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Zombicide: Fantasy Quest B15 – The Banshee thumbnail

Zombicide: Fantasy Quest B15 – The Banshee

Expansion for Zombicide: Green HordeExpansion for Zombicide: No Rest for the Wicked

Zombicide: Fantasy Quest B15 – The Banshee Rulebook

Table of Contents

Table of Contents

  • Setup
  • Objectives
  • Special Rules

Setup

Quest: B15: The Banshee

Difficulty: Hard

Survivors: 6+

Duration: 120 minutes

Materials needed: Green Horde, No Rest For The Wicked.

Tiles needed: 12R, 13V, 14V, 15R, 16V, 17R, 18V, 19R & 20V.

The quest sheet's tile key shows the layout of the map. The tile key is a 3 x 3 grid, with the top row 20V, 16V and 19R; the middle row 18V, 12R and 15R; and the bottom row 14V, 13V and 17R.

The sheet's map legend is as follows:

  • Player Starting Area
  • Door
  • Open Door
  • Objective (5 XP)
  • Gail's house
  • Spawn Zones: red and blue
  • Necromancer

Objectives

Reach the objectives in this order to win the game:

  1. Recover Gail's body and purify her place of execution. Take the blue and the green Objectives.
  2. Put the poor soul to eternal rest. Create a Dragon Fire in Gail's house, in the flag Zone.

Special Rules

  • Setting.

    • The Necromantic Dragon is not used in this Quest.
    • Set apart the Spectral Walker Zombie cards. Shuffle them into a dedicated deck to draw from.
    • Put the blue and the green Objectives randomly among the red Objectives, facedown.
    • Place the Necromancer in the indicated Zone.
  • Gail, the Banshee. The Necromancer miniature represents the Banshee. It has all the characteristics of an Orc Necromancer. However, Necromancer rules are not used in this Quest. Use these instead:

    • Necromancer Zombie cards spawn and activate the Banshee instead. The Horde is still filled with the indicated content.
    • The Banshee uses classic Zombie rules for Movement.
    • Whenever the Banshee has a Line Of Sight on a Survivor at the end of an Action (or a Move Step), move the Blue Zombie Spawn token into the Banshee's Zone. Then, remove the Banshee miniature from the board (no XP is gained).
  • Looking for eternal rest. Each Objective gives 5 experience points to the Survivor who takes it.

  • Townsfolk ghosts. Begin each Spawn Step with the Blue Zombie Spawn token. This Spawn Zone always spawns Spectral Walkers: draw from the dedicated Spectral Walker Zombie deck.