figure takes any wounds from this Hero's attack, the chosen figure takes 1 wound.
After a Hero that is not a Scientist uses the C.L.A.W.S. special power, destroy this Glyph.
When this glyph is removed from Gimbal's Army Card, remove the arms from Gimbal's miniature.
The Eisen Expedition (Army Card, Master side)
Vorid Unique Squad, Scout, Precise, Medium 4
| Stat | Value |
|---|---|
| Move | 5 |
| Range | 7 |
| Attack | 1 |
| Defense | 3 |
| Wounds | 1 |
| Points | 75 |
Expeditionary Force
Before taking a turn with the Eisen Expedition, you may first take a turn with a Vorid or Scientist Hero you control. Add 1 to that Hero's Move Value during that turn.
Well-Equipped
Eisen Expedition figures may choose to ignore any effects from terrain tiles they move onto or occupy other than molten lava.
Line Up the Shot 2
When an Eisen Expedition figure attacks a non-adjacent figure, if it did not move this turn, add 2 to its Attack Value.