XenoShyft: Psychogenics Lab Expansion
XenoShyft: Psychogenics Lab Expansion Rulebook
Table of Contents
Table of Contents
Special Rules
Printed on the Psychogenics Lab Expansion Special Rules card.
Psychogenics are equipment cards with the following special rules:
- A troop may have any number of Psychogenic cards equipped at any time.
- Psychogenic cards may not be removed or traded from a troop once equipped.
Divisions
Psychogenics Lab
Division card. Its Set-up and Wave abilities are printed on the card. Its icon is the purple psionic symbol.
Source discrepancy: the Psychogenics Lab entry in the XenoShyft: Forbidden Sciences document (xenoshyft-forbidden-sciences-rulebook.md) gives a different text (Set-up, Division Discount, Division Power). The printed Division card scanned for this expansion carries the Set-up and Wave 1+, 2+, 3+ abilities transcribed below, so this document follows the scan. The Forbidden Sciences entry is not changed here.
The base rulebook states that a Division's abilities are cumulative across waves.
Set-up: At the beginning of the game, add 2 "Telekinesis" cards to deck.
Wave 1+: Once per round, reduce the cost of 1 [psionic icon] card by 1, to a minimum of 1.
Wave 2+: Once per round, deal 1 revealed enemy damage equal to the number of [psionic icon] cards in play.
Wave 3+: Once per round, you may play 1 [psionic icon] card from your discard pile as if it had [red icon].