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Zombicide: Mission C42 – Spring Cleaning

Expansion for Zombicide Season 2: Prison Outbreak

Zombicide: Mission C42 – Spring Cleaning Rulebook

Table of Contents

Table of Contents

  • Scenario Details
  • Objectives
  • Special Rules
  • Map Key
  • Translation Notes

Scenario Details

  • Difficulty: Hard
  • Survivors: 6+
  • Duration: 120 minutes
  • Material needed: Zombicide Season 2: Prison Outbreak
  • Tiles needed: 6P, 7P, 8P, 10P, 12P, 13P, 14P, 15P & 16P

Objectives

Complete the objectives in order to win the game.

  1. Get the block's key. There is a great blue "X" marking the spot. Take the blue Objective.
  2. Lock the block down. Remove all Spawn Zones.
  3. Clean it out. Open all doors, and kill all Zombies that appear. You win when all doors are open and there are no Zombies on the board.

Special Rules

  • No key required for these colored doors. The purple and yellow doors can be opened just like standard doors. If you own other Zombicide boxes, you can replace them with standard doors.
  • Cleaning the place is a real satisfaction. Each Objective gives 5 experience points to the Survivor who takes it.
  • Closing the blocks. The red Objectives can't be taken until the blue Objective has been taken. Taking a red Objective removes the Spawn Zone on which it is set.
  • Don't forget the cells. Activating the violet Switch opens the violet cell doors (but doesn't grant any experience). Activating the white Switch opens the white cell doors (but doesn't grant any experience).
  • Police car. This Police car can't be driven. You can Search a police car more than once. Draw cards until you find a weapon. Discard the other cards. The Aaahh! card triggers the appearance of a Walker as usual and interrupts the Search.
  • Security access. The Rotating Security Door token figures an access. It can't rotate at all.

Map Key

The sheet prints this key beside the map:

  • Player starting area
  • Doors
  • Cell doors and Switches
  • Block access to close (5 XP)
  • Police car
  • Rotating security gate
  • The blue key (5 XP)

Translation Notes

  • The sheet prints "Get the block's key" and "Lock the block down" as printed; no wording was changed.
  • The sheet prints "The Rotating Security Door token figures an access. It can't rotate at all." as printed. The map key labels the same token "Rotating security gate". Both names are transcribed as printed.
  • The sheet prints "Season2: Prison Outbreak" in its Material needed line; it is given here as "Zombicide Season 2: Prison Outbreak".