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What Do You Meme?

What Do You Meme? Rulebook

Table of Contents

Table of Contents

  • Components
  • Setup
  • Starting the Game (explained for the starting player)
  • Betting
  • The Game Goes On
  • The 4th and Final Round
  • And the Winner Is?

Components

The game can be played by up to six players, each with their own color: Blue, Green, Orange, Purple, Red, Yellow. There are 7 meme cards and 3 tokens in each of these 6 different colors.

  • A 10-sided die (0-9)
  • 25 funny-money bills "$1"
  • 25 funny-money bills "$5"
  • 50 funny-money bills "$10"
  • 25 funny-money bills "$100"
  • A red bag for the tokens

The game also comes with the document "Scenarios" and these rules.

Setup

Give each player the 7 cards and 3 tokens in their selected color. All players roll the die once to see who goes first. The player who rolls the highest number goes first. If two or more players roll the same highest number, they re-roll until a winner is found.

Starting the Game (explained for the starting player)

The starting player rolls the die 2 times, and thus ends up with a number between 00 and 99. Example: You roll a 2 on your first roll, and an 8 on your second roll, thus you end up with 28. You then look up the number 28 in the document called "Scenarios", and read aloud what it says. Alternatively, instead of using the provided scenarios, you are of course welcome to make up your own!

After hearing the scenario, you must then pick one of your 7 meme cards from your hand as a reaction to the scenario, and place the card face down onto the table.

Note: The card you pick must be the one you feel mostly resembles how you would react to the scenario, if it happened to you in real life.

The remaining players must then try and guess which one of your cards you have chosen as a reaction to the scenario, by also picking one card from their hand, and placing it face down onto the table.

Betting

Betting is done in 3 phases:

  1. You now have the choice of betting up to 3 of your tokens, on one or more of the other players' guesses (unrevealed cards on the table). Simply place your tokens on top of the card(s) you think is matching your chosen card. You may bet all 3 of your tokens on just one of the others' cards, or you can play it more safely, by distributing them on two or three of the others' cards. You must play at least 1 token.
  2. All the cards, except for yours, are now revealed by flipping them over. After seeing what everyone has guessed, the other players can now also place a bet of up to 3 tokens on one or more of the revealed cards. They do so in the same manner, by placing their tokens on top of the card they think is the right guess. Players are allowed to bet on themselves, but if they do so, they may only bet up to 2 tokens.
  3. Finally, you flip over and reveal your card, and the bets are paid off like so:
    • All bets that turned out to be incorrect guesses are canceled (you don't lose money on canceled bets).
    • All bets that turned out to be correct guesses are paid in cash (funny-money bills). Players get the same amount of cash as they have tokens placed on correct guessed cards. Example: If a player placed 2 tokens on "RAGE!" and 1 token on "LOL!" and "RAGE!" turned out to be the correct card, then the player will receive 2 bills of $1.

The Game Goes On

The die is passed on to the next player in a clockwise fashion around the table, and it is now this player's turn to read and choose a reaction to a scenario. The game goes on for 3 full rounds around the table (everyone gets 3 turns), while players accumulate cash.

The 4th and Final Round

In the 4th and final round, players ditch their tokens, and instead get to bet as much of their accumulated cash as they want. This is a chance to either catch up if you are behind, or to completely obliterate your opponents, by continuously doubling your stash.

And the Winner Is?

The one with the most cash at the end of the game is declared the winner!