Zombicide: Fantasy Quest B21 – The Orc's Trap
Zombicide: Fantasy Quest B21 – The Orc's Trap Rulebook
Table of Contents
Table of Contents
Setup
Quest: B21: The Orc's Trap
Difficulty: Medium
Survivors: 6+
Duration: 45 minutes
Materials needed: Zombicide: Green Horde.
Tiles needed: 12R, 13R, 15R, 19R.
The map on the quest sheet is a single column of tiles. The tile labels 19R, 15R, 12R and 13R are printed beside the top of the map. The sheet's map legend is as follows:
- Player Starting Area
- Barrier
- Objective (5 XP)
- Closed Door
- Spawn Zone
- Exit Zone
Objectives
Escape! The game is won when all Survivors reach the Exit Zone, without Zombies in it.
Special Rules
-
Deadly Spikes. At the beginning of each Zombies' Phase, all Barriers move simulteneously 1 Zone forward, in a straight line towards the board's opposite side, ignoring walls. Any Actor, Objective, or Spawn Zone in their Zone is destroyed. (no XP gained). The Barriers cannot be crossed over in any way.
-
Delay the trap. The Red Objective gives 5 Experience Points to all Survivors. Then the Barriers are moved 1 Zone backwards.