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Village FAQ

125 questions players ask · Updated Nov 9, 2026 · Full rulebook

Rounds and SeedingTaking Your Turn and the WellCrafts and GrainMarketTravelCouncil ChamberChurch and MassFamily Members and DeathEnd of the Game and ScoringVillage: InnVillage: Port

Rounds and Seeding

  • Do leftover cubes stay in the green bag between rounds?
  • What exactly goes into the green bag at the start of each round?
  • What if there are not enough cubes to fill the bag or seed the board?
  • What happens when the last cube is taken from the board?
  • When does the starting player change?
  • Can the starting player take the starting-player ring from the Council Chamber?
  • What do the numbers on the anonymous graves mean?

Taking Your Turn and the Well

  • Must I take a cube on my turn, and can I skip the action?
  • If I have no family member left to place, can I still take a cube?
  • Do I need a family member on a space to take its cube?
  • Can I perform more than one action with a single cube?
  • Can I spend the cube I just took to pay for that same action?
  • What happens when I take a plague cube?
  • How does the Well (substitute action) work?
  • Does the Well waive the family members or resources an action needs?
  • Can I use the Well on a space that still has cubes?
  • Does using the Well extend the round?
  • Can the Well be used for any of the actions, including Grain harvest and Family?
  • Can coins replace cubes at the Well?
  • Do the three cubes for the Well come from my farmyard?
  • If two of my family members are on the same action space, do I get both benefits with one cube?
  • If I take the Market cube, must I sell?

Crafts and Grain

  • Can I train a family member in a craft building without producing the good?
  • Can I train a family member and then produce the good in the same action?
  • Can I train a family member and pay cubes for the good in the same action?
  • Can I buy a good with cubes if I already have a family member in that building?
  • Can I pay time for a good if I have no family member in that building?
  • Can one craft action produce more than one good?
  • Can more than one family member stand in the same craft building?
  • Do I pay the first time number every time I craft?
  • Can a family member move directly from one building to another?
  • Can I harvest grain with no family member on my farm?
  • How much grain does a harvest give with horses, oxen and plows?
  • How many bags of grain can I hold?
  • Are goods and coins limited by the supply?
  • Can I place a family member on the mill?
  • Can the Family action return a family member from the black bag?
  • How do I get a family member back from the board to my farm?
  • Must a family member go onto the board from my farmyard?

Market

  • Does every player get a free sale on market day?
  • When does a market day end?
  • When are the market stalls refilled?
  • Can a second market day be held in the same round?
  • Can I serve customers who are in the waiting line?
  • What if all customers are served?

Travel

  • Does each player get a city's reward, or only the first to arrive?
  • Where does a new traveller start when I already have one on the map?
  • Can I place a traveller without paying the trip cost?
  • Where do travel markers go?
  • If my traveller dies, can a new one start from a city already visited?
  • Do I pay a wagon every time I travel?
  • Can a traveller go directly between the two starting cities?
  • Must the two influence cubes from a travel reward or privilege be the same colour?
  • Can I move a traveller more than one city in a turn?
  • Do I have to travel when I take the Travel cube?

Council Chamber

  • Do I pay anything to use a privilege without moving up?
  • Can I use the privilege of any earlier stage, or only the one directly below?
  • If I add a second member to the Council Chamber, can I use the higher member's privilege?
  • Where does a new Council Chamber member start?
  • Do I pay both green cubes and a scroll to advance?
  • What does the third stage give?
  • Can I buy points for more than one coin in a single fourth-stage action?
  • What if the starting-player marker is already taken?

Church and Mass

  • How is a tie for most family members in the church settled at Mass?
  • At Mass, can I pay coins to pull several of my own family members from the bag?
  • How many pieces are drawn from the bag at Mass?
  • Is Mass held when nobody took the Church action?
  • How far can I move members up the church at Mass?
  • Can players look into the black bag?
  • What does the Church action cost, and can I choose either payment?
  • Do family members in the bag score, or count as living in the final tie-break?
  • Is there a final Mass at the end of the game?

Family Members and Death

  • Which family member dies when my marker crosses the bridge?
  • When does the family member die, before or after my action?
  • If the plague cube I took to start a market day carries me past the bridge, does a member die immediately?
  • What if no family member is visible when I cross the bridge?
  • Where does a dying family member go?
  • Can a member in the black bag be chosen to die?
  • Can two members die in the same turn?
  • What if all my family members die?

End of the Game and Scoring

  • What triggers the end of the game?
  • Do the other players get a last action when the end is triggered?
  • Can I skip my last turn?
  • What if the game ends during a market day?
  • How many points do chronicle members score?
  • How many points do visited cities score?
  • Do church and council points count for members who died?
  • How is a tie at the end broken?
  • What do coins and customer tiles score?
  • Which points are scored during the game?
  • Does the ring or starting-player token score?
  • Can a coin stand in for any influence cube?

Village: InnExpansion

  • Can I play Village: Inn's Farmhand during Mass?
  • Where does a family member who dies in the inn go?
  • Do I pay the villager's cost when the Noblewoman gives me a card?
  • Can the Noblewoman take any card in a villager deck?
  • At the Inn, can I pay the time and cycle a card without buying one?
  • What happens to a villager card after I play it?
  • Can I buy from the deck I just cycled, and can I take the last card?
  • What does the Mayor (or a similar colour card) score with four or more cubes?
  • Can I play the Herb Woman in the middle of paying a cost?
  • How does the Juggler work, and can it cost the last player a turn?
  • Can the Old Man take any action without a cube?
  • Can the Well or Old Man activate the Inn?
  • Is the Brewery treated like other craft buildings?
  • Do I need Village: Inn for five players?
  • What does the Cutpurse score if I am tied for last?
  • How does the Bard work for scoring?
  • What does the Scrap Dealer's free customer cost?
  • Can I play any-time cards after my action?
  • How much does the Count cost?

Village: PortExpansion

  • Does the Innkeeper count person cards that can never be played, and Admiral or Helmsman once played?
  • Do I need Village: Inn to play Port with five players?
  • Can my ship carry two pieces of the same type?
  • Can my ship stay on an island and repeat the island action?
  • How far can my ship move in a turn?
  • How do I return to port?
  • Where does a member who dies at sea go?
  • Can I take the Travel action and only hire a captain without sailing?
  • Can I place a member on an occupied missionary church?
  • Does selling tea or cocoa count as serving a customer for the Merchant goal?
  • Do treasure chests count before unloaded and revealed?
  • Do items on my ship count for life goals?
  • Are captains random?
  • Do ring-related goals score at the end of the game?