Villagers: Shifting Seasons Stretch Goal Pack
Villagers: Shifting Seasons Stretch Goal Pack Rulebook
Table of Contents
Table of Contents
Event Cards
Each Event card names its own effect. It is resolved as printed.
Bring It On!
EVENT: You and the Countess score the most valuable gold symbol in your own villages.
Gambit
EVENT: You may take an extra build action. If you do, place a villager from your hand into the Countess village.
Burglar and Spy
These two cards print no type label. Their printed text is reproduced below.
Burglar
Take one villager from the Countess village and add to your hand. Then discard the Burglar.
Spy
When the Countess gets a villager in the Event phase, you may discard that villager and the Spy.
Aqueduct, Pier and Monastery
These three cards each print a title, a scoring line and an illustration. Aqueduct and Pier also print a yellow coin with a number. The cards do not print what that coin means or when the card is scored. Their scoring line is reproduced as printed.
Aqueduct
Value token: 3 (yellow coin).
The most builder symbols.
Pier
Value token: 5 (yellow coin).
The most silver symbols.
Monastery
No value token is printed.
The least gold in supply.
Baker and Miller
Both cards carry the header Founders + Miller + Baker. Each card prints a scoring formula made of icons and no words. The card does not say what the formula scores or when.
Baker
Printed formula: 2 (orange circle) × [sack icon].
Miller
Printed formula: 1 (orange circle) × [sack icon].
Hatter, Spooner and Naylor
Each card prints a header that pairs the card's villager name with another name. The header is reproduced as printed.
Hatter
Header: Hayer + Hatter.
Printed formula: 1 (orange circle) × [villager-in-hand icon].
1 gold for each villager in hand.
Spooner
Header: Lumberjack + Spooner.
Printed formula: 1 (orange circle) × [food icon].
1 gold for each food.
Naylor
Header: Miner + Naylor.
Printed formula: 1 (orange circle) × [builder icon].
1 gold for each builder.
Solitary Cards: Glover and Acquisitor
Glover and both Acquisitor cards carry a Solitary banner. The pack prints two copies of Acquisitor, and both copies have the same text.
Glover
Printed formula: X (orange circle) = [gold-symbol card with X].
Score as much gold as all the gold symbols on your leather villagers.
Acquisitor (two copies)
Printed formula: 2 (grey coin) × [grapes symbol] / [wool symbol] / [leather symbol].
2 gold for each grapes, wool or leather symbol.
Youths, Quality Goods, Guilds and Heavy Snows
These four cards each print a title, a scoring or effect line, and an illustration. Each card's printed rules text is reproduced below. The flavour line in small type under each illustration is left out.
Youths
Take 2 basic villagers for free, then add 1 villager from the reserve to a stack.
Quality Goods
Printed icon: ↓ X (down arrow and X symbol).
Score your least valuable gold symbol.
Guilds
Printed formula: 3 (yellow coin) × X × ?.
Pick one suit symbol, score 3 gold for all symbols you have of that suit.
Heavy Snows
Printed icon: X ← (X symbol and left arrow).
Score a silver symbol in another player's village as if it was in your village.
Notes on This Sheet
- Source. The pack has no publisher rulebook, and BoardGameGeek lists no rules file for it. This sheet is transcribed from four BGG card photographs covering 19 cards: Burglar, Spy, Bring It On!, Gambit (image 6314232); Aqueduct, Pier, Monastery, Baker, Miller (6314233); Hatter, Spooner, Glover, Acquisitor (two copies), Naylor (6314234); Youths, Quality Goods, Guilds, Heavy Snows (6314235).
- Icon key not printed. The pack prints no key for its icons. Where a card's words name a symbol (grapes, wool, leather, silver, gold, food, builder, villager in hand), this sheet uses that word. Where the card shows only a picture, the sheet describes the picture in brackets.
- Baker and Miller have no printed words. Each card prints only a formula of icons (2 or 1 × a sack icon) under the header. The printed text does not say what the sack symbol counts, how it scores, or when. This is a gap in the source, and it is not filled here.
- Value tokens. Aqueduct prints a 3 and Pier prints a 5, both on yellow coins. The card does not say what the coin means. Monastery prints no value token.
- Timing not printed. None of the cards prints when its scoring happens. Scoring timing is not stated in this sheet.
- Base-game terms. Terms such as the Countess village, villager, reserve, stack, Event phase, build action, gold symbol, silver symbol, builder symbol, food, and Solitary are defined in the base Villagers rulebook. That rulebook is not reproduced here, and this sheet does not define them.
- Flavour text omitted. The small italic flavour lines under the illustrations are left out, as house style allows. No rule is printed only in flavour text.
- Legibility. The photographs are small, and the smallest printed lines were read at enlarged scale. The second line of the Acquisitor text, the Guilds header line and the Heavy Snows body are the faintest in the photographs. A higher-resolution scan of the card would confirm their exact wording.