Warhammer: Invasion – Fragments of Power
Warhammer: Invasion – Fragments of Power Rulebook
Table of Contents
Table of Contents
- Cards
- 21. Star Crown Fragments
- 22. Ungrim Baragor
- 23. Master of Maps
- 24. Blood Vengeance
- 25. Arachnarok Spider
- 26. Da Great Leader
- 27. Averheim Soldiers
- 28. Higher Learning
- 29. Ellyrian Patron
- 30. Tor Elyr
- 31. Sworn of Khorne
- 32. Stolen Skin
- 33. Agent of Malekith
- 34. Swift-moving Storm
- 35. Arkayne Vampire
- 36. Descendant of Gods
- 37. Dance to Loec
- 38. Snotling Invasion
- 39. Summon the Reserves
- 40. We Hates Them All
Cards
One entry per card in the pack. The line under each name gives the card's type, faction, printed cost, loyalty, power and HP, traits, and copies in the pack. Text is reproduced exactly as the database records it.
21. Star Crown Fragments
Support | Neutral | Cost 4 | Loyalty 0 | Power 0 | HP -1 | Traits: Artefact. Arcane. | Copies in pack: 3
Text: Order only. Attach to a target Hero or legend you control. This card cannot be targeted by card effects. Action: Sacrifice this card to return the top 5 non-Artefact cards from your discard pile to your hand.
22. Ungrim Baragor
Legend | Dwarf | Cost 7 | Loyalty 4 | Power -1 | HP 5 | Copies in pack: 3
Text: Action: When this legend attacks or defends, choose a Trait. All units with that Trait lose [Power][Power] until the end of the turn.
23. Master of Maps
Unit | Dwarf | Cost 0 | Loyalty 2 | Power 0 | HP 1 | Traits: Priest. | Copies in pack: 3
Text: Limited. Action: When you play a quest from your hand, you can play an additional Limited card this turn.
24. Blood Vengeance
Support | Dwarf | Cost 3 | Loyalty 3 | Power 0 | HP -1 | Traits: Grudge. | Copies in pack: 3
Text: When your capital is dealt combat damage, you may put this card into play from your hand (in any zone). Each [Dwarf] unit in this zone deals +1 damage in combat.
25. Arachnarok Spider
Unit | Orc | Cost 7 | Loyalty 4 | Power 4 | HP 5 | Traits: Creature. | Copies in pack: 3
Text: Battlefield only. Feared 1.Action: When you play this unit from your hand, put up to 2 Goblin units into play in your battlefield from your hand.
26. Da Great Leader
Tactic | Orc | Cost 3 | Loyalty 2 | Power -1 | HP -1 | Copies in pack: 3
Text: Play only if you control a legend or Artefact support card. Action: Each [Orc] unit you control gains [Power][Power] until the end of the turn.
27. Averheim Soldiers
Unit | Empire | Cost 2 | Loyalty 1 | Power 0 | HP 2 | Traits: Warrior. | Copies in pack: 3
Text: This unit deals +2 damage in combat. Action: When this unit defends, it gets +1 hit point for each resource token on quests you control until the end of the turn.
28. Higher Learning
Support | Empire | Cost 1 | Loyalty 2 | Power 0 | HP -1 | Traits: Condition. | Copies in pack: 3
Text: Kingdom or Quest. Each card with a Kingdom and/or Quest ability in this zone is considered to be a development in addition to its printed card type.
29. Ellyrian Patron
Unit | High Elf | Cost 2 | Loyalty 1 | Power 1 | HP 2 | Traits: Noble. | Copies in pack: 3
Text: Action: When this unit enters play, search the top 5 cards of your deck for a quest and put it into play. Shuffle your deck.
30. Tor Elyr
Support | High Elf | Cost 2 | Loyalty 1 | Power 1 | HP -1 | Traits: Location. | Copies in pack: 3
Text: Other [High Elf] support cards you control cannot be targeted by opponents' card effects.
31. Sworn of Khorne
Unit | Chaos | Cost 2 | Loyalty 1 | Power 3 | HP 1 | Traits: Warrior. | Copies in pack: 3
Text: Battlefield only. This unit cannot attack unless the defending zone has at least 1 corrupted unit.
32. Stolen Skin
Support | Chaos | Cost 0 | Loyalty 2 | Power 0 | HP -1 | Traits: Attachment. | Copies in pack: 3
Text: Attach to a target [Chaos] unit. Attached unit gains Toughness 1.If attached unit survives combat, heal all damage on it.
33. Agent of Malekith
Unit | Dark Elf | Cost 1 | Loyalty 2 | Power 0 | HP 2 | Traits: Rogue. | Copies in pack: 3
Text: Action: When this unit enters or leaves play, remove 1 resource token from target card.
34. Swift-moving Storm
Tactic | Dark Elf | Cost 4 | Loyalty 3 | Power -1 | HP -1 | Traits: Spell. | Copies in pack: 3
Text: Action: Units you control gain Scout until the end of the turn.
35. Arkayne Vampire
Unit | Neutral | Cost 3 | Loyalty 0 | Power 0 | HP 2 | Traits: Undead. Vampire. | Copies in pack: 3
Text: Destruction only. This unit gains +1 hit point for each damage on it. Action: At the beginning of your turn, move 1 damage from target unit to this unit. That unit gets -1 hit point until the end of the turn.
36. Descendant of Gods
Support | Neutral | Cost 3 | Loyalty 0 | Power 0 | HP -1 | Traits: Attachment. Condition. | Copies in pack: 3
Text: Attach to a target legend. Attached legend gets +4 hit points and can defend any of your zones.
37. Dance to Loec
Tactic | Neutral | Cost 0 | Loyalty 0 | Power -1 | HP -1 | Traits: Wood Elf. | Copies in pack: 3
Text: Order only. Action: Play this card as a development (it does not count against your development limit).
38. Snotling Invasion
Quest | Orc | Cost 0 | Loyalty 2 | Power -1 | HP -1 | Traits: Invasion. | Copies in pack: 3
Text: Play in any opponent's zone, under his control. Forced: At the end of your turn, sacrifice a development in this zone or deal 2 damage to this section of your capital, if able. Action: At the beginning of your turn, if a unit is questing here, put X resource tokens on this card, where X is the unit's power. Then, you may remove 3 resource tokens from this card to destroy it.
39. Summon the Reserves
Quest | High Elf | Cost 1 | Loyalty 2 | Power -1 | HP -1 | Traits: Epic. | Copies in pack: 3
Text: Quest. Action: If a unit is questing here when one of your zones is attacked, reveal the top card of your deck. If the revealed card is a non-Dragon [High Elf] unit, put it into play in the attacked zone. That unit must defend this turn if able.
40. We Hates Them All
Quest | Neutral | Cost 1 | Loyalty 0 | Power -1 | HP -1 | Traits: Skaven. | Copies in pack: 3
Text: Destruction only. Quest. Action: When a Skaven unit enters play under your control, put 1 resource token on this card if a unit is questing here. Quest. Action: Remove 1 resource token from this card to have target attacking Skaven unit gain [Power] for each resource token on this card.