Warhammer 40,000: Conquest – The Final Gambit
Warhammer 40,000: Conquest – The Final Gambit Rulebook
Table of Contents
Table of Contents
Cards
Each card is listed under its faction, in the order the database gives. Stats are shown as the card database records them; a stat the database does not list for a card is omitted. Card text is reproduced as written in the database.
Space Marines
Reliquary Techmarine
- Type: Army | Faction: Space Marines | Loyalty: Common
- Cost: 3 | Command: 1 | Attack: 2 | Health: 4 | Shields: 0
- Traits: Soldier. Black Templars. Ally.
- Card text: While this unit is at a Tech planet (blue), it gains: +1 card when command struggle won at this planet.
Crypt of Saint Camila
- Type: Support | Faction: Space Marines | Loyalty: Loyal
- Cost: 4 | Shields: 0
- Traits: Location. Ecclesiarchy.
- Keywords: Unique.
- Card text: Deploy Action: Exhaust this support to put a non-Elite Space Marines unit into play from your hand at a Tech planet (blue). (Limit once per phase.)
Astra Militarum
Leman Russ Conqueror
- Type: Army | Faction: Astra Militarum | Loyalty: Common
- Cost: 6 | Command: 3 | Attack: 3 | Health: 7 | Shields: 0
- Traits: Vehicle. Tank. Elite.
- Keywords: No Wargear Attachments.
- Card text: No Wargear Attachments. Reaction: After this unit resolves an attack, it gets +3 ATK until the end of the phase.
Bolster the Defense
- Type: Event | Faction: Astra Militarum | Loyalty: Loyal
- Cost: 0 | Shields: 2
- Traits: Tactic.
- Card text: Combat Action: Put a support card into play from your hand with printed cost equal to or lower than the highest number of army unit you control at a planet.
Imperial Rally Point
- Type: Attachment | Faction: Astra Militarum | Loyalty: Common
- Cost: 1 | Shields: 1
- Traits: Location.
- Card text: Attach to a Strongpoint planet (green). Reduce the cost of each Astra Militarum unit you deploy at this planet by 1 (to a minimum of 1).
Orks
Corpulent Ork
- Type: Army | Faction: Orks | Loyalty: Common
- Cost: 3 | Command: 2 | Attack: 1 | Health: 5 | Shields: 0
- Traits: Warrior.
- Card text: While a battle is being resolved at a planet where you are the only player to control a unit named “Corpulent Ork”, your opponent is considered to have the initiative for the purposes of card abilities. (Initiative for determining combat turn order does not change.)
Painboy Tent
- Type: Support | Faction: Orks | Loyalty: Loyal
- Cost: 2 | Shields: 0
- Traits: Location.
- Keywords: Unique.
- Card text: Each damaged Orks army unit you control gains 1 command icon.
Chaos
Frenzied Bloodthirster
- Type: Army | Faction: Chaos | Loyalty: Loyal
- Cost: 10 | Command: 2 | Attack: 8 | Health: 8 | Shields: 0
- Traits: Daemon. Khorne. Elite.
- Keywords: No Wargear Attachments.Bloodthirst.
- Card text: No Wargear Attachments. Immune to Power events. BLOODTHIRST - During a combat round in which 1 or more units have been destroyed at this planet, this unit gains Armorbane, Brutal, and Flying.
Warp Rift
- Type: Event | Faction: Chaos | Loyalty: Loyal
- Cost: 1 | Shields: 2
- Traits: Power. Tzeentch.
- Card text: Headquarters Action: Switch a target planet with an adjacent planet. (Units that were at a switched-out planet are now at the switched-in planet.)
Dark Eldar
Flayed Skull Slaver
- Type: Army | Faction: Dark Eldar | Loyalty: Common
- Cost: 3 | Command: 1 | Attack: 2 | Health: 3 | Shields: 0
- Traits: Warrior. Kabalite. Ally.
- Card text: While this unit is at a Material planet (red), it gains: +2 resources when command struggle won at this planet.
Raiding Portal
- Type: Support | Faction: Dark Eldar | Loyalty: Common
- Cost: 1 | Shields: 0
- Traits: Upgrade.
- Card text: Reaction: After you win a command struggle, exhaust this support to move a target Kabalite army unit you control at that planet to a Material planet (red). That unit gains 1 command icon until the end of the phase.
Hallucinogen Grenade
- Type: Attachment | Faction: Dark Eldar | Loyalty: Loyal
- Cost: 2 | Shields: 2
- Traits: Wargear.
- Card text: Attach to a Kabalite army unit you control. Combat Action: Sacrifice this attachment to exhaust a target enemy non-Elite army unit at this planet. Then, deal damage to that unit equal to its printed ATK value.
Eldar
Talyesin Fharenal
- Type: Warlord | Faction: Eldar | Loyalty: Signature
- Attack: 2 | Health: 6 | Shields: 0
- Traits: Autarch. Saim-Hann.
- Keywords: Unique.
- Card text: Each unit you control at this planet with the Psyker or Warrior trait gets +1 HP. While you control a Psyker unit and a Warrior unit at this planet, each unit you control at this planet with the Psyker or Warrior trait gets +1 ATK.
Talyesin's Spiders
- Type: Army | Faction: Eldar | Loyalty: Signature
- Cost: 2 | Command: 1 | Attack: 2 | Health: 3 | Shields: 0
- Traits: Warrior. Saim-Hann.
- Card text: Reaction: After a Psyker unit you control is declared as an attacker, move this unit to the same planet as that unit.
Talyesin's Warlocks
- Type: Army | Faction: Eldar | Loyalty: Signature
- Cost: 3 | Command: 1 | Attack: 3 | Health: 2 | Shields: 0
- Traits: Psyker. Saim-Hann.
- Card text: Combat Action: Discard a Warrior card from your hand to ready this unit. (Limit once per combat round.)
Wisdom of the Serpent
- Type: Support | Faction: Eldar | Loyalty: Signature
- Cost: 1 | Shields: 0
- Traits: Upgrade.
- Card text: Headquarters Action: Exhaust this support to choose Psyker or Warrior. Then, search the top 3 cards of your deck for a unit with the chosen Trait. Reveal it, add it to your hand, and place the remaining cards on the bottom of your deck in any order.
Path of the Leader
- Type: Event | Faction: Eldar | Loyalty: Signature
- Cost: 0 | Shields: 1
- Traits: Tactic.
- Card text: Action: Either (choose one): gain 1 RESOURCE, have a Warrior unit you control get +1 ATK until the end of the phase, or exhaust a Psyker unit you control to move it from one planet to another.
Autarch Powersword
- Type: Attachment | Faction: Eldar | Loyalty: Signature
- Cost: 1 | Shields: 3
- Traits: Wargear. Weapon.
- Card text: Attach to a unit you control. Attached unit gets +1 ATK and +1 HP. If attached unit is an army unit, it gains the Warrior and Psyker traits.
Tau
Kroot Hunter
- Type: Army | Faction: Tau | Loyalty: Common
- Cost: 1 | Command: 0 | Attack: 2 | Health: 2 | Shields: 0
- Traits: Scout. Ally.
- Card text: Reaction: After you deploy this unit at a Material planet (red), gain 1 RESOURCE.
War of Ideas
- Type: Event | Faction: Tau | Loyalty: Common
- Cost: 0 | Shields: 1
- Traits: Tactic.
- Card text: Interrupt: When a command struggle resolves at a planet, exhausted army units you control count their command icons during that command struggle.
Tyranids
Genestealer Harvesters
- Type: Army | Faction: Tyranids | Loyalty: Common
- Cost: 2 | Command: 1 | Attack: 2 | Health: 2 | Shields: 0
- Traits: Creature. Genestealer.
- Card text: Reaction: While this unit is at an infested planet, it gains: +1 card and +1 resource when command struggle won at this planet.
Nesting Chamber
- Type: Support | Faction: Tyranids | Loyalty: Common
- Cost: 1 | Shields: 0
- Traits: Upgrade.
- Card text: Action: Exhaust this support to infest a planet with 2 or more Genestealer units at it.
Ymgarl Factor
- Type: Attachment | Faction: Tyranids | Loyalty: Common
- Cost: 1 | Shields: 2
- Traits: Skill. Genestealer.
- Card text: Attach to an army unit you control. Action: Pay 1 RESOURCE to have attached unit get, until the end of the phase, either: +2 ATK or +2 HP.