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Warhammer: Invasion – The Fall of Karak Grimaz thumbnail

Warhammer: Invasion – The Fall of Karak Grimaz

Expansion for Warhammer: Invasion

Warhammer: Invasion – The Fall of Karak Grimaz Rulebook

Table of Contents

Table of Contents

  • Cards
    • 21. Master Rune of Spite
    • 22. Runesmith Apprentice
    • 23. Ancestral Tomb
    • 24. Grudgebearer
    • 25. Wilhelm of the Osterknacht
    • 26. Called Back
    • 27. Scroll of Asur
    • 28. Watchstone of Athel Tamarha
    • 29. Followers of Skarsnik
    • 30. Stunty Smasha
    • 31. Savage Rage
    • 32. Fanatic Frenzy
    • 33. Smash 'Em, Bash 'Em
    • 34. Effulgent Boils
    • 35. Grandfather's Call
    • 36. Vanguard of Woe
    • 37. Helbane's Raiders
    • 38. Bottomless Mine
    • 39. Dark Abyss
    • 40. Long Winter

Cards

One entry per card in the pack. The line under each name gives the card's type, faction, printed cost, loyalty, power and HP, traits, and copies in the pack.

21. Master Rune of Spite

Tactic | Dwarf | Cost 3 | Loyalty 3 | Power -1 | HP -1 | Traits: Rune | Copies in pack: 3

Action: Each unit deals damage to itself equal to its power.

22. Runesmith Apprentice

Unit | Dwarf | Cost 2 | Loyalty 1 | Power 1 | HP 2 | Traits: Warrior | Copies in pack: 3

Action: When this unit enters play, search the top five cards of your deck for any number of Rune cards, reveal them, and put them into your hand. Then, shuffle the remaining cards into your deck.

23. Ancestral Tomb

Support | Dwarf | Cost 2 | Loyalty 2 | Power 1 | HP -1 | Traits: Building | Copies in pack: 3

Action: When this card enters play, put the top two cards of your deck into this zone as developments.

24. Grudgebearer

Unit | Dwarf | Cost 2 | Loyalty 1 | Power 1 | HP 2 | Traits: Warrior | Copies in pack: 3

This unit gains [Power] for each resource token on it. Forced: When one of your other [Dwarf] units leaves play, put a resource token on this card.

25. Wilhelm of the Osterknacht

Unit | Empire | Cost 4 | Loyalty 2 | Power 2 | HP 4 | Traits: Hero. Knight | Copies in pack: 3

Limit one Hero per zone. Action: When this unit attacks, move one unit from the defending zone to another zone controlled by the same player.

26. Called Back

Tactic | Empire | Cost 2 | Loyalty 2 | Power -1 | HP -1 | Copies in pack: 3

Action: Return target unit to its owner's hand.

27. Scroll of Asur

Tactic | High Elf | Cost 0 | Loyalty 2 | Power -1 | HP -1 | Traits: Spell | Copies in pack: 3

Action: Look at the top five cards of your deck. Then, return them to the top of your deck in any order.

28. Watchstone of Athel Tamarha

Support | High Elf | Cost 3 | Loyalty 1 | Power 1 | HP -1 | Traits: Building | Copies in pack: 3

Kingdom. Action: When you play a Spell card, gain 1 resource.

29. Followers of Skarsnik

Unit | Orc | Cost 3 | Loyalty 1 | Power 1 | HP 2 | Traits: Goblin | Copies in pack: 3

This unit gains [Power] and +1 hit points for every other copy of "Followers of Skarsnik" you control.

30. Stunty Smasha

Unit | Orc | Cost 2 | Loyalty 1 | Power 1 | HP 1 | Traits: Warrior | Copies in pack: 3

Action: Sacrifice this unit to destroy target development.

31. Savage Rage

Support | Orc | Cost 2 | Loyalty 2 | Power 0 | HP -1 | Traits: Attachment. Condition | Copies in pack: 3

Attach to a target [Orc] unit. Attached unit gains [Power] for each resource token on this card. Forced: When attached unit deals combat damage, put 1 resource token on this card.

32. Fanatic Frenzy

Tactic | Orc | Cost 1 | Loyalty 2 | Power -1 | HP -1 | Copies in pack: 3

Action: Target unit in your battlefield gains [Power] for each damaged unit you control. Sacrifice that unit at the end of the turn.

33. Smash 'Em, Bash 'Em

Quest | Orc | Cost 0 | Loyalty 2 | Power -1 | HP -1 | Copies in pack: 3

Quest. Action: Discard 1 resource token from this card to have target unit in the battlefield gain [Power] until the end of the turn. Quest. Forced: Place 1 resource token on this card at the beginning of your turn if a unit is questing here.

34. Effulgent Boils

Support | Chaos | Cost 1 | Loyalty 2 | Power 0 | HP -1 | Traits: Attachment. Disease | Copies in pack: 3

Attach to a target unit. Corrupt that unit. Attached unit cannot be restored.

35. Grandfather's Call

Tactic | Chaos | Cost 1 | Loyalty 1 | Power -1 | HP -1 | Traits: Spell | Copies in pack: 3

Action: Sacrifice a unit to search the top five cards of your deck for any number of Disease cards, reveal them, and add them to your hand. Shuffle the remaining cards into your deck.

36. Vanguard of Woe

Unit | Dark Elf | Cost 2 | Loyalty 1 | Power 1 | HP 2 | Traits: Warrior | Copies in pack: 3

Action: When this unit leaves play, target opponent discards a card from his hand.

37. Helbane's Raiders

Unit | Dark Elf | Cost 4 | Loyalty 2 | Power 2 | HP 2 | Traits: Elite. Warrior | Copies in pack: 3

Action: When an opponent discards one or more cards from his hand, deal 1 damage to target unit.

38. Bottomless Mine

Support | Neutral | Cost 2 | Loyalty 0 | Power 1 | HP -1 | Traits: Building | Copies in pack: 3

Limited (you cannot play more than one limited card per turn). Kingdom. This card gains [Power][Power] if there are at least two units in this zone.

39. Dark Abyss

Support | Neutral | Cost 2 | Loyalty 0 | Power 1 | HP -1 | Traits: Location | Copies in pack: 3

Action: At the beginning of your turn, discard the top card of target player's deck.

40. Long Winter

Tactic | Neutral | Cost 0 | Loyalty 0 | Power -1 | HP -1 | Copies in pack: 3

Action: Return target development to its owner's hand.