RulesPal
Chat
Rulebook
Zombicide: Fantasy Quest B52 – Lockdown thumbnail

Zombicide: Fantasy Quest B52 – Lockdown

Expansion for Zombicide: Green Horde

Zombicide: Fantasy Quest B52 – Lockdown Rulebook

Table of Contents

Table of Contents

  • Setup
  • Objectives
  • Special Rules

Setup

Quest: B52: Lockdown!

Difficulty: Medium

Survivors: 6

Duration: 90 minutes

Materials needed: Zombicide: Green Horde.

Tiles needed: 13R, 14R, 15R, & 19R.

The map on the quest sheet shows where each tile is placed. The tile layout on the sheet is 13R and 19R in the top row, and 14R and 15R in the bottom row. The sheet's map legend is as follows:

  • Player Starting Area
  • Doors: red, blue and green doors
  • Spawn Zone
  • Objectives (5 XP): red, blue and green Objective markers
  • Hedge Token
  • Highlighted Border

Objectives

Lock the city. Remove the 3 Zombie Spawn tokens from the board by creating 3 Barricades on the highlighted borders (see below).

Special Rules

  • Setup.

    • Survivors are split into 2 teams of players' choosing. Place 3 Survivors in each Starting Zone.
    • Place the Hedge tokens as indicated on the map.
  • Nails and ropes. Each Red Objective gives 5 experience points to the Survivor who takes it. Place it on the Survivor's Dashboard. It does not occupy an inventory slot and can be traded like Equipment. The Quest is lost whenever a Survivor holding a Red Objective is eliminated.

  • Gimme power! The Blue and the Green Objectives give 5 experience points and a random Vault Weapon card to the Survivor who takes it. The Survivor may then reorganize their inventory for free.

  • Collecting wood. When a Survivor crosses a Hedge token, they may take it and place it next to their Dashboard (after rolling the die to verify if a Zombie appears in that Zone). This token does not occupy an inventory slot and can be traded as Equipment.

  • Barricade the city. A Survivor in a Zone with a highlighted border may spend 1 Action and discard 1 Red Objective + 2 Hedge tokens to place a Barricade token on the highlighted border. Then, remove any Zombie Spawn token, Necromancer Zombie Spawn token, and all Zombies from the Zone that was just isolated (Zombies removed in this way do not generate experience points). Those Barricades cannot be destroyed.

  • Just walls. The Blue and the Green doors cannot be opened.

  • Aged doors. Die rolls to open doors automatically succeed.