Volldampf voraus!
Volldampf voraus! Rulebook
Table of Contents
Table of Contents
Contents
- 1 wooden locomotive
- 4 game boards
- 34 cards
- 5 glass nuggets
- Set of game instructions
Game Idea
Each player takes a game board. The game boards show three different locomotive styles, each one due to leave the station. Before departing the station, however, players need to have two, three or four wagons connected. A train is complete as soon as a player has collected the necessary matching wagons.
The wagons are then put into a pile. Whoever has the highest pile of wagon cards may place the wooden locomotive in front of him. But at the end of a round a player only earns a nugget if the locomotive is standing in front of him. Watch out! No player can predict when the round will end. The aim of the game is to be the first to collect two glass nuggets.
Preparation of the Game
Each player takes a game board and places it in front of him. Shuffle the cards and place them face-down in the center of the table. Make sure the cards don't overlap. Then turn over any four cards. Get the locomotive and glass nuggets ready.
How to Play
Play in a clockwise direction. Whoever is best at imitating a steam engine may start. If you cannot agree, the youngest player starts and takes one of the four cards facing up.
Watch out: the special "conductor" cards may not be taken.
Which card have you chosen?
A wagon: The wagon cards are related to the three locomotives on your game board. Place the card on the corresponding square of your game board.
The crane wagon: The crane is a joker. You can place it on any square of any of the locomotives on your game board.
The junction operator: This card permits you to steal a wagon card from any of the other players and place it on your game board. If you steal a crane wagon, of course you can use it as a joker. The junction operator card is then taken out of the game for this round.
Then it's the turn of the next player. He turns over a new card and chooses one of the four cards facing up.
Train Complete?
A train is complete as soon as all the squares next to a locomotive are covered with wagon cards. Place all the cards of this train in a pile next to your game board. You now can take the wooden locomotive and may keep it until another player collects more wagon cards than you. Each time a train is complete, the corresponding player adds the cards to his pile and the piles are compared. Whoever has the highest pile gets the wooden locomotive and places it in front of him.
Special Card "Conductor"
Stop! A conductor card always remains facing up in the center of the table and cannot be taken. A round ends immediately when a third conductor card has been turned over.
Whoever has the wooden locomotive in front of him at this moment, receives a glass nugget. If no player has the locomotive in front of him, no one earns a glass nugget. Then a new round begins.
New Round
Shuffle the cards and prepare a new round. The new round starts with the player to the left of the winner of the previous round.
End of the Game
The game ends as soon as a player has collected two glass nuggets, thus winning the game.