Xia: Print and Play Mini Expansion
Xia: Print and Play Mini Expansion Rulebook
Table of Contents
Table of Contents
Ability Cards
Vagabond: Prospector's Eye
Find resources in unlikely places
This Ability allows you to collect Cargo Cubes from areas that normally don't contain resources.
Whenever you roll to enter an Asteroid Field/Nebula/Debris Field treat that roll as a Mining/Harvest/Salvage roll. You may collect at most 1 Cargo Cube per turn using this ability, then Exhaust this card.
The type of cube you recieve from an Asteroid Field/Nebula/Debris Field is based on the closest Mining/Harvest/Salvage space.
After Use, place card face down until Refreshed.
Skimmer: Starhold
Extra mission capacity
You may hold up to 3 Active Missions using this ability. If you have less than 3 Active Missions you may Draw missions as if you had none.
To take additional Active Missions beyond the first, you must pay the Energy Cost and Exhaust this card.
All other mission rules still apply.
Energy Cost: 2 Energy (the card shows two Energy icons).
After Use, place card face down until Refreshed.
Carriak: ..//041 Hack
Control another ship's systems
Target a ship in your sector.
As an Action: Spend 3 Energy and roll a Ï[d20].
| Roll | Result |
|---|---|
| 1-4 | Nothing happens. (Subroutine terminated!) |
| 5-12 | You may move target ship up to 2 spaces. |
| 13-19 | You may move target ship up to 3 spaces. |
| 20 | You may move target ship up to 4 spaces. |
If target is moved through Borders it must roll as if it moved there (asteroids etc.) but it does not receive Bounty. All kills from Borders are considered yours. Ships cannot move into unexplored spaces.
Energy Cost: 3 Energy (the card shows three Energy icons).
After Use, place card face down until Refreshed.