Zombicide Survivor: Gabriel
Expansion for ZombicideExpansion for Zombicide Season 2: Prison OutbreakExpansion for Zombicide Season 3: Rue Morgue
Zombicide Survivor: Gabriel Rulebook
Table of Contents
Table of Contents
Gabriel Survivor Card
Name: Gabriel
Skills (as printed on the card, top to bottom, with the level colour of each entry):
- Point-blank (blue level)
- +1 Action (yellow level)
- +1 Die: Combat (orange level)
- +1 Free Move Action (orange level)
- +1 Die: Combat (red level)
- +1 Free Combat Action (red level)
- Shove (red level)
Stat track (as printed): 3, 2, 1, skull.
Gabriel Card Reverse: Rules Text
The reverse side of the card prints the following rules for two of Gabriel's skills.
Point-blank: The Survivor can perform Ranged Actions in their own Zone. When resolving Ranged Actions at Range 0, they freely choose the target, ignoring special abilities and Friendly Fire.
Shove: Once during each of their Turns, the Survivor may select a Zone at Range 1 sharing a clear path with the Survivor's Zone. All Zombies in the Survivor's Zone are shoved to the selected Zone.
Gaps and Judgment Calls
- The card does not restate the meaning of its other skills. The terms and rules for "Action", "Move Action", "Free Move Action", "Die", "Dice Roll: Combat" and "Free Combat Action" are defined in the base Zombicide rulebook and are not reproduced here.
- The stat track is shown as a column of numbered boxes ending in a skull. The text printed beside each track box is not part of the scan's rules and is not transcribed.
- The card's flavour text, artwork and the Zombicide logo on the reverse are not rules and are omitted.
- The skill level colours are read from the coloured arrow icons printed beside each skill; they indicate the skill level as defined in the base game rulebook.
- No Zombivor (infected) side was provided in the source images, so no Zombivor skill list is transcribed here.