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Unsolved: Tod auf der Jacht

Unsolved: Tod auf der Jacht Rulebook

Table of Contents

Table of Contents

  • Contents
  • The Unsolved Card Deck
  • Setup
  • Course of the Investigation
  • End of the Investigation and Scoring
  • Sorting the Cards Back

Contents

48 picture cards, 2 cover cards, and 3 envelopes, each containing one solution sheet.

The box banner reads: attention, leave all game material (cards, envelopes) in the box at first and read the rules before opening anything.

The Unsolved Card Deck

Each Unsolved card deck is made up as follows:

  • Top cover card: 1 card.
  • 30 base picture cards: needed for every chapter.
  • Chapter picture cards: 6 cards for Chapter 1, 6 cards for Chapter 2, and 6 cards for Chapter 3.
  • Bottom cover card: 1 card.

Each chapter is played with exactly 36 picture cards: the 30 base picture cards and the 6 chapter picture cards. The chapter picture cards include one start card with a differently coloured back and the number of the chapter. The start card shows the victim of the chapter.

Before your first game, sort out the 6 chapter picture cards of the second and third chapters. Put them into the matching solution envelopes without looking at the pictures or the solutions. You only need these cards for the second or third chapter. After each chapter you must set aside 6 cards before you play the next chapter. The numbers of the cards to be set aside are given on the respective solution sheet.

The leaflet illustrates the envelopes for Chapters 2 and 3, each marked "Die Lösung" (The Solution) with the warning "Achtung! Erst öffnen, wenn ihr alle Fragen zu diesem Kapitel beantwortet habt!" ("Attention! Open only once you have answered all the questions for this chapter!"). The leaflet does not separately illustrate the envelope for Chapter 1.

Note: The numbers on the picture cards give no hint about the chronology of the case. They serve only as a reference for the solutions and for assigning the cards to the individual chapters. If you accidentally shuffled all 48 picture cards before playing, you will find a small aid for sorting them back at the end of these rules.

The card numbers, as printed on the card-deck overview of the leaflet:

  • Base picture cards (30): 4, 5, 6, 9, 10, 12, 14, 15, 17, 18, 20, 22, 23, 25, 26, 27, 29, 30, 31, 32, 33, 34, 35, 36, 37, 39, 42, 44, 46, 48.
  • Chapter 1 picture cards (6): 1, 7, 8, 11, 21, 41.
  • Chapter 2 picture cards (6): 2, 16, 24, 28, 40, 45.
  • Chapter 3 picture cards (6): 3, 13, 19, 38, 43, 47.

Setup

Take the 30 base picture cards and the 6 picture cards of the chosen chapter. Set the start card of the chapter aside for the moment. Shuffle the remaining 35 cards. Place the shuffled cards as a face-down draw pile in the middle of the table and put the start card on top.

Important: do not look at the fronts of the cards during setup, before the investigation!

Get paper and pencils ready so you can take notes during the investigation and write down your solutions at the end.

Decide whether you want to play cooperatively together or in teams against each other.

Course of the Investigation

Over several rounds you look at the picture cards one after another. At the end of each round, some of the cards are laid face up for the rest of the investigation, and the others are set aside face down. To close the investigation, you try to reconstruct what happened in the chapter.

Whoever most recently read a crime novel becomes the investigation lead for the first round. As the lead, draw as many cards from the draw pile as there are investigators, and deal them out evenly among yourselves. Look closely at your picture card and then pass it to the person on your left.

Important: during the investigation you may exchange your observations and make notes at any time. If you investigate in teams, try to keep important observations within your own team.

Up to 12 cards may be laid face up on the table between you over the course of the chapter. Once all of you have seen all the cards of the current round, decide together whether and which of the picture cards just viewed you lay face up, and which you set aside face down for the rest of the chapter. In case of doubt, the investigation lead has the final say.

(The leaflet's layout diagram shows: the draw pile; the discard pile; and a display area with room for 12 cards, laid out as two rows of six.)

After that, the person to the left of the previous investigation lead takes over that role. The new lead again draws cards from the draw pile accordingly, deals them out evenly, and so on.

Continue in this way until the draw pile is used up and the last round is finished.

Note: with five investigators, only one picture card remains to be viewed in the last round.

End of the Investigation and Scoring

When you have finished your investigation, try to reconstruct what happened. To do this, you must answer the following five questions:

  1. Who is the victim on the start card of the chapter?
  2. Who is responsible for the victim's death?
  3. How did the victim die, or what was the murder weapon?
  4. Why did the victim have to die? What are the background or the motives?
  5. Which clues and evidence support your suspicion?

Agree together and write down your answers jointly. For some questions there may be several correct answers, but for each question there is at least one. If you play in teams, each team writes down its answers separately.

Then take the solution sheet from the matching envelope and read the solution aloud. Afterwards, evaluate the answers you wrote down:

  • Each correct answer is worth 2 points.
  • For each wrong answer, deduct 1 point.
  • Missing answers are not scored.

Whether you investigate alone or all together, you want to score as many points as possible. If you investigate in teams, compare your results. The team with the most points has reconstructed the events better and wins the game.

Note: The solution sheets are sealed in the envelopes and are meant to be opened only after the five questions of a chapter are answered. They are not part of the rules text and are not reproduced here.

Sorting the Cards Back

(Printed upside down at the bottom of the second page of the leaflet, as an aid for the case where all 48 picture cards were mixed before the first game.)

If you have accidentally mixed the 48 picture cards without sorting out the chapter picture cards, no problem! Sort out the following cards and put them into the matching envelopes:

  • Chapter 1: cards 1, 7, 8, 11, 21, 41.
  • Chapter 2: cards 2, 16, 24, 28, 40, 45.
  • Chapter 3: cards 3, 13, 19, 38, 43, 47.

The remaining 30 cards are the base picture cards used for every chapter.