Zombicide: Mission A43 – A Survivor of His World: Bob's Campaign, Part 2
Zombicide: Mission A43 – A Survivor of His World: Bob's Campaign, Part 2 Rulebook
Table of Contents
Table of Contents
Objectives
Accomplish the Objectives in this order to win the game:
- Find Bob's family. Find the Green and the Blue Objectives. They represent his daughter and wife, respectively. Red Objectives spread through the buildings represent useful tools (see Special Rules).
- Family first! Reach the Exit with all Survivors. Any Survivor may escape through this Zone at the end of their Turn as long as there are no Zombies in it.
Setup
- Place the Blue and the Green Objectives randomly among the Red Objectives, facedown.
- Distribute any Equipment kept from the previous Mission (A Strange Call) to their respective owners.
- Survivors having played the previous Mission start with 5 XP.
Special Rules
- The night is dark and full of terrors. It is early night and without the transformer, it is hard for Survivors to see. All Ranged Attack have a -1 max Range penalty (to a minimum of 0). Survivors with an equipped Flashlight ignore this penalty.
- Look what I found! Each Objective gives 5 Experience Points to the Survivor who takes it.
- Not your wife. Each Red Objective gives the Survivor a Flashlight. Take one from the Equipment deck (if any are available), then shuffle the deck. If they found a Flashlight this way, the Survivor can reorganize their inventory for free.
- Where is my family? The Blue and the Green Objectives are Bob's wife and daughter. Once they have been found, you can escape!
- Campaign. If the Mission ends in a success, each Survivor can keep 1 Equipment card of their choice for the next Mission.
Map Labels
Labels printed on the mission sheet's map, as shown:
- Tiles: 2B, 5B, 2C (top row); 5F, 5D, 5E (bottom row).
- Player starting area.
- Exit Zone.
- Bob's family, or a flashlight? (5 XP)
- Closed Door.
- Spawn Zone.