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XenoShyft: Grafting Lab Expansion

Expansion for XenoShyft: Onslaught

XenoShyft: Grafting Lab Expansion Rulebook

Table of Contents

Table of Contents

  • Special Rules
  • Divisions
    • Grafting Research

Special Rules

Printed on the Grafting Lab Expansion Special Rules card.

Grafts are equipment cards with the following special rules:

  • A troop may have any number of grafting cards equipped at any time.
  • Grafting cards may not be removed or traded from a troop once equipped.

Divisions

Grafting Research

Division card. Its Set-up and Wave abilities are printed on the card. Its icon is the orange grafting symbol.

Source discrepancy: the Grafting Research entry in the XenoShyft: Forbidden Sciences document (xenoshyft-forbidden-sciences-rulebook.md) gives a different text (Set-up, Division Discount, Division Power). The printed Division card scanned for this expansion carries the Set-up and Wave 1+, 2+, 3+ abilities transcribed below, so this document follows the scan. The Forbidden Sciences entry is not changed here.

The base rulebook states that a Division's abilities are cumulative across waves.

Set-up: At the beginning of the game, add 2 "Cerberus" arm blades to deck.

Wave 1+: Once per round, reduce the cost of 1 [grafting icon] card by 1, to a minimum of 1.

Wave 2+: Once per round, when a troop dies, you may return any or all [grafting icon] cards they had equipped to your hand.

Wave 3+: Once per round, 1 troop with a [grafting icon] card equipped may gain +2 power or +2 HP until the end of the round.