Heroica: Fortaan
Heroica: Fortaan Rulebook
Table of Contents
Table of Contents
Aim of the Game
The first player to move into the target space shown on the Mission Map or defeat the monster on that space, wins the game.
Building the Game
In all Heroica games you can rearrange the board to create different missions. Before you start playing, build the sections of the board using the building instructions. Then choose one of the Mission Maps on the poster and put the sections together as shown. Add all the monsters and items in the right places.
Build the LEGO Dice using the tiles shown below.
Starting with the youngest player, each player chooses a Hero and takes the matching Hero Pack with 4 Health on it. Place your Hero on the Mission Start.
LEGO tilt: the best way to pick up a LEGO piece is by tilting it before you lift it.
Playing the Game
The youngest player goes first. Play then continues clockwise.
Moving Heroes
On your turn roll the LEGO Dice and move your Hero up to the number of spaces rolled.
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Shield: Move up to 4 spaces OR use your Hero's Ranged skill.
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Three: Move up to 3 spaces.
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Two: Move up to 2 spaces.
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One: Move 1 space.
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If you end your move in a space occupied by another Hero, move your Hero forward to the first available space.
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Pick up any items in spaces you move into or through and put them on your Hero Pack.
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If you move into a space adjacent to a monster, you MUST end your move in that space and fight the monster.
You may not move diagonally.
Fighting Monsters
If you fight a monster, roll the LEGO Dice again to find out what happens.
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Shield: Defeat the monster OR use your Hero's Melee skill.
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Sword: Defeat the monster.
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Skull: Lose Health equal to the monster's strength AND move back 1 space away from the monster.
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Sword & Skull: Defeat the monster AND lose Health equal to the monster's strength AND move back 1 space away from the monster.
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If you defeat the monster, take it off the board and put it on your Hero Pack.
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If you are adjacent to two or more monsters at the same time, choose which one to fight first. If you win, immediately fight the next monster.
You may not fight diagonally.
Heroes
Your Hero has a special Ranged or Melee skill that you may use if you roll Shield.
- Barbarian — Melee: Defeat ALL adjacent monsters and move 1 space.
- Wizard — Ranged: Defeat a monster up to 4 spaces away, even around corners.
- Druid — Ranged: Restore full Health.
- Knight — Ranged: Move up to 2 spaces and defeat an adjacent monster.
Monsters
Monsters have different strengths.
- Goblin Warrior — Strength 1
- Goblin Guardian — Strength 2
- Goblin King — Strength 3
Health
If you lose all your Health, you are temporarily defeated and must spend one or more turns healing. On your turn roll the LEGO Dice and restore Health up to the number you rolled. If you roll Shield, restore your full Health. Roll once on each turn until you have restored your full Health, then roll and move your Hero as usual on your next turn.
You may not heal in this way unless you have lost ALL your Health.
Potions
You may use a Potion at any time during your turn, but each Potion may only be used once. After you use a Potion, put it back in the box.
- Life: Restore 2 Health.
- Luck: Re-roll the LEGO Dice.
- Speed: Move up to 4 extra spaces.
- Strength: Defeat an adjacent monster.
Treasure Chests
If you move into a space with a Treasure Chest, you MUST end your move in that space and search it. Roll the LEGO Dice again to find out what happens. Then put the Treasure Chest back in the box. Treasure Chests contain gold or traps. If you find gold, take it from the store.
- Find 2 gold pieces.
- Lose 1 Health.
- Find 1 gold piece.
- Find 1 gold piece and lose 1 Health.
Weapons and Gold
On your turn you may buy weapons from the store for 3 gold pieces each and sell weapons back to the store for 2 gold pieces each. Every weapon gives you an alternative skill that you may use if you roll Shield. You may carry more than one weapon, but may not use more than one skill at a time.
- Axe — Melee: Defeat ALL adjacent monsters.
- Wand — Ranged: Defeat a monster up to 3 spaces away, even around corners.
- Staff — Ranged: Restore up to 2 Health.
- Bow — Ranged: Defeat a monster up to 5 spaces away in a straight line.
- Dagger — Melee: Defeat the monster and take 1 gold piece from the store.
- Sword — Ranged: Move 1 space and defeat an adjacent monster.
Locked Doors and Keys
You may not move through Locked Doors. If you move into or through a space adjacent to a Locked Door, you may put a Key from your Hero Pack into the top to unlock it. After a Door is unlocked, any player may move through it to the spaces on either side.
- Each key may only be used once, and you may only carry ONE key at a time.
- If you are in a space adjacent to a Locked Door and roll Shield at the start of your turn, you may pass through the Door to the first available space on the other side, instead of moving. The Door remains locked.
Winning the Game
The first player to move into the target space shown on the Mission Map or defeat the monster on that space, wins the game. Keep items and defeated monsters on your Hero Pack.
Changing the Game
Try building your own missions, thinking up exciting stories about the adventures of your Heroes, or even changing the rules! The secret to changing a game is to only change one thing at a time. Collect and combine Heroica sets to build bigger and more detailed missions — with more Heroes to play, more monsters to fight, and more of the amazing world of Heroica to explore!
Epic Heroica
In Epic Heroica, play two or more missions one after another. The player who wins the most missions wins the game. If two or more players are tied, the player with the most gold at the end of the game wins.
- At the start of each mission, restore your full Health.
- At the end of each mission, if you have the most defeated monsters on your Hero Pack, take 1 gold piece from the store. Keep any gold, Potions and weapons on your Hero Pack for the next mission. Put all monsters and other items back in the box ready for the next mission.
Helmet of Protection
The Helmet is a piece of armor. It may be kept between missions or sold for 2 gold pieces. The Helmet increases your full Health by 1. Put the Helmet on your Hero's head and put the extra Health on your Hero Pack. If you sell the Helmet, put it back in the box.
Battle Heroica
In Battle Heroica one player controls all the monsters. Players take turns as usual, but the Monster Player must play last. The Monster Player wins the game by defeating two Heroes or by defeating the same Hero twice.
If you are the Monster Player, on your turn, choose one of the monsters to move, then roll the LEGO Dice and move the monster up to the number of spaces rolled.
- If you roll Shield, move up to 4 spaces OR pass through an adjacent Locked Door.
- You may not pick up items. If you end your move in a space occupied by another monster or an item, move your monster forward to the first available space.
- If you move into a space adjacent to a Hero, you MUST end your move in that space and fight.
You may not fight a defeated hero who is healing.
- Shield: Hero loses ONE MORE Health than the strength of your monster AND Hero moves back 1 space away from your monster.
- Sword: Hero loses Health equal to the strength of your monster AND Hero moves back 1 space away from your monster.
- Skull: Your monster is defeated.
- Sword & Skull: Hero loses Health equal to the strength of your monster AND Hero moves back 1 space away from your monster AND your monster is defeated.