RulesPal
Chat
Rulebook
Welcome To...: Outbreak Thematic Neighborhood thumbnail

Welcome To...: Outbreak Thematic Neighborhood

Expansion for Welcome To...

Welcome To...: Outbreak Thematic Neighborhood Rulebook

Table of Contents

Table of Contents

  • Real Estate Agent and Ammunition
  • Fence Action and Barricades
  • How the Zombies Move
  • City Plans
  • Solo Game

Real Estate Agent and Ammunition

To protect yourself, use the Real Estate Agent action to gain ammunition while improving the estates. When you check a box of the Real Estate zone with a bullet, circle the bullet in your inventory at the top of your sheet (you start with one bullet).

Fence Action and Barricades

The Fence action allows you to build barricades, in addition to the regular fences between the houses. When you write a number associated with the Fence action in a house without a barricade, you can build a barricade in front of the house instead of a fence.

How the Zombies Move

At the beginning of the game, take one of the 3 decks of Construction cards and divide it into 3 equal stacks of 9 cards. Shuffle a Zombie card into each of the stacks and pile them up back.

When a Zombie card is revealed, the zombies move immediately. You can shoot Zombies by spending an ammunition for each street where you want to prevent them from moving. Then, draw a line in the direction indicated by the Zombie card in each street in which the Zombies move, until the first gap in the barricades.

If that gap has been filled by the player, nothing happens. If not, the house is infected: write a Z on its roof and build immediately fences on both sides of the house to avoid the propagation of the infection. Then discard the Zombie card and finish the turn as usual.

If you want to shuffle the cards after the first plan is validated, shuffle the 3 stacks separately.

The sheet's illustration shows a street of houses numbered 4, 7, Z and 9, with zombies advancing in the direction of the arrows, and a Zombie card with an arrow.

City Plans

  • Build all barricades on 2 streets. Build all barricades on 2 streets. (Plan printed with the number 6.)
  • Build the 2 middle barricades on all streets. Build the 2 middle barricades on all streets. (Plan printed with the number 10.)
  • Use 5 ammunitions. Use 5 ammunitions. (Plan printed with the number 8.)

Solo Game

At the beginning of the game, divide the Construction cards into 2 equal stacks, then divide again one of the two stacks to get 3 stacks. Shuffle randomly a Zombie card into each of these 3 stacks. Then shuffle the AAA Validation cards into the larger stack, and place it below the others. At the end of the game, the AAA loses 5 points for permit refusal.