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We Didn't Playtest This Either with Blue Deck and Dice Are Fun Expansions thumbnail

We Didn't Playtest This Either with Blue Deck and Dice Are Fun Expansions

Combines with
We Didn't Playtest This At AllWe Didn't Playtest This at All with Chaos Pack Expansion

We Didn't Playtest This Either with Blue Deck and Dice Are Fun Expansions Rulebook

Table of Contents

Table of Contents

  • The Rules
  • Chaos Pack Expansion
  • Blank Cards
  • Blue Deck Expansion
  • Dice Are Fun Expansion

The Rules

The objective of the game is to win! If you lose, you have not won, and you are in fact out of the game. If everyone except you has lost, you win!

To begin the game, shuffle all the cards together and deal two to each player. Pick someone to go first, as randomly as possible!

On your turn, draw one card from the deck, and then play one card from your hand. Just follow the instructions on the card! After you're done, play passes to the player on your left.

You might notice that some of the cards are Star Cards. This is because they are clearly superior to normal cards. To maintain game balance, every player has an equal chance of drawing a Star Card from the deck on their turn.

Chaos Pack Expansion

Also included with the game is the Chaos Pack -- the cards that are laid out horizontally. These are separate from the main deck. Don't shuffle them in! If playing with the Chaos Pack Expansion, place one card from it into play to start each game. If you're daring, place two!

Any player failing to do an action a card says they "must" do immediately loses.

Blank Cards

As an extra double bonus, we've included some blank cards! Make up your own crazy rules to add to the game. Remember, fun is good, and simple is better!

A good rule to remember is to make sure a card will be funny and useful after the first time. There are several rock/paper/scissors cards so that players don't know which one it is, for example.

Blue Deck Expansion

Source: the printed "Rules: Blue Deck" card, from the Blue Deck set. The card is transcribed as printed.

Rules: Blue Deck

Place the Blue Deck with the title card on top of it. Players may draw and play Dice are Fun cards as instructed by the title card.

Notes:

  • Blue cards are awesome.
  • If you somehow chain Rotates into an infinite loop, you are required to play forever. Sorry.
  • No, I'm not telling you if a tomato is a fruit or not.

You will notice that all of the cards in this set are blue. That is because they are blue cards.

Dice Are Fun Expansion

Source: the printed "Dice are Fun!" title card, and a sample card read from its card photograph. The title card is the only source for the general Dice are Fun rules; the other Dice are Fun cards were not transcribed here.

Dice are Fun! (title card)

At least four dice (any size) are required.

Playable with We Didn't Playtest This at All, or alone!

Sample card: Primetime

Roll dice! If all dice rolled are prime, all rollers win!

Otherwise, all rollers lose.

Reroll all 1's.

Unless you're a math major, then reroll all 1's and irrational numbers.

Pi is not even close to prime. It is divisible by knife.