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Zombicide: Thundercats Pack #2

Expansion for Zombicide: Black PlagueExpansion for Zombicide: Green Horde

Zombicide: Thundercats Pack #2 Rulebook

Table of Contents

Table of Contents

  • Pack #2 Insert
  • Setup
  • Survivor Cards
    • Tygra Survivor Card
    • Panthro Survivor Card
    • Jackalman Survivor Card
    • WilyKat Survivor Card
    • WilyKit Survivor Card
  • Thundercats Weapons
    • Panthro's Nunchuck
    • Tygra's Bolo Whip
    • Kit's and Kat's Bombs and Capsules

Pack #2 Insert

The Pack #2 insert card is printed as follows:

Thundercats and the Mutants made an uneasy truce to stop the zombie invasion!

To use this pack in your Zombicide games, simply shuffle the Equipment cards with the classic Equipment deck. Any Survivor may use the Thundercats weapons.

Setup

  • Shuffle the Equipment cards from this pack into the classic Equipment deck.
  • Any Survivor may use the Thundercats weapons.

Survivor Cards

The five Survivor ID cards in this pack are listed below. Each card shows four skill levels. Blue is the first level and has one skill. Yellow, orange and red each give two options, listed left then right as printed on the card. Each card also shows a slot note naming the Signature Weapon it may hold.

Tygra Survivor Card

Name: Tygra

Equipment slot note: This slot may hold Tygra's Bolo Whip instead.

Skills (by level):

  • Blue: Tactician
  • Yellow: +1 Action / +1 to dice roll: Magic
  • Orange: +1 Max Range / Shove
  • Red: Double casting / Spellcaster

Panthro Survivor Card

Name: Panthro

Equipment slot note: This slot may hold Panthro's Nunchucks instead.

Skills (by level):

  • Blue: Tough
  • Yellow: +1 Action / +1 free Melee Action
  • Orange: Battle rage / Ironclad: walker
  • Red: Taunt / Super strength

Jackalman Survivor Card

Name: Jackalman

Equipment slot note: This slot may hold an Axe instead.

Skills (by level):

  • Blue: +1 die: Melee
  • Yellow: +1 Action / +1 free Melee Action
  • Orange: Brother in arms: +1 die Ranged / Roll 6: +1 die Ranged
  • Red: Charge / Shove

WilyKat Survivor Card

Name: WilyKat

Equipment slot note: This slot may hold Kit's and Kat's Bombs and Capsules instead.

Skills (by level):

  • Blue: Hit & run
  • Yellow: +1 Action / 2 Zones per Move Action
  • Orange: Low profile / Slippery
  • Red: Marksman / Zombie link

WilyKit Survivor Card

Name: WilyKit

Equipment slot note: This slot may hold Kit's and Kat's Bombs and Capsules instead.

Skills (by level):

  • Blue: Low profile
  • Yellow: +1 Action / +1 free Move Action
  • Orange: Sprint / +1 free Ranged Action
  • Red: Trick shot / Slippery

Thundercats Weapons

The three weapon cards in this pack are transcribed below as printed. The card shows the weapon's stat row as icons: range, dice, target and damage. Where a weapon has no dice stat printed, none is shown here. Any Survivor may use these weapons (see Setup).

Panthro's Nunchuck

Printed text: If you have both Nunchucks, add +1 die to each Nunchuck.

Stats (icons, left to right): Range 0 / Dice 2 / Target 5+ / Damage 1

Tygra's Bolo Whip

Printed text: Spend 1 Action: 1 Zombie at Range 0-1 can't activate this turn.

Stats (icons, left to right): Range 0-1 / Dice 3 / Target 4+ / Damage 1

Kit's and Kat's Bombs and Capsules

Printed text: Discard this card: Choose a Zone at Range 0-1. Zombies in this Zone can't activate this round.

Stats: none printed (discard card)