Zombicide: Mission A28 – The Vault of Hell
Zombicide: Mission A28 – The Vault of Hell Rulebook
Table of Contents
Table of Contents
Objectives
Escape from Hell. Reach these objectives in the indicated order to win the Mission.
1 – Take at least three Objectives.
2 – Turn the rotating security gate and get to the Exit with all starting Survivors. Any Survivor may escape through the Exit Zone at the end of his Activation, as long as there are no Zombies in it.
Special Rules
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Setting.
- Set apart one blue and two red Objectives, face down, to form an emergency Switch pile (see "Emergency Switch" below).
- Put the purple, white and yellow Objectives randomly among the red Objectives, face down. Each Objective gives 5 experience points to the Survivor who takes it.
- Draw a Zombie card and spawn the corresponding Zombies on each room of tile 16P (starting tile).
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Hellbound. When a Survivor ends a Move Action on a tile where no other Survivor stands, draw a Zombie card for each room of the tile, and spawn the corresponding Zombies.
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Bank security. Switches can't be activated until the corresponding Objective has been found.
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Deeper underground. The purple, white, and yellow Spawn Zones aren't active from the beginning. Each Spawn Zone gets active as soon as the corresponding Switch is used for the first time.
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Emergency Switch. Each time a Switch is activated, randomly draw an Objective from the emergency Switch pile.
- Red: nothing happens. The Objective token is removed from the pile.
- Blue: turn the Rotating Security Door a quarter turn to the left or right (you choose).
Disclosed Notes
- The printed sheet calls the feature "rotating security gate" in the Objectives and map key, but "Rotating Security Door" in the Emergency Switch rule. Both are transcribed as printed.