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Warfighter: Expansion #74 – Missions & Objectives thumbnail

Warfighter: Expansion #74 – Missions & Objectives

Expansion for Warfighter: The Tactical Special Forces Card Game

Warfighter: Expansion #74 – Missions & Objectives Rulebook

Table of Contents

Table of Contents

  • Objective Cards
    • Helicopter Extraction
    • Eliminate the SAM
    • Destroy the MLRS
    • Seize Ammo Cache
    • Secure the Landing Zone
  • Mission Cards
    • Ambushed
    • Not Too Far
    • Miserable Weather
    • Lightning Strike
    • Medic!

Objective Cards

Each objective card shows its name, a region tag, a Reinforce line, an Entrance value, a card number, and a Hostiles table giving the Hostile value for each Soldier-count band (29-, 30-49, 50-74, 75-99, 100-124, 125+). The printed ability text is in the lower text box.

Helicopter Extraction

Card number 50-10. Region: Middle East. Reinforce: 0 & 2-3. Entrance: 1.

  • Printed text: "Keep Clear 2. Add 2 to all Soldier Attack rolls. Nature."
  • Hostiles: 29- 3; 30-49 4; 50-74 5; 75-99 7; 100-124 10; 125+ 13.

Eliminate the SAM

Card number 50-8. Region: Middle East. Reinforce: 0-2. Entrance: 3.

  • Printed text: "Eliminate Present "SAM Site". Hostiles Screen "SAM Site". Structure."
  • Hostiles: 29- 5; 30-49 6; 50-74 7; 75-99 10; 100-124 13; 125+ 17.

Destroy the MLRS

Card number 50-9. Region: Middle East. Reinforce: 2-3. Entrance: 4.

  • Printed text: "Eliminate Present "MLRS". Hostiles Screen "MLRS". Structure."
  • Hostiles: 29- 4; 30-49 5; 50-74 6; 75-99 8; 100-124 11; 125+ 14.

Seize Ammo Cache

Card number 50-12. Region: Middle East. Reinforce: 1-2. Entrance: 2.

  • Printed text: "Eliminate Hostiles. On Site. Collateral Damage. Structure."
  • Hostiles: 29- 3; 30-49 4; 50-74 5; 75-99 7; 100-124 10; 125+ 13.

Secure the Landing Zone

Card number 50-11. Region: Middle East. Reinforce: 0-2. Entrance: 3.

  • Printed text: "Keep Clear 1. After drawing this Objective's Hostiles, Soldiers may pay 3 XP to Discard any Hostile card. Nature."
  • Hostiles: 29- 2; 30-49 3; 50-74 4; 75-99 6; 100-124 9; 125+ 12.

Mission Cards

Each mission card shows its name, a region tag, an Entrance value, a card number, and a block of mission values: Resources, Time, Objective (a number with a # prefix) and Loadout (a signed modifier). Missions have no Reinforce line or Hostiles table on the sheet. The printed ability text is in the lower text box.

Ambushed

Card number 50-6. Region: Middle East. Entrance: 0.

  • Resources: 72
  • Time: 10
  • Objective: #6
  • Loadout: -4
  • Printed text: "Holding Action Mission. The Front."

Not Too Far

Card number 50-4. Region: Middle East. Entrance: 0.

  • Resources: 33
  • Time: 12
  • Objective: #5
  • Loadout: -2
  • Printed text: "Decrease Location Entrance costs by 2."

Miserable Weather

Card number 50-7. Region: Middle East. Entrance: 0.

  • Resources: 44
  • Time: 9
  • Objective: #7
  • Loadout: -1
  • Printed text: "Holding Action Mission. The Front. Cannot play Support Action cards."

Lightning Strike

Card number 50-5. Region: Middle East. Entrance: 0.

  • Resources: 34
  • Time: 13
  • Objective: #4
  • Loadout: -1
  • Printed text: "Raid Mission. Discard 1 Ammo to increase your Move by 1 for the rest of the Turn."

Medic!

Card number 50-3. Region: Middle East. Entrance: 0.

  • Resources: 32
  • Time: 11
  • Objective: #4
  • Loadout: +0
  • Printed text: "For each Soldier in the Mission, place that total number of Wounds on Soldiers of your choice."