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Zombicide: Mission A44 – Time to Hit the Road: Bob's Campaign, Part 3 thumbnail

Zombicide: Mission A44 – Time to Hit the Road: Bob's Campaign, Part 3

Expansion for Zombicide

Zombicide: Mission A44 – Time to Hit the Road: Bob's Campaign, Part 3 Rulebook

Table of Contents

Table of Contents

  • Scenario Details
  • Objectives
  • Special Rules
  • Map Layout
  • Disclosed Gaps

Scenario Details

  • Difficulty: Very Hard (as printed on the sheet)
  • Survivors: 6
  • Length: 45 minutes
  • Material needed: Zombicide: Season 1
  • Tiles needed: 1B, 2B, 2C, 3C, 5B, 5C, 5E, & 5F

Objectives

Just get out. Fast. Reach the Exit with all Survivors. Any Survivor may escape through this Zone at the end of their Turn as long as there are no Zombies in it.

Special Rules

  • Setup.
    • Place the Blue and the Green Objectives on the dashboards of up to two Survivors of your choice. They represent Bob's Wife (the Blue Objective) and his Daughter (the Green Objective).
    • Place a Fatty in the Player Starting Area. It's Bob. He has just died. Sorry, Bob!
    • Cars are set on the line between Zones, forming barriers. They cannot be driven or Searched.
    • Spawn a Zombie card on each Spawn Zone. Zombies are coming!
    • Distribute any Equipment kept from the previous Mission (A Survivor Of His Word) to their respective owners.
    • Survivors having played the previous Mission start with 15 XP.
  • Tough crowd. When spawning on Spawn Zones (NOT in buildings), use the Red Danger Level.
  • Car barricades. Cars across the streets are obstacles between Zones.
    • Survivors spend 1 additional Move Action to cross a car.
    • Zombies cannot Move whenever they reach a Zone bordered by a car. When 10 Zombies are blocked this way in a Zone, the car is destroyed and removed from the board. The car no longer hinders Move Actions and Zombie movement.

Map Layout

The sheet prints the tile codes 1B, 2B, 2C, 3C, 5B, 5C, 5E and 5F, and shows them arranged as an illustration of the map with the following legend: Player starting area, Closed Door, Spawn Zone, Cars, and Exit Zone. Set the tiles up as shown on the printed map; the sheet gives no text description of exact tile positions.

Disclosed Gaps

  • The map is shown only as an illustration, with no text describing exact tile positions or the number and location of Cars. Check the printed map against the physical tiles when setting up.
  • The sheet does not print a Zombie count for the Spawn Zones beyond the instruction to spawn a Zombie card on each Spawn Zone; Zombie spawning follows the Zombicide Season 1 base game rules.
  • No errata or additional rules were found on the sheet.