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Warhammer: Invasion – Oaths of Vengeance

Expansion for Warhammer: Invasion

Warhammer: Invasion – Oaths of Vengeance Rulebook

Table of Contents

Table of Contents

  • Cards
    • 21. Alith Anar
    • 22. Rescue Prisoners
    • 23. Outlying Tower
    • 24. Nagarythe Archer
    • 25. Karak Hirn Warrior
    • 26. Band Together
    • 27. Wealth of the Hold
    • 28. Maid of Sigmar
    • 29. Distribute the Spoils
    • 30. Wolf Chariot
    • 31. Goblin Raiders
    • 32. Get Outta My Way!
    • 33. Shaggoth Champion
    • 34. Summons of Chaos
    • 35. Vaedra Bloodsworn
    • 36. Hag Graef Knights
    • 37. Cavalry Raid
    • 38. Stealthy Skink
    • 39. Skaven Packmaster
    • 40. All Out War

Cards

One entry per card in the pack (database numbers 21–40). The line under each name gives the card's type, faction, printed cost, loyalty, power and HP, traits, and copies in the pack. A stat that the card does not print is omitted.

21. Alith Anar

Legend | High Elf | Cost 3 | Loyalty 2 | HP 3 | Copies in pack: 3

Text: Forced: When this legend enters play, you must burn 3 zones instead of 2 in order to win for the rest of the game. Action: When this legend attacks, turn target development you control faceup. If it is a [High Elf] unit with Ambush, trigger its ability as if it just ambushed and declare it as an attacker. Otherwise, sacrifice it.

22. Rescue Prisoners

Quest | High Elf | Cost 0 | Loyalty 3 | Traits: Mission | Copies in pack: 3

Text: Play in any opponent's zone under your control. When you assign combat damage to this zone, you may place any number of that combat damage on this quest instead. Forced: When the 3rd damage token is placed here, sacrifice this quest to put 1 resource token on each card you control with at least 1 resource token on it.

23. Outlying Tower

Support | High Elf | Cost 1 | Loyalty 1 | Power 1 | Traits: Building. | Copies in pack: 3

Text: If you control a non-[High Elf] card, sacrifice this card.

24. Nagarythe Archer

Unit | High Elf | Cost 3 | Loyalty 1 | Power 1 | HP 3 | Traits: Ranger. | Copies in pack: 3

Text: High Elf only. Ambush 2.Action: When this unit ambushes, deal 3 indirect damage to target opponent.

25. Karak Hirn Warrior

Unit | Dwarf | Cost 4 | Loyalty 2 | Power 2 | HP 3 | Traits: Elite. | Copies in pack: 3

Text: While you have at least 3 resources in your pool, this unit may attack from any zone and may defend any zone.

26. Band Together

Tactic | Dwarf | Cost 2 | Loyalty 2 | Copies in pack: 3

Text: Dwarf only. Ambush 0.Action: Gain 3 resources.

27. Wealth of the Hold

Support | Dwarf | Cost 2 | Loyalty 2 | Power 1 | Traits: Vault. | Copies in pack: 3

Text: Action: At the beginning of each opponent's turn, gain 1 resource.

28. Maid of Sigmar

Unit | Empire | Cost 2 | Loyalty 2 | Power 0 | HP 2 | Traits: Priest. | Copies in pack: 3

Text: Battlefield only. This unit gains [Power] for each experience attached to it. Action: When this unit attacks or defends, attach 1 experience to it.

29. Distribute the Spoils

Tactic | Empire | Cost 0 | Loyalty 3 | Copies in pack: 3

Text: Play only if you just dealt combat damage to an opponent's capital. Action: Attach 2 experience to target attacking unit.

30. Wolf Chariot

Unit | Orc | Cost 5 | Loyalty 2 | Power 3 | HP 4 | Traits: Cavalry. Goblin. | Copies in pack: 3

Text: Battlefield only. Action: When this unit attacks, sacrifice a unit you control. This unit gains [Power] equal to the sacrificed unit's loyalty until the end of the phase.

31. Goblin Raiders

Unit | Orc | Cost 1 | Loyalty 2 | Power 1 | HP 1 | Traits: Goblin. | Copies in pack: 3

Text: Battlefield only. Raider 2.

32. Get Outta My Way!

Tactic | Orc | Cost 1 | Loyalty 3 | Copies in pack: 3

Text: Action: Until the end of the phase, each unit with no damage on it deals no damage in combat.

33. Shaggoth Champion

Unit | Chaos | Cost X | Loyalty 2 | Power 0 | HP X | Traits: Creature. Dragon. Ogre. | Copies in pack: 3

Text: This unit gains [Power] equal to X.X is the fewest number of cards in any opponent's hand. Forced: When this unit attacks, each player draws a card.

34. Summons of Chaos

Tactic | Chaos | Cost 2 | Loyalty 4 | Traits: Epic Spell. | Copies in pack: 3

Text: Limited. Action: Name a number and reveal the top X cards of your deck. X is the named number. Put a [Chaos] unit with cost X or less revealed by this effect into play in your battlefield. Discard the rest of the revealed cards.

35. Vaedra Bloodsworn

Unit | Dark Elf | Cost 3 | Loyalty 2 | Power 0 | HP 3 | Traits: Warrior. Witch Elf. | Copies in pack: 3

Text: Action: When this unit attacks or defends, discard the top card of target opponent's deck. This unit gains [Power] equal to the cost of the discarded card until the end of the phase.

36. Hag Graef Knights

Unit | Dark Elf | Cost 2 | Loyalty 1 | Power 1 | HP 2 | Traits: Cavalry. | Copies in pack: 3

Text: Raider 2.

37. Cavalry Raid

Tactic | Dark Elf | Cost 1 | Loyalty 2 | Traits: Cavalry. | Copies in pack: 3

Text: Play only on your turn. Action: Attacking and defending non-Cavalry units lose all [Power] until the end of the phase.

38. Stealthy Skink

Unit | Neutral | Cost 2 | Loyalty 0 | Power 1 | HP 2 | Traits: Lizardmen. | Copies in pack: 3

Text: Order only. Ambush 1.Action: When this unit ambushes, Lizardmen units you control get +2 hit points until the end of the phase.

39. Skaven Packmaster

Unit | Neutral | Cost 2 | Loyalty 0 | Power 1 | HP 2 | Traits: Skaven. | Copies in pack: 3

Text: Destruction only. Ambush 1.Action: When this unit ambushes, restore up to 2 units you control.

40. All Out War

Tactic | Neutral | Cost 3 | Loyalty 0 | Copies in pack: 3

Text: Play at the beginning of your Battlefield phase. Action: When you declare an attack against target opponent, that attack is against all of that opponent's non-burning zones. Defending opponent may declare defenders from all of his non-burning zones. This effect lasts until the end of the phase.