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Warhammer 40,000: Conquest – Boundless Hate

Expansion for Warhammer 40,000: Conquest

Warhammer 40,000: Conquest – Boundless Hate Rulebook

Table of Contents

Table of Contents

  • Cards
    • Space Marines
      • Neophyte Apprentice
      • The Black Sword
    • Astra Militarum
      • Sacaellum Shrine Guard
      • Troop Transport
    • Orks
      • Front Line 'Ard Boyz
      • Ramshackle Trukk
      • Rok Bombardment
    • Chaos
      • Ba'ar Zul the Hate-Bound
      • Ba'ar Zul's Cleavers
      • Kaerux Erameas
      • Blood For The Blood God!
      • The Butcher's Nails
    • Dark Eldar
      • Archon Salaine Morn
      • Shadowed Thorns Pillagers
      • The Nexus of Shadows
      • Inevitable Betrayal
      • Last Breath
    • Eldar
      • Dire Avenger Exarch
      • Mind War
    • Tau
      • Prudent Fire Warriors
      • Exploratory Drone
      • Auxiliary Armor
    • Tyranids
      • Soaring Gargoyles
      • Sacaellum Infestors

Cards

Space Marines

Neophyte Apprentice

  • Faction: Space Marines | Loyalty: Common | Type: Army
  • Cost 1 | Command 1 | ATK 1 | HP 1 | Shields 0
  • Traits: Ally. Black Templars. Soldier.
  • Card text: Forced Reaction: After this unit damages an enemy unit by an attack, sacrifice it to search the top 6 cards of your deck for a Black Templars unit with cost 4 or lower. Put that unit into play at this planet, and shuffle the remaining cards into your deck.

The Black Sword

  • Faction: Space Marines | Loyalty: Loyal | Type: Attachment
  • Cost 2 | Shields 2
  • Traits: Relic. Weapon.
  • Keywords: Unique.
  • Card text: Attach to a Black Templars army unit. Reaction: After attached unit is declared as a defender, deal 2 damage to the attacker.

Astra Militarum

Sacaellum Shrine Guard

  • Faction: Astra Militarum | Loyalty: Common | Type: Army
  • Cost 1 | Command 1 | ATK 1 | HP 1 | Shields 0
  • Traits: Soldier. Sacaellum. Ally.
  • Card text: While this unit is at a Strongpoint planet (green) it gets +1 ATK and +1 HP.

Troop Transport

  • Faction: Astra Militarum | Loyalty: Loyal | Type: Support
  • Cost 0 | Shields 0
  • Traits: Upgrade.
  • Keywords: Limited.
  • Card text: Limited. Action: Sacrifice this support to either put a Guardsman token into play at a planet, or put 2 Guardsman tokens into play at a Strongpoint planet (green).

Orks

Front Line 'Ard Boyz

  • Faction: Orks | Loyalty: Common | Type: Army
  • Cost 4 | Command 2 | ATK 2 | HP 5 | Shields 0
  • Traits: Warrior. Boyz.
  • Card text: This unit must be declared as a defender, if able.

Ramshackle Trukk

  • Faction: Orks | Loyalty: Loyal | Type: Army
  • Cost 5 | Command 2 | ATK 7 | HP 3 | Shields 0
  • Traits: Vehicle. Elite.
  • Keywords: No Wargear Attachments. Goes Fasta.
  • Card text: No Wargear Attachments. GOES FASTA! - While your opponent has the initiative, this unit gets +4 HP.

Rok Bombardment

  • Faction: Orks | Loyalty: Orks | Type: Event
  • Cost 2 | Shields 2
  • Traits: Tactic.
  • Card text: Combat Action: Target a planet where a battle is taking place. Until the end of the battle, after each unit at the targeted planet resolves an attack, deal 1 damage to it. If the targeted planet is a Material planet (red), this effect only deals damage to enemy units instead.

Chaos

Ba'ar Zul the Hate-Bound

  • Faction: Chaos | Loyalty: Signature | Type: Warlord
  • ATK 0 | HP 5 | Shields 0 (no cost or command value printed)
  • Traits: Khorne. Warrior.
  • Keywords: Unique.
  • Card text: Reaction: After a unit you control at this planet takes damage, move all of that damage to this warlord.

Ba'ar Zul's Cleavers

  • Faction: Chaos | Loyalty: Signature | Type: Army
  • Cost 3 | Command 1 | ATK 2 | HP 5 | Shields 0
  • Traits: Warrior. Khorne. World Eaters.
  • Card text: Action: Deal 2 damage to this unit to have it get +2 ATK for its next attack this phase. (Limit once per phase)

Kaerux Erameas

  • Faction: Chaos | Loyalty: Signature | Type: Support
  • Cost 2 | Shields 0
  • Traits: Location. Space Hulk.
  • Keywords: Unique.
  • Card text: Combat Action: Exhaust this support to resolve a battle at a non-first planet without a warlord. Use this ability only if no battle has been initiated this phase.

Blood For The Blood God!

  • Faction: Chaos | Loyalty: Signature | Type: Event
  • Cost 1 | Shields 1
  • Traits: Tactic. Khorne.
  • Card text: Combat Action: Deal 1 damage to each undamaged unit at a target planet.

The Butcher's Nails

  • Faction: Chaos | Loyalty: Signature | Type: Attachment
  • Cost 1 | Shields 3
  • Traits: Wargear. World Eaters.
  • Card text: Attach to your warlord. Attached unit gains Brutal while it is hale. Attached unit gains Armorbane while it is bloodied.

Dark Eldar

Archon Salaine Morn

  • Faction: Dark Eldar | Loyalty: Signature | Type: Warlord
  • ATK 2 | HP 7 | Shields 0 (no cost or command value printed)
  • Traits: Warrior. Archon.
  • Keywords: Unique.
  • Card text: Reaction: After a Kabalite or Raider unit enters play under your control at a Material planet (red), gain 1 RESOURCE. (Limit once per phase.)

Shadowed Thorns Pillagers

  • Faction: Dark Eldar | Loyalty: Signature | Type: Army
  • Cost 2 | Command 1 | ATK 2 | HP 2 | Shields 0
  • Traits: Warrior. Raider. Kabalite.
  • Keywords: Ambush.
  • Card text: Ambush.

The Nexus of Shadows

  • Faction: Dark Eldar | Loyalty: Signature | Type: Support
  • Cost 1 | Shields 0
  • Traits: Location.
  • Keywords: Unique.
  • Card text: Action: Pay 2 RESOURCE to draw 1 card. (Limit once per phase.)

Inevitable Betrayal

  • Faction: Dark Eldar | Loyalty: Signature | Type: Event
  • Cost 2 | Shields 1
  • Traits: Tactic.
  • Card text: Action: Choose any number of undamaged enemy army units at a target planet. Until the end of the phase, treat each of those units as if its printed text box were blank.

Last Breath

  • Faction: Dark Eldar | Loyalty: Signature | Type: Attachment
  • Cost 1 | Shields 3
  • Traits: Relic. Wargear. Weapon.
  • Keywords: Unique.
  • Card text: Attach to a unique unit. Reaction: After attached unit damages an army unit by attack, the attacked unit gets -3 ATK until the end of the phase.

Eldar

Dire Avenger Exarch

  • Faction: Eldar | Loyalty: Loyal | Type: Army
  • Cost 3 | Command 1 | ATK 2 | HP 4 | Shields 0
  • Traits: Warrior.
  • Card text: A Warrior unit you control at this planet must be declared as a defender, if able.

Mind War

  • Faction: Eldar | Loyalty: Common | Type: Event
  • Cost 1 | Shields 1
  • Traits: Power.
  • Card text: Action: Exhaust a target non-Elite army unit at a planet with a Psyker army unit you control.

Tau

Prudent Fire Warriors

  • Faction: Tau | Loyalty: Common | Type: Army
  • Cost 2 | Command 0 | ATK 2 | HP 3 | Shields 0
  • Traits: Soldier.
  • Card text: Interrupt: When this unit leaves play, attach each attachment on it to a target eligible unit at this planet.

Exploratory Drone

  • Faction: Tau | Loyalty: Loyal | Type: Army
  • Cost 1 | Command 1 | ATK 0 | HP 2 | Shields 0
  • Traits: Drone.
  • Card text: Reaction: After a non-Tau unit is deployed at this planet, move this unit to an adjacent planet.

Auxiliary Armor

  • Faction: Tau | Loyalty: Loyal | Type: Attachment
  • Cost 2 | Shields 2
  • Traits: Wargear. Armor.
  • Card text: Attach to an army unit. Attached unit gets +2 ATK and +1 HP. If attached unit is a non-Tau unit, it gains 1 command icon.

Tyranids

Soaring Gargoyles

  • Faction: Tyranids | Loyalty: Common | Type: Army
  • Cost 2 | Command 0 | ATK 2 | HP 3 | Shields 0
  • Traits: Creature. Leviathan.
  • Keywords: Flying. Hive Mind.
  • Card text: Flying. HIVE MIND - Each Termagant token you control at this planet gains Flying.

Sacaellum Infestors

  • Faction: Tyranids | Loyalty: Common | Type: Support
  • Cost 2 | Shields 0
  • Traits: Upgrade.
  • Keywords: Unique.
  • Card text: Reaction: After a planet is infested, exhaust this support to take either the card bonus or the resource bonus of that planet.